I'm thinking chain with box cutters attached and a hammer at the end. Do this Castlevania style.
The Masters of Orion series allowed you to customize ship weapons... But it wasn't as cool as melee stuff. Galactic Civilizations II: Dread Lords allowed players to design ships and weapons placements. Still, not melee.BlackWidower said:Sid Meier's Alpha Centauri did the same thing. But it didn't need to animate anything, just model it at eight different angles. But there was a crafting system in that game.
Gotta love that avatar, especially for someone who only just got into Slipknot.Zac Smith said:I seriously think that is a great idea, sounds like an idea for a pc game, i wouldn't think consoles would have the precision control wise to pull it off
Me too. I would also sell your soul for it. This is a great idea. I would love to see this in some sort of open world game. With or without zombies? Doesn't matter.Jakub324 said:Fuck. Yeah. I would buy a game that featured that kind of thing in a heartbeat. Shit, I'd sell my soul for it.
This is the first thing I though of too. I spent hours and hours fine tuning my ships. I heard there were some players that just randomly threw eveything together since placement had no effect on its function, but as far as i was concerned the esthetics were just as important.demalo said:Galactic Civilizations II: Dread Lords allowed players to design ships and weapons placements.