animehermit said:
Does this guy not realize that for PC gamers 60 fps is boderline unplayable? 120 fps or bust.
Yep, and 1080p is a minimum resolution that you would want to play at... not some impractical holy grail..
This just highlights
once again how desperately in need we are of a new console generation, the current gen is simply in capable of the basic requirements of modern games, resulting in the games having to be brutally sawn down to "fit" the pathetic console hardware specs.
Roll on the new gen, and anyone who thinks we should stick to the current gen for any longer A) has their head up their ass and B) is a cheapskate who just doesn't want to shell out a few hundred bucks for a new system.
disclaimer: I don't own a console so as a PC gamer a new console gen would only mean good things for me ;-)
mrdude2010 said:
but for an FPS i really don't care too much about the difference between 30 and 60
High FPS makes a HUGE difference; at least on the PC anyway, on the PC if you're getting 30 FPS then its because your system is struggling to run the game, and you will get lag and inconsistent frame rate as a result... on the consoles its a bit different as the game will be
designed to run at that FPS which make it much less of an issue.
Still, the benchmark of performance in an FPS is FPS... and there is a reason for that, it means smoother gun play and more accurate shooting.. essential for the quality of the gameplay experience in FPS.
Kysafen said:
Shining Tears beats all other action RPGs! Because it runs at 60 FPS!
AND IF YOU'RE NOT RUNNING AT 60 FPS, YOU MIGHT AS WELL NOT RUN AT ALL!
He was talking about FPS games (first person shooters), FPS (frames per second) is much much less important for other genre but for FPS (first person shooters) its critical.
mrdude2010 said:
the only even vaguely comprehensible difference between 30 and 60 is that 30 looks blurrier
I'm sorry but that simply is not true, i've been playing first person shooters since the genre was born and I can easily tell the difference between 30FPS,60FPS and 120FPS+... the difference is colossal in terms of how the game feels to play... if you're simply watching the screen you might not notice much but if you are
playing the game its like the difference between running though water and running though air.
Personally I'd say the minimum playable level for a single player FPS is minimum 45FPS (thats minimum not average) and for competitive play i.e. online multiplayer minimum 60FPS... and if you're not getting these rates you just turn down graphics settings until you do get them... and if the game looks shit at the end of the process you know you need to upgrade something in your PC.
gnarf said:
awesome needed a something on here to post this.
sums it up pretty well.
Maybe so, but if the boot was on the other foot and it was the consoles with the performance advantage i'm pretty sure we'd see the same behaviour from you guys... so don't be getting too judgemental eh?