Really? I barely see anyone use the Wrangler on 2Fort. It's pretty much always snipers that hang out on the battlements.AT God said:TF2.
I put in over 500 hours as the scout before the class updates started rolling in and it wasn't until the Scout's update that I saw flaws. The item drop system made it worse and then the Engineer update that ruined 2fort made me quit completely and I haven't looked back.
For people who liked other maps, 2fort was ruined by the wrangler. 2fort had 3 ways to get into the enemy base, 1 was the main bridge, one was the water/sewer, and the third was reserved for Scouts and classes with explosives, which was running across the roof of the bridge, jumping straight up to the enemy fort's battlements. The Wrangler (could have been changed by now, I don't care) allows the engineer to use their extremely powerful sentry gun for long range attacks. Previously, the battlements were dominated by snipers because they could kill things at range, scouts were effective counters to the sniper due to their speed. Engineers would sometimes build sentry guns on the battlements, but sentry guns had limited range and wouldn't be able to target anything on the other side of the bridge, allowing people to destroy sentries from a distance, clearing the way for scouts to rush in and do their thing. When the Wrangler was released, 2 engineers could dominate the ENTIRE top area of the map, forcing anyone who wanted to actually do the mission objective, capture the flag, to go through the sewers, which is easily defended with a non-wrangled sentry gun. A single sentry gun could kill anyone who stepped out onto the battlements and usually also have time to clean out anyone who took the bridge as well.
TF2 has been ruined according to me, they have unbalanced and changed the game to the point where it is an entirely new game. They even made it free-to-play which was dumb. Release a free-to-play version and put all of your stupid pay-to-win weapons and accessories in that one, I cannot find a relatively unchanged 2fort server to play on and that is my problem with it. The one saving grace they have is that I got TF2 for free, in that I bought the Orange Box primarily for Episode 2 and Portal.
The positives you listed are the main loved aspects of the game. Then they get even better in Uncharted 2. I personally find the controls piss easy myself. Well, I hate the jet ski controls and really those sections in general. How did we get unlimited grenades all the sudden and why don't we bring those with us? I just imagine the jet ski is equips with a launcher that is semi-auto and has a hidden round chamber installed under the seat or something. Meh, it's tongue in cheek so it don't bother me much. You can take it about as serious as you can Indiana Jones even if you exclude Temple of Doom. Uncharted is popcorn action and that is what I and many others love about it. It is all about fun characters and adventure atmosphere.jurnag12 said:The one I'm playing right now: the first Uncharted.
I don't actually hate it, I just don't get why my friends love it so much. It has a great atmosphere, awesome voice acting and some good characters, but the controls are wonky, the camera keeps changing angles at the wrong points in jumping puzzles which will cooperate with the wonky control to kill your ass, and the game is swamped by meaningless combat because apparently a crime boss hiring a single cheap PMC company has enough man- and firepower to invade f*cking Bolivia.
And yet Drake is unable to carry meaningful amounts of ammo, leading to frequent points in firefights where you're being shot at from 14.5 seperate directions, yet have to scramble through the hail of fire because you've once again run out of bullets. This is without mentioning the tendency of the game to go "Oh! Have this weapon! We put it here just for you!" and then refuse to have any other enemy carry it for the next 15 minutes so you don't get any more ammo for it.
It's pretty much a game form of a mix between Indiana Jones, and occasional forays into a version of the intro of Saving Private Ryan where the entire Allied Force is replaced by Nathan Drake, armed with a pistol with 3 spare mags and a dull throwing knife. And every know and then the camera guy gets a seizure.
It's not pay to win. It's you can buy now for convenience, or put in the effort (crafting, item drop).AT God said:TF2.
I put in over 500 hours as the scout before the class updates started rolling in and it wasn't until the Scout's update that I saw flaws. The item drop system made it worse and then the Engineer update that ruined 2fort made me quit completely and I haven't looked back.
For people who liked other maps, 2fort was ruined by the wrangler. 2fort had 3 ways to get into the enemy base, 1 was the main bridge, one was the water/sewer, and the third was reserved for Scouts and classes with explosives, which was running across the roof of the bridge, jumping straight up to the enemy fort's battlements. The Wrangler (could have been changed by now, I don't care) allows the engineer to use their extremely powerful sentry gun for long range attacks. Previously, the battlements were dominated by snipers because they could kill things at range, scouts were effective counters to the sniper due to their speed. Engineers would sometimes build sentry guns on the battlements, but sentry guns had limited range and wouldn't be able to target anything on the other side of the bridge, allowing people to destroy sentries from a distance, clearing the way for scouts to rush in and do their thing. When the Wrangler was released, 2 engineers could dominate the ENTIRE top area of the map, forcing anyone who wanted to actually do the mission objective, capture the flag, to go through the sewers, which is easily defended with a non-wrangled sentry gun. A single sentry gun could kill anyone who stepped out onto the battlements and usually also have time to clean out anyone who took the bridge as well.
TF2 has been ruined according to me, they have unbalanced and changed the game to the point where it is an entirely new game. They even made it free-to-play which was dumb. Release a free-to-play version and put all of your stupid pay-to-win weapons and accessories in that one, I cannot find a relatively unchanged 2fort server to play on and that is my problem with it. The one saving grace they have is that I got TF2 for free, in that I bought the Orange Box primarily for Episode 2 and Portal.
I KNEW I can't be the only one that hates clap trap. I frankly can't understand how some people think he's funny! OH WELL!Happiness Assassin said:and clap trap to be annoying instead of funny.
Gosh darn how I hate that little shitHappiness Assassin said:clap trap to be annoying instead of funny.
First thing I thought when I played the Witcher II was: "If only this had Assassin's Creed's controls, combat and movement, it would be awesome." That is, AFTER I thought: "Why isn't the sound in this shitty tutorial working."leodetroit said:for example, me and Witcher 2.(...)
Oh it's nice to see hatred toward's Halo 4's multiplayer, and I fully agree on BF3. Whenever I say "Well I liked Bad Company 2" I get a "wurr you must be bad at BF3 to hate it then! You can't hate something unless you don't like the style or you're bad at it and you liked BC2".ShinyCharizard said:Battlefield 3: It's a fucking massive downgrade from Bad Company 2. The graphics, destruction, gunplay, map design, class system are far fucking worse than BC2. The weapons are way too fucking floaty and inaccurate.
Saints Row the Third: To me Saints Row 3 is just fucking stupid. It's the kind of stupid that is not funny but just plain stupid. The fourth seems to be continuing this trend (dubstep gun? That isn't funny it's just stupid). Also the game world is boring and lifeless and the controls suck.
Halo 4: 343 Industries ruined Halo. The game used to be about team work and map control and now it's just future Call of Duty where whoever gets the best gun from the sky wins. They removed Halo's unique identity. My friends and I played Halo 3 for years and we played Halo 4 for about two weeks.
I'd rather the game not play itself. Platforming (and by platforming I mean holding forward and R or whatever the sprint button is now) has little to do with a witcher's work too.John the Gamer said:First thing I thought when I played the Witcher II was: "If only this had Assassin's Creed's controls, combat and movement, it would be awesome."leodetroit said:for example, me and Witcher 2.(...)
should be noted, 7 was the start of the 'decline', and a lot of the problems with later games can be traced right back to it. But you should go back and play the SNES era ones,(4, 5, and 6) many consider that to be the best over all stretch of Final Fantasy games, though 5 is admittedly the weakest of the three plot wise.MCerberus said:One and two came bundled, 7 was morbid curiosity mixed with a very decently put together demo I played at Babbages (RIP), 10 I borrowed as part of a friend going "it's really great, look at the reviews. Tom wouldn't lie to you would he?"
Also that's when I learned that Tom (Toonami) could, in fact, lie to me.