A game that everybody else loves, but you hate? (Witcher 2)

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bak00777

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Oct 3, 2009
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I cant stand Fallout 3. I tried it a few years ago, didnt get very far. I found the whole thing rather boring. A few weeks ago I tried to give it another go, but as soon as I was out of the vault i was bored again.
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
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Mirror's Edge.

It was a very neat concept, but to me, the execution wasn't so good.

Most of the time, I wouldn't know where to go, and often times when that happens I'm also being chased by the cops. The game seems to have this system which makes it so that if you go the wrong way, the enemy's accuracy seems to skyrocket.

Also, I found the combat system to be pretty shit. I know that you're just a small asian girl who's not wearing body armor, but by the looks of the loading screens, the counters and all that should have been a lot more useful for getting out of a tight spot. Instead, I find myself either running away, gunning everyone down, or dying over and over again.

I also found the story and characters to be pretty bland and unmemorable. To be honest, I don't really get what was going on in the story other than Faith having to save her sister. And I thought the game ended at the point where you had to use the sniper rifle. But no, the game drags on for another level and the end was pretty anti-climactic.

I have no intention of ever picking the game up again.
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
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AT God said:
TF2.
I put in over 500 hours as the scout before the class updates started rolling in and it wasn't until the Scout's update that I saw flaws. The item drop system made it worse and then the Engineer update that ruined 2fort made me quit completely and I haven't looked back.

For people who liked other maps, 2fort was ruined by the wrangler. 2fort had 3 ways to get into the enemy base, 1 was the main bridge, one was the water/sewer, and the third was reserved for Scouts and classes with explosives, which was running across the roof of the bridge, jumping straight up to the enemy fort's battlements. The Wrangler (could have been changed by now, I don't care) allows the engineer to use their extremely powerful sentry gun for long range attacks. Previously, the battlements were dominated by snipers because they could kill things at range, scouts were effective counters to the sniper due to their speed. Engineers would sometimes build sentry guns on the battlements, but sentry guns had limited range and wouldn't be able to target anything on the other side of the bridge, allowing people to destroy sentries from a distance, clearing the way for scouts to rush in and do their thing. When the Wrangler was released, 2 engineers could dominate the ENTIRE top area of the map, forcing anyone who wanted to actually do the mission objective, capture the flag, to go through the sewers, which is easily defended with a non-wrangled sentry gun. A single sentry gun could kill anyone who stepped out onto the battlements and usually also have time to clean out anyone who took the bridge as well.

TF2 has been ruined according to me, they have unbalanced and changed the game to the point where it is an entirely new game. They even made it free-to-play which was dumb. Release a free-to-play version and put all of your stupid pay-to-win weapons and accessories in that one, I cannot find a relatively unchanged 2fort server to play on and that is my problem with it. The one saving grace they have is that I got TF2 for free, in that I bought the Orange Box primarily for Episode 2 and Portal.
Really? I barely see anyone use the Wrangler on 2Fort. It's pretty much always snipers that hang out on the battlements.

And personally, while the game isn't perfect in the balance department, I still find it's pretty balanced weapon and accessory wise. I guess I can agree some weapons are kind of annoying to deal with. (Stupid Dead Ringer/Spycicle spies)

Finally, I personally don't see what's the big deal over it being free-to-play. Yeah, it brought in a bunch of newbies, but by now most of them have either left or have gotten much better at the game.
 

Savagezion

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Mar 28, 2010
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jurnag12 said:
The one I'm playing right now: the first Uncharted.

I don't actually hate it, I just don't get why my friends love it so much. It has a great atmosphere, awesome voice acting and some good characters, but the controls are wonky, the camera keeps changing angles at the wrong points in jumping puzzles which will cooperate with the wonky control to kill your ass, and the game is swamped by meaningless combat because apparently a crime boss hiring a single cheap PMC company has enough man- and firepower to invade f*cking Bolivia.

And yet Drake is unable to carry meaningful amounts of ammo, leading to frequent points in firefights where you're being shot at from 14.5 seperate directions, yet have to scramble through the hail of fire because you've once again run out of bullets. This is without mentioning the tendency of the game to go "Oh! Have this weapon! We put it here just for you!" and then refuse to have any other enemy carry it for the next 15 minutes so you don't get any more ammo for it.

It's pretty much a game form of a mix between Indiana Jones, and occasional forays into a version of the intro of Saving Private Ryan where the entire Allied Force is replaced by Nathan Drake, armed with a pistol with 3 spare mags and a dull throwing knife. And every know and then the camera guy gets a seizure.
The positives you listed are the main loved aspects of the game. Then they get even better in Uncharted 2. I personally find the controls piss easy myself. Well, I hate the jet ski controls and really those sections in general. How did we get unlimited grenades all the sudden and why don't we bring those with us? I just imagine the jet ski is equips with a launcher that is semi-auto and has a hidden round chamber installed under the seat or something. Meh, it's tongue in cheek so it don't bother me much. You can take it about as serious as you can Indiana Jones even if you exclude Temple of Doom. Uncharted is popcorn action and that is what I and many others love about it. It is all about fun characters and adventure atmosphere.

For mine, it is Oblivion. I still don't understand how someone can prefer it to Skyrim. I can understand Morrowind as a taste difference as Morrowind and Skyrim have different mission statements. However Oblivion is like a weird in-between game that managed to combine the worst attributes of both its predecessor AND its successor with no positives in its favor. Even now when I see someone say they prefer it over either of the other ones, I automatically think they are lying for a split second.
 

MasterZero

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Aug 12, 2013
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I don't know if anyone has picked this game, but I'll say it. Transformers: War for Cybertron. I beat that game, then tried to replay it, because I kept hearing good things about it, and I kept getting disappointed. I honestly don't know why people love this game so much, other than because its a big reference to G1 and its not down by Michael Bay. Is that really any reason to praise something?

And I am a Transformers fan. Beast Wars, Animated, the Unicron Triology, the live action movies, I've at least tried to be somewhat familiar with most of the versions. Even Kiss Players...

I am shocked that people call War for Cybertron a fantastic game, and underrated. Everyone has the right to their own opinion, and my opinion isn't the right one, but I'd just love to sit down with a fan of this game and watch him play it. I want to know why people like it so much.

The designs for most of the characters are ugly as sin, Bumblebee has tumor arms and Optimus has a huge chest, to name two. Starscream, Skywarp, and Thundercracker all look the same as a reference to G1, but I find it dumb and annoying. Them all looking the same? Fine. But why do all of them have the same black mark on their bodies?

Most of the voice actors are fine to great, but Megatron and Starscream's are so bad that I get annoyed just by hearing them. Megatron is trying too hard, and Starscream sounds like he has throat cancer (just like old times). Other than ugly designs and bad voices, its just boring to me. I stomached my way through the game nearly twice before I just game up.

I mean, its not all terrible. Some voice actors, like Crispin Freeman and Johnny Young Bosch are cool. Trailers are neat. I like the idea of a game focusing on the war on Cybertron, showing the brutality and horrors of war, but when all of the nobody soldiers look like the same bot, and the only named character to die is Zeta Prime (I think. If there's more, I can't remember), you're not really showing a real war. Its basically the cartoon, with no one dying.

Really, I consider this game basically as "G1, but with less animation errors, slightly darker, but just as silly." Maybe its just because I just don't like G1 Transformers. I think that cartoon is overrated, just like this game.
 

VodkaKnight

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Jul 12, 2013
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AT God said:
TF2.
I put in over 500 hours as the scout before the class updates started rolling in and it wasn't until the Scout's update that I saw flaws. The item drop system made it worse and then the Engineer update that ruined 2fort made me quit completely and I haven't looked back.

For people who liked other maps, 2fort was ruined by the wrangler. 2fort had 3 ways to get into the enemy base, 1 was the main bridge, one was the water/sewer, and the third was reserved for Scouts and classes with explosives, which was running across the roof of the bridge, jumping straight up to the enemy fort's battlements. The Wrangler (could have been changed by now, I don't care) allows the engineer to use their extremely powerful sentry gun for long range attacks. Previously, the battlements were dominated by snipers because they could kill things at range, scouts were effective counters to the sniper due to their speed. Engineers would sometimes build sentry guns on the battlements, but sentry guns had limited range and wouldn't be able to target anything on the other side of the bridge, allowing people to destroy sentries from a distance, clearing the way for scouts to rush in and do their thing. When the Wrangler was released, 2 engineers could dominate the ENTIRE top area of the map, forcing anyone who wanted to actually do the mission objective, capture the flag, to go through the sewers, which is easily defended with a non-wrangled sentry gun. A single sentry gun could kill anyone who stepped out onto the battlements and usually also have time to clean out anyone who took the bridge as well.

TF2 has been ruined according to me, they have unbalanced and changed the game to the point where it is an entirely new game. They even made it free-to-play which was dumb. Release a free-to-play version and put all of your stupid pay-to-win weapons and accessories in that one, I cannot find a relatively unchanged 2fort server to play on and that is my problem with it. The one saving grace they have is that I got TF2 for free, in that I bought the Orange Box primarily for Episode 2 and Portal.
It's not pay to win. It's you can buy now for convenience, or put in the effort (crafting, item drop).
Also, you can buy premium for under 30p.
Everyone hates F2P for no good reason.
They're bad because they don't know the game, not just because they're F2P. I've seen my fair share of awful Premium.
Also, I find Wrangler Engineers easy.
 

1Life0Continues

Not a Gamer, I Just Play Games
Jul 8, 2013
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Assassin's Creed 2

I've said it before, and I'll say it again. Ezio is a horrible character. A loudmouthed, brash, arrogant POS. He breaks every tenet of the Creed from the very start, and is NEVER brought up on it. I loathe that character so much, that I noticed so much wrong with the game that normally would be ignored under suspension of disbelief.

AC1 blending: Altair looked very similar to the Scholars. He was able to pull off blending because of it.
AC2 blending: Ezio can blend in to a crowd of 2 people wearing beige or grey while wearing the brightest most conspicuous clothing around (Black? Really?), but the guards can't spot the only person in town who looks that way? Immersion breaking.

AC1 mission structure: Sure, the missions were all the same kind of spiel, but at least you DID the research. You checked out the target, you eavesdropped, you pick-pocketed essential information and you cased your target. You worked for your assassination, and you felt good pulling it off silently.
AC2 mission structure: Follow the map marker. That's it.

AC1 character growth: Spanned the whole game. The fall of Altair and his relearning of the true meaning behind being an assassin was a great story. Sure, the 'twist' sucked and I also hated it, but the journey was one I enjoyed immensely.
AC2 character growth: There is none. And before you start, yes, I'm aware there's supposed growth in Brotherhood and Revelations. But I don't care. In the base AC2, there is none. It is not a good idea to alienate me to this character then say 'Oh, but he gets better 80 hours in!' We don't tolerate that BS from Final Fantasy, but Assassin's Creed gets away with it? No. Not good enough. And to have the balls to make me pay to see this character grow, while a fantastic business move, is a dick move to me as a player, and I refuse to play ball. Yes, it's petty, but I have limited disposable income, and I'm not using it to reward this concept.

There is so much more I could go into, but it's just not worth it in the end. People will bag out AC1 for having lame combat, and they are right. It kind of is. But so is AC2's combat. It suffers from the same problems (counter to win) it just happen to have a gun in it, so it seems to be ignored. The only saving grace that AC2 had for me was the credit sequence. Because that meant the game was done and I could uninstall and never have to go through it ever again.
 

AidoZonkey

Musician With A Heart Of Gold
Oct 18, 2011
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Final Fantasy 10, it just sucked in my opinion. The leveling up system was a mess, all but a couple of the characters were enjoyable to play as (Auron and Kimahri) and the ending to the game was just terrible. The second to last boss fight was amazing and beautiful and you really felt that you were facing impossible odds. Then the last fight happens and you feel as though you were cheated

At the end of the game your fighting Yu Yevon who is essentially a god, but the fight is way to easy and impossible to loose, so whats the point

It annoys me because this game could have been great, if they trimmed off a few of the characters or even made Auron the main character this game could have been something special. Instead we got Tidus. That's all I need to say
 

Happiness Assassin

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Oct 11, 2012
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Borderlands 2

I fucking hate the game. I found the shooting mechanics sub-par, the world uninteresting, the story to be lacking, and clap trap to be annoying instead of funny.
 

Antendo

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Feb 8, 2010
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Happiness Assassin said:
and clap trap to be annoying instead of funny.
I KNEW I can't be the only one that hates clap trap. I frankly can't understand how some people think he's funny! OH WELL!

Resident Evil 4
I tried, oh god I TRIED to like it but I just can't. I'm unable. Just no. I do see how it basically revolutionized the RE games, but goddamnit if it didn't piss me off most of the time. I tried to be open minded about it, I tried to like it after hearing all the praise from my friends but in the end I was just actively trying my best not to hate it. But the game won.

Final Fantasy X
Ehhmehmehmmhhemh... I don't have the slightest clue why people say it's one of the (or THE) best FF game. It barely kept my interest long enough for me to finish it, and I haven't even thought of replaying it [like I have the other FF games, the ones I liked (mainly VII and IX)] and it's been like 5 years since I played it.
 

ledchicken

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Mar 30, 2011
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Well I don't HATE them, but I can't stand to play any of the Mario, Donkey Kong and Kirby games for more than a few minutes before I just become too bored to continue playing.

Also metal gear solid 4, very enjoyable gameplay, but a story that was really not executed very well.

I also really disliked some of the elements of bioshock infinite, not enough to stop me enjoying the hell out of that game though, I just like the way Irrational makes games I guess.

Happiness Assassin said:
clap trap to be annoying instead of funny.
Gosh darn how I hate that little shit
 

Madame_Lawliet

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Jul 16, 2013
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OBLIVION! I can't put into words how frustrating that game was for me, I played it because I'm a massive Fallout fan and a little birdie told me that it was allot like Fallout 3, which was partially correct... only I don't like FO:3 for the gameplay (I actually think it's a bit rubbish) I love it for the atmosphere, and the music, and the whole feel of exploring this ginormous world, not entirely sure what you'll find around the next corner! And while Oblivion has the (kinda) big world, it's setting and atmosphere was just unappealing to me (I REALLY hate the whole "orks and elves" setting, it's why I like JRPGs more then WRPGs 90% of the time) plus you're able to fast travel to all the big cities from the get go so... why should I even bother exploring exactly? Plus it has everything I hate about FO:3 in spades; only, being made first, it only intensified the terrible voice acting, terrible animation, and terrible bug testing. Wrap that all up in a combat system I could just never get used to, and I just couldn't be asked with that game.
I'm really glad I still decided to pick up Skyrim though, 'cause that game is INFINITELY better in my opinion, and the Nordic theming offsets the dumbass western fantasy crap just enough for me to enjoy it.
 

John the Gamer

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May 2, 2010
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leodetroit said:
for example, me and Witcher 2.(...)
First thing I thought when I played the Witcher II was: "If only this had Assassin's Creed's controls, combat and movement, it would be awesome." That is, AFTER I thought: "Why isn't the sound in this shitty tutorial working."

I picked it up on the steam summer sale and let's just say I'm glad I didn't buy it at full price.

So then I just went back to playing Dishonored. I'm trying to see just how many waves of guards I can survive in the Prison level after blowing the door.

I also didn't like Dayz all that much, nor Arma 2 which it is based on(mostly because the missions put you in command of a squad really quickly, and I just want to play as a common infantry soldier). I also never really got into Just Cause 2.
 

DSK-

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May 13, 2010
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I have to say that I, too, wasn't keen on Witcher 2. A good friend of mine said he completed about 4 times, and I wondered as to why he'd put himself through so much hardship. The problem I had with the game was that I found it immensely boring.

Also, someone mentioned that you can be bro's with two people. Well, I did until the last part of the game when he practically branded me a traitor despite trying to do so much for him :/
 

Evonisia

Your sinner, in secret
Jun 24, 2013
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ShinyCharizard said:
Battlefield 3: It's a fucking massive downgrade from Bad Company 2. The graphics, destruction, gunplay, map design, class system are far fucking worse than BC2. The weapons are way too fucking floaty and inaccurate.

Saints Row the Third: To me Saints Row 3 is just fucking stupid. It's the kind of stupid that is not funny but just plain stupid. The fourth seems to be continuing this trend (dubstep gun? That isn't funny it's just stupid). Also the game world is boring and lifeless and the controls suck.

Halo 4: 343 Industries ruined Halo. The game used to be about team work and map control and now it's just future Call of Duty where whoever gets the best gun from the sky wins. They removed Halo's unique identity. My friends and I played Halo 3 for years and we played Halo 4 for about two weeks.
Oh it's nice to see hatred toward's Halo 4's multiplayer, and I fully agree on BF3. Whenever I say "Well I liked Bad Company 2" I get a "wurr you must be bad at BF3 to hate it then! You can't hate something unless you don't like the style or you're bad at it and you liked BC2".

Fully agree on Saints Row: The Third.
 

Cybylt

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Aug 13, 2009
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John the Gamer said:
leodetroit said:
for example, me and Witcher 2.(...)
First thing I thought when I played the Witcher II was: "If only this had Assassin's Creed's controls, combat and movement, it would be awesome."
I'd rather the game not play itself. Platforming (and by platforming I mean holding forward and R or whatever the sprint button is now) has little to do with a witcher's work too.

Also, while Geralt is described as a superb swordsman the games rarely pitch him in fights where it's simply wave upon wave of faceless mooks, in a sense it's also much more realistic in that three or more guys at once is a very challenging fight.

In Assassin's Creed the key to winning combat is parry a highly telegraphed attack and then punish it with an insta-kill. In The Witcher, preparation is equally important to the sword swinging itself and while reading tells is a part of it since that's sort of inherent to real time combat, it is not the sole focus. AC's combat controls transitions pretty poorly to fighting anything other than humans as well, and it's kind of a witcher's thing to fight non-human entities, especially large ones with bounties on them.
 

Ishal

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Oct 30, 2012
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Zelda Ocarina of Time (Though it might as well be Zelda games in general)

The game that is legendary for some unknown reason completely beyond me. The camera is awful and so are the characters. The fantasy setting is boring and so is the gameplay. The graphics like in Super Mario 64 have not aged well at all. It's one of those Nintendo legacy games that I'll never understand the appeal of. Guess you had to be young and naive to have it capture your childhood to understand it.
 

Lunar Templar

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Sep 20, 2009
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MCerberus said:
One and two came bundled, 7 was morbid curiosity mixed with a very decently put together demo I played at Babbages (RIP), 10 I borrowed as part of a friend going "it's really great, look at the reviews. Tom wouldn't lie to you would he?"

Also that's when I learned that Tom (Toonami) could, in fact, lie to me.
should be noted, 7 was the start of the 'decline', and a lot of the problems with later games can be traced right back to it. But you should go back and play the SNES era ones,(4, 5, and 6) many consider that to be the best over all stretch of Final Fantasy games, though 5 is admittedly the weakest of the three plot wise.

more OT;

Notta fan of Half Life. Found it rather boring and ended up putting it down and never picking it back up.

FF7: don't really 'hate it' but I am tired of people acting like this utterly average game and its Villain are something special. They aren't, and Sepharoth was a pathetic villain, Exdeath was better. (yeah I said it)

Mass Effect/Dragon Age; Origin: in a word? Boring. Mass Effect lost me early in and while I've beaten DAO I don't actually remember anything plot wise about it, as for game play. More boring only reason I beat DAO is I had a mod that let me dual wield great swords so I just steam rolled everything (and I mean EVERYTHING) so while combat was dull, it didn't last very long.

Notta fan of CoD, but I tend to dislike FPS on the whole so moving along.

I don't like Bethesda for charging full price for what amounts to an incomplete game they expect the players to fix and finish.

honestly, this is a harder list for me to write then others, if I don't like a game I don't play it and eventually forget about almost completely save that I disliked it, and thats what generally happens unless people keep bringing the fucking thing up.