Old Trailmix said:
Can somebody kindly take that controller of his and SHOVE IT DOWN HIS THROAT.
Does this douche not realize the human eye cannot see anything beyond around 30 FPS?
For gods sake, most movies are filmed at 28 FPS! Why the hell would we need 60!?
How about before you make violent threats of gagging people you EDUCATE YOURSELF ON WHAT YOU ARE TALKING ABOUT!
Film is at 24 frames per second initially due to the limitations of film a equipment and later as a matter of convention. Most importantly FILMS ARE COMPLETELY DIFFERENT FROM VIDEO GAMES!
In film the camera is at a very fixed perspective, if it pans too quickly you DO get the stuttering. 24-30 fps IS ONLY acceptable in games where the camera is rock solid fixed like a Resident Evil 1-3 type game, not a first person shooter.
But even with a fixed camera having a higher framerate matters for target tracking, you may not be able to immediately and consciously see it, but 2x as many frames per second really does improve your target tracking ability. It's something you can't "see" but you can FEEL when you actually interact with the environment.
I have played a lot of PC games and I can instantly tell the difference. See I was playing Crysis at 60fps and FRAPS (screen capture program) kept turning on and cutting the frame-rate down to 30fps. There was no icon to indicate it had turned on but I INSTANTLY knew when it turned on just from the change in framerate, the game "felt" completely different.
After years of playing PC games always aiming for 60-75 frames pers second I can instantly tell a game that is of lower framerate and I really can't stand it. It is not smooth, it is not precise, it is ineffective.
And it doesn't even top out at 60fps. The competitive PC gamers prefer to play at 75 to 100fps with noticeable improvement in performance, it's just many monitors can only support up to 60fps. The legendary John Carmack has fought tooth and nail for RAGE to be 60fps on the consoles.
It is an asinine and ignorant fallacy to say "if 24-30 fps is good enough for movies/TV then it's good enough for games".
Anyway, 24fps isn't even good enough for movies, cinephiles go on endlessly complaining about "the judders" and blame shit like 3:2 pulldown when it is actually inherent to filming with such a low frame-rate. The BBC has been campaigning for a while now
Just look at this Java demonstration of the differences:
http://realtimecollisiondetection.net/tmp/applets/Sixty/Sixty.html
TL
R
But a competent FPS still won't make MW3 a good game.
If you want a REAL experience, get Battlefield 3 but GET IT ON PC and play it at 60fps!