Deus Ex: Human Revolution Review
A worthy sequel to one of the greatest PC games of all time.
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A worthy sequel to one of the greatest PC games of all time.
Read Full Article
It looks interesting, but one question: Is the story pretty self-contained or will I need to have played the previous Deus Ex games to really understand everything?Steve Butts said:Deus Ex: Human Revolution Review
A worthy sequel to one of the greatest PC games of all time.
Read Full Article
I had the same question, as I've only played some of the original one (Going through it right now, actually). However, since it's a prequel I would guess that knowing the backstory won't be utterly crucial to playing except for some nonessential hooks to draw it into the other games.DJDarque said:It looks interesting, but one question: Is the story pretty self contained or will I need to have played the previous Deus Ex games to really understand everything?
That's all I needed to hear. Now I regret not pre ordering the special edition.Steve Butts said:Deus Ex: Human Revolution Review
A worthy sequel to one of the greatest PC games of all time.
Read Full Article
Yes, bosses are forced and there is no option other than killing themDustyDrB said:So is a non-combat Jensen viable? I wanted to focus on the stealth and social aspects of the game. I actually wanted to try a no-kill playthrough on my first go at it. So do the bosses make that impossible?
jakko12345 said:Yes, bosses are forced and there is no option other than killing themDustyDrB said:So is a non-combat Jensen viable? I wanted to focus on the stealth and social aspects of the game. I actually wanted to try a no-kill playthrough on my first go at it. So do the bosses make that impossible?
The original required you kill one character to proceed (Anna Navare), but gameplay-wise you didn't have to do so through combat. He didn't really say whether or not these required bosses have to be fought directly with guns or if there are other ways of killing them, which I guess would determine how much of a misstep it is.Anodos said:jakko12345 said:Yes, bosses are forced and there is no option other than killing themDustyDrB said:So is a non-combat Jensen viable? I wanted to focus on the stealth and social aspects of the game. I actually wanted to try a no-kill playthrough on my first go at it. So do the bosses make that impossible?
Wasnt that the same problem with Alpha Protocol? Seems like just the game they would learn mistakes from....
As far as I've read elsewhere even if you take out a boss using non lethal weapons such as a stun gun the cut scene following their death shows them riddled with bullets, bloody, etc.FaceFaceFace said:The original required you kill one character to proceed (Anna Navare), but gameplay-wise you didn't have to do so through combat. He didn't really say whether or not these required bosses have to be fought directly with guns or if there are other ways of killing them, which I guess would determine how much of a misstep it is.Anodos said:jakko12345 said:Yes, bosses are forced and there is no option other than killing themDustyDrB said:So is a non-combat Jensen viable? I wanted to focus on the stealth and social aspects of the game. I actually wanted to try a no-kill playthrough on my first go at it. So do the bosses make that impossible?
Wasnt that the same problem with Alpha Protocol? Seems like just the game they would learn mistakes from....