60 FPS is Modern Warfare 3's "Competitive Edge"

Outright Villainy

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I find it odd that people are saying they don't think 60fps is a big improvement over 30fps. Maybe your eyes are broken or something, I dunno, I find it makes a huge difference.

That doesn't mean I'm going to get MW3 though, a boring game is a boring game, regardless of framerate.
 

MiracleOfSound

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Jan 3, 2009
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Zhukov said:
Can the untrained human eye even tell the difference between 30fps and 60fps?
Absolutely. Go put in Lego Batman and turn the V-Sync on and off, you will see the difference. In 60FPS everything looks and feels more fluid, real and responsive.

And by the way this is absolutely right, COD will never be beaten until another 60FPS shooter comes out for consoles.
 

MikailCaboose

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Zhukov said:
Can the untrained human eye even tell the difference between 30fps and 60fps?
Not really. In fact, what becomes noticeable is if the FPS doesn't remain constant. Then, the eyes can be drawn to that fact. But a stable 30 FPS is little different from 60 FPS as far as the human eye is concerned.
 

Troublesome Lagomorph

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May 26, 2009
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So this is what CoD is reduced to? "Our graphics are better, therefore our game is better?"
They no longer have anything gameplay related to boast about, it seems.
 

Covarr

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May 29, 2009
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As I see it, framerate doesn't matter as much on a console version of a FPS game. The dual-analog controller is already hurting the player's response time more than running at 30fps would. For a platformer or puzzle game, I could see the need for a high framerate, or for the PC version of a shooter, but not for a console shooter.

Not to mention, all of your opponents will have the disadvantage, so at least in multiplayer it's still fairly even grounds.

P.S. Thanks
 

StriderShinryu

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What really matters is consistency. Either 30 or 60 can work, though the smoothness guaranteed by 60 is generally better for competitive play. Going above 60 is, as far as I'm aware, pretty much pointless unless you just like to look at big numbers on your fps meter.
 

MiracleOfSound

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Musiclly enhanced said:
do you really think that an average 12 year old cod fanboy even knows what a fps is?
The average 12 year old fanboy knows that COD feels more responsive and fluid than other console shooters to control, which is all down to 60FPS.
 

EvilestDeath

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Wouldn't it be a slap in both of the game devs faces if everyone could stand together and boycott both games for the studios acting like kids? Like if they both got beat in sales by something like...FEAR 3 or something that's really bad instead. I can't think of a bad game that we all know will be or has been released this year...wait, Duke Nukem Forever That would show them. (FEAR 3 is not a bad game, it would just be unexpected)
 

Sentient6

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Hey guise, we have shitty single-player, same exact gameplay we had since '04, we're recycling the multiplayer from our older games, our graphics are inferior and we charge extra money for lame extras that are offered for free in virtually every other MP game. But we run at 60 FPS. We're totally the best.
 

qeinar

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StriderShinryu said:
What really matters is consistency. Either 30 or 60 can work, though the smoothness guaranteed by 60 is generally better for competitive play. Going above 60 is, as far as I'm aware, pretty much pointless unless you just like to look at big numbers on your fps meter.
actually on cod you can jump a slight bit longer the more fps you have. so on cod for having 250 is gives you a slight edge. and also it plays more smothly. ^^
 
Jan 23, 2009
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There isn't a noticeable difference between 60fps and 30fps, and even if you somehow can tell, it's not a big deal.
 

Deadlock Radium

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Zhukov said:
Can the untrained human eye even tell the difference between 30fps and 60fps?
I've heard that some people can distinguish differences up to 40 FPS, so some might. But then again, I don't think that that's teenagers interested in FPS games, though I'm not denying it.

I just think it's silly that they try to keep the FPS so high instead of shaving off a little of those precious frames to compromise with gameplay and 'splosions.
[SUB]I like 'splosions very much :3[/SUB]
 

UbarElite

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I admit, it is nice to see a game developer more concerned with frame rate than graphics. Here's hoping they don't cut too many gameplay corners to do it.
 

auronvi

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The Lost Big Boss said:
Congrats InfinitySledge, you made a six year old engine run at 60FPS. You want a cookie?
This... what are they so proud of? Their games all LOOK 6 years old and people keep buying it.

I just looked at Activision's website. I don't see a game on there that I would call "visually impressive."
 

Gasaraki

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Then the PC gamers laughed at the console devs' petty FPS squabbles and went back to playing games at 100fps on huge-ass monitors. And all was right in the world.
 

JET1971

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You can tell the differance between 30 fps to 60 fps to 120 fps. you dont just see the frames, but you also see the missing frames. your brain filters out the missing ones making smooth movement, the more fps the less your brain has to do to make you see smooth movement because the changes from frame 1 to frame 2 are smaller. your brain can ignores those missing details much easier. and yes that can be the differance between having a better game or not... if ofcourse your criteria for "better game" happens to be smoother animation and particle affects. But that would be a niche market who makes that the criteria for "better game". so thus the majority of players wont notice or care as long as the game is fun.

EA's counter to this is definatly a selling point.

"We think huge levels, lots of players, great effects, destruction, vehicles & varied gameplay are more important than 1080p," DICE Rendering Architect Johan Andersson said on Twitter [via Eurogamer]. "How is that a shame? Name a single FPS game that runs at 1080p on any of the consoles? [We] would have to do huge gameplay cuts."
most importantly the last 8 words...

[We] would have to do huge gameplay cuts."
Thats what makes a better game. they are not dumbing the game down for the sake of fps, As a gamer I would rather have all the gameplay elements that can be added into BF3 from BF2/2142 and BFBC2 that is possible rather than "oh look its another CODMW with a name change and different gimmicks".
 

KLLR255

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Bravo Infinity Ward -.-
think you just moved from the top of my "November To *buy* List" to the very bottom..... Right behind Saints Row 3. See where the whole unnecessary and weak boost's of your game get you?