Extra Punctuation: Weapon-Crafting That Works

Yahtzee Croshaw

New member
Aug 8, 2007
11,049
0
0
Weapon-Crafting That Works

Yahtzee describes a weapon-crafting system that's a lot more fun than Dead Island.

Read Full Article
 

DasDestroyer

New member
Apr 3, 2010
1,330
0
0
I imagine it would be major pain if every weapon would break as easily as it would in real life. Even 3 pool cues wouldn't survive very many strikes if there's a weight at the end. Of course, that then means that you shouldn't attach a weight to your pool cue, and settle for a lighter kitchen knife, which would result in nice long-distance cutting.
Here's to hoping that this, like many other Yahtzee's ideas that I can't remember right now, eventually become a reality, albeit a virtual one.
 

Zac Smith

New member
Apr 25, 2010
672
0
0
I seriously think that is a great idea, sounds like an idea for a pc game, i wouldn't think consoles would have the precision control wise to pull it off
 

Thaluikhain

Elite Member
Legacy
Jan 16, 2010
19,148
3,890
118
A reasonable idea (and he's dispensed with almost all of his usual humour for this one).

I like the idea of customisation that would hopefully let the players come up with their own weapons types to fit niches that develop organically.
 

Tiroe

New member
May 21, 2009
93
0
0
DasDestroyer said:
I imagine it would be major pain if every weapon would break as easily as it would in real life. Even 3 pool cues wouldn't survive very many strikes if there's a weight at the end. Of course, that then means that you shouldn't attach a weight to your pool cue, and settle for a lighter kitchen knife, which would result in nice long-distance cutting.
Here's to hoping that this, like many other Yahtzee's ideas that I can't remember right now, eventually become a reality, albeit a virtual one.
Or maybe instead of using the pool cues to strike, you could sharpen them and make lances? Anyway, it would be a fun mecanic.

Is the Killbastard weapon a reference to Mogworld?
 

Xman490

Doctorate in Danger
May 29, 2010
1,186
0
0
There's a funny thing about "that Banjo-Kazooie game on the 360". Building various vehicles was the only great thing about it. The levels were alright (I only went to 2 in this past weekend), but the quests were only escort missions, transportation tests, and the occasional race.
 
Feb 13, 2008
19,430
0
0
And 90% of them would still look like penis's.

Even the girls.

Because it's rather more difficult to hit someone with a ... well, apart from Portal.
 

Sam_Winchester

New member
Sep 24, 2009
120
0
0
Now, would this be used entirely for the purposes of fighting things with, or could you just see what the hell you can come up with? Personally, I think either would work. Sort of a simulation of dealing with random supplies in a zombie apocalypse, or something...
 

oldtaku

New member
Jan 7, 2011
639
0
0
Xman490 said:
There's a funny thing about "that Banjo-Kazooie game on the 360". Building various vehicles was the only great thing about it. The levels were alright (I only went to 2 in this past weekend), but the quests were only escort missions, transportation tests, and the occasional race.
You have to look at N&B the other way around. The only point is building vehicle(s). Everything else just surrounds that by letting you get more parts or test it out. Maybe that won't let you enjoy it any more, but refocusing certainly turned it into a new game for me.
 

JeppeH

New member
Nov 18, 2009
68
0
0
I always found it funny why I couldn't name my weapon and upgrade it in bits in ANY game, RPG or MMO or whatever.
Even these slotted weapons always got the slots permanently stick, so that at some point you would find a better sword or gun.

Why not make the weapon upgrade with you? Giving it a personallety.
You could invest money in your sword instead of selling and buying, Like binding deamons to it, get it gilded, get new slots for jewels and runes. New pommel, new blade, refined edge etc..

There is like always a bit of story to a weapon you buy, eg. "the one who killed What-his-Name" .. why not grant your weapon the title after you just did the deed/quest? instead of taking the dead guys sword to kill the next guy, just add to the weapondescription and stats and you will be making a journal at the same time.

007 had his Walter PPK, Frodo his Sting. Why cant I have my KilledLikeEveryBossEver?
 

Pyro Paul

New member
Dec 7, 2007
842
0
0
i support this so long as players could add stuff which has absolutely no effect. Like if you add a x12 power scope to a crowbar it wouldn't get bonus headshot damage...

Acctually i take that back, that sounds like an awsome idea!

ccdohl said:
What is a breeze block?
it is called a cinder block here in the US
 

imnot

New member
Apr 23, 2010
3,916
0
0
Kill bastard, killbastard, now wher'd I hear that before?

Ah problem solved!

OT: Thats sounds like a great idea!
 

BlackWidower

New member
Nov 16, 2009
783
0
0
Sid Meier's Alpha Centauri did the same thing. But it didn't need to animate anything, just model it at eight different angles. But there was a crafting system in that game.