008Zulu said:
What, no personal shout-out to Matt Ward? The troll who singly handed gave us the Grey Knights and Ultrasmurfs, and nerfed in to dust every other race that posed a threat to them?
He also gave us 6th Edition. And the Necrons are pretty damn nasty. And who did he nerf? Pretty much anything he touched became powerful; note though, that the Space Wolves and Eldar Codexes which broke the game in their respective editions were written by Phil Kelly.
Jeremy Vetock, however, is the Helix Fossil in the company.
TimeLord said:
The Ultramarines are considered one of the strongest and most honoured of all the Space Marine Chapters in the Imperium of Man, and were responsible for almost single-handedly holding the Imperium together after the Horus Heresy.
Apparently. You know, none of those other 8 Legions did anything at all while the Ultramarines were being trolled by the Alpha Legion playing the best game of hide and seek on the Eastern side of the Galaxy...
(Ineffective means they were no longer Legion strength; about 3000 warriors or less)
The Imperial Fists were effective damaged defending the Imperial Palace, ran off and hunted the Iron Warriors, until brought to ineffectiveness.
The Raven Guard were effectively made ineffective after Istvaan and mutation problems.
The Iron Hands were still ineffective after Istvaan.
The Salamanders were still ineffective after Istvaan.
The Blood Angels were made ineffective defending the Palace
The Dark Angels were sorting out Caliban in a Legion Civil War.
The White Scars were made ineffective defending the Palace.
The Space Wolves were missing from the Seige of Terra, but they only made 2 successor Chapters (the Wolf Brothers) so they were made ineffective.
The only Legion still at Legion strength (note: over 100,000 Marines, more than the others combined at that point), the Ultramarines were the ones who actually had the numbers to keep everything together, and Guilliman, the statesman, was the only Primarch who could handle the facts of war and the politics of the newly arisen Imperium and it's High Lords of Terra.
In my view, the other 8 Legions were the ones who defeated Horus and it was the Ultramarines who kept everything together afterwards.
Awesome, Storm of Vengeance! A brand new Warhammer 40k game! But it's not an RTS, instead it's a "Lane Strategy" game. Our own Jim Sterling sat down to play the game, and suffice to say he was not too impressed.
This wasn't done by Games Workshop. This was licensed out. They have also... wait, someone else has said it.
PMAvers said:
Although I think probably the best thing they've done recently is letting Fantasy Flight play with the IPs to make new games. Like the recently announced Conquest [http://www.fantasyflightgames.com/edge_minisite.asp?eidm=261&enmi=Warhammer%2040,000:%20Conquest], or Space Hulk: Death Angel [http://www.fantasyflightgames.com/edge_minisite.asp?eidm=118&enmi=Death%20Angel], the RPG lines, Blood Bowl: Team Manager [http://www.fantasyflightgames.com/edge_minisite.asp?eidm=130&enmi=Blood%20Bowl:%20Team%20Manager], Warhammer: Diskwars [http://www.fantasyflightgames.com/edge_minisite.asp?eidm=246&enmi=Warhammer:%20Diskwars], Chaos in the Old World [http://www.fantasyflightgames.com/edge_minisite.asp?eidm=84&enmi=Chaos%20in%20the%20Old%20World], etc.
Let's not forget they've also got Total War working on a Fantasy Total War, there is still the Armageddon game, and Relic did give us good games. We just need to wait until they discover a new Relic.
Okay, the Grey Knights used to be an awfully cool, secretive chapter of Space Marines that were all about kicking daemon ass across the galaxy with futuristic halberds and high-powered flame throwers. But now that they've gotten their own codex, they've become ridiculously overpowered and unbalanced in both the tabletop game and their lore. Plus, one of their ultimate warmachines, the Nemesis Dreadknight pictured here, kind of looks like a glorified baby carrier.
They had their own Codex before; it was just Daemonhunters. Also, you're about two years late regarding how powerful they are; they're now mid-tier at most, and in the lore, it has since been toned down (I assume you're referring to Driago; yeah, they've kinda patched it, a bit] and other fluff wise, they're not overpowered, they're just Grey Knights.
I like the Dreadknight, they just picked the most stupid pose for it. But that is a matter of taste.
I personally own dozens of books from the Black Library, the wing of Games Workshop that handles publishing its fantasy and science fiction stories. Many of them are great reads, but sadly, their prices leave a lot to be desired - and if you're the kind of person who likes using an e-reader, you won't be happy to hear that the Black Library's E-Books are only available through their website.
Their prices fall in line with most fantasy/sci-fi prices, and Black Library have a discount for E-Readers, and they have a load of bundles to save money.
And if you're the kind of person who likes an e-reader, you'll be glad to know that it's also available in iTunes as well, and they put in the effort that you can now use them on Kindle because you couldn't before.
This one's just depressing. The Baneblade, which is the most bad-ass super-heavy tank in all of the Imperium, and possibly all of science fiction, and it only has eleven freaking guns?! What the heck, GW! You could totally fit more on there!
...List padding?
Seriously. The Ultramarines. The less said, the better.
Okay, I'm now curious, did you just go onto a forum, look up some kind of "I hate GW topic" and then just copy paste. Or did you reach Reason 6 and not put any effort in. It's a single sentence which lazily handwaves it. I mean, there are loads of reasons to hate the Ultramarines, so it's not hard to put together 3 lines...
Games Workshop has its own paints available for all aspiring modelers out there in a wide range of colors, but boy do they dry out awfully quickly
Well, I'm using the paints I got from eight years ago still and they work fine. I've got newer paints from GW and they're still fine too. Assuming you don't leave the lid open, they tend to be fine. If not, a quick shake and they're good to go.
Commissar Ciaphas Cain is by far the best character in all of Warhammer 40,000. Why on earth Games Workshop hasn't tried to make a Ciaphas Cain video game, TV series, movie, or even honor him with a special model for the board game is just sad.
They did make a model for him.
GW doesn't make TV series. It's not interested. It tried to make a movie; the movie wasn't good, GW won't try again. Someone else is making an Inquisitor Lord movie, so we shall see if GW changes it's mind later. When it comes to video game licensing, GW doesn't tell people what game to make. The video game developers work with the GW design studio to make the story, but GW doesn't hand out a license with "Thou shalt makest the Ultramarines, *****" attached.
What is my point with this? This is another lazy article by the Escapist, which is confusing because there are so many good ones. I'm very disappointed, Paul Goodman, because you're pretty funny on the podcat, and you seemed to know your 40k; also, it's not why 40k hates you, it's why you hate 40k. You didn't pick a single anti-consumer GW thing GW has done, and they've done a lot.