A game that everybody else loves, but you hate? (Witcher 2)

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Glongpre

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AidoZonkey said:
Final Fantasy 10, it just sucked in my opinion. The leveling up system was a mess, all but a couple of the characters were enjoyable to play as (Auron and Kimahri) and the ending to the game was just terrible. The second to last boss fight was amazing and beautiful and you really felt that you were facing impossible odds. Then the last fight happens and you feel as though you were cheated

At the end of the game your fighting Yu Yevon who is essentially a god, but the fight is way to easy and impossible to loose, so whats the point

It annoys me because this game could have been great, if they trimmed off a few of the characters or even made Auron the main character this game could have been something special. Instead we got Tidus. That's all I need to say
Leveling was linear actually, until the calm lands(roughly, or whenever you get lvl. 3/4 spheres) and then you can do whatever you want. The ending was good I thought, Tidus ends up dying and they don't pull any bs magic out of nowhere.

I don't think Yu Yevon is a god, isn't he just a summoner or mage from Zanarkand? He lives on through the final summoning and exacts his vengeance on Spira.

The final boss really is Jecht, but I think they made you invincible because you don't know he is going to take all your summons. If you power level then your summons would be hard as fuck.

I could get behind Auron as the main character, but I thought the love story was well done, and the ending q.q
 

AidoZonkey

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Glongpre said:
AidoZonkey said:
Leveling was linear actually, until the calm lands(roughly, or whenever you get lvl. 3/4 spheres) and then you can do whatever you want.
It was good how they allowed you the option to do anything, but it felt so needlessly complicated. The Spear Grid was a good idea really poorly executed. When ever I used it i didnt feel like my characters were getting stronger. It would of really benefited with a class specialization system.

Glongpre said:
I don't think Yu Yevon is a god, isn't he just a summoner or mage from Zanarkand? He lives on through the final summoning and exacts his vengeance on Spira.
Although technically not a God, he was worshiped by the people of Spira, had almost infinite power and had an entire religion built around him. He may have been a summoner a long time ago, he became someone who either was a God or equivalent of a God.

Glongpre said:
The final boss really is Jecht, but I think they made you invincible because you don't know he is going to take all your summons. If you power level then your summons would be hard as fuck.
I guess your right, but still I would of preferred more of a challenge in the final fight. The Jecht was so much fun and the highlight of the game, if they made that the last fight of the game it would have been so much more prominent. Maybe reverse the fights so you fight Yu Yevon first before Ject, I dont know, it might work

Glongpre said:
I could get behind Auron as the main character, but I thought the love story was well done, and the ending q.q
I can see the beauty in the story so as much as I say make "Auron the main character", I cant blame anyone for liking Tidus. He just gets on my nerves, but hey, I know people hate Cloud for the same reasons and hes one of my favorite characters so I cant complain too much.
 

Mullac

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Red Dead Redemption. For most of the reasons Yahtzee points out in his review, in my eyes it's one of the most overrated games I've played.
 

ShinyCharizard

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Mullac said:
Red Dead Redemption. For most of the reasons Yahtzee points out in his review, in my eyes it's one of the most overrated games I've played.
Yes I forgot about Red Dead Redemption.

Incredibly boring world, bullshit load times, boring and repetitive missions (every single fucking one boils down to ride here, shoot guys, chase train, shoot guys, ride back), horrendous amount of bugs and constantly clicking A to make your horse go faster fucking kills my thumb after a few minutes.

Terrible, terrible game.
 

White Lightning

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I've gotta agree with the Witcher 2, I mean I really tried but god it's boring. I'm at the part after the swamp town and I just can't think of a reason to play it.

The combat is crap. I tried a few different things but eventually I just spammed the shield spell and threw bombs at everything, no point to do much else because it isn't as effective or fun enough to try the other things.

I'm not far enough in the story to really judge it (I just got the gates in the area surrounded by the mist opened) but from what I've seen I'm not too impressed. The characters are all boring and most conversations are the same thing, a few sex or drinking jokes, complaining about politics and next thing you know you have a quest. Although like I said before I'm not very far so that may be why.

There are a few other complaints but those are the biggest.

I really wanted to like it too, I was dieing of boredom in the Swamp village but I said "Nah it's gotta get better..." but it never did. :(


Another one is the Fallout series, but that's mostly because I don't like the RPG shooters. I don't care if it's a higher level than me I shot it in the face goddammit.

I don't like Minecraft either. It depresses me. I look at what I spent the last hour and a half making and just say "why?"
 

porous_shield

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Skyrim and Oblivion. A few of my friends love the games and have put hundreds of hours into them but having played them myself at least a dozen hours each and watched them play I just don't understand the draw to the game. I also dislike first person close combat but that just adds to the fact I find the games immensely boring.

Any modern military shooter. I hate just about everything about them. I hate having just two weapons, I hate the way the knife works, I hate regenerating health and the your vision getting bloody, I hate having to aim through the iron sights, and I hate head bob when you run.
 

Anti Nudist Cupcake

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Fragmented_Faith said:
Anti Nudist Cupcake said:
Dragon Age origins. It's bland, boring and....boring.
This, a million, million times this. Dragon age origins utterly failed to draw me in with its daudy selection of unlikeable characters. Completely generic world/story/visuals and tedious dialog
It's a wonder it got such good reviews...

When people said Dragon Age 2 was bland and boring my thought was "as opposed to what? The first one? I thought you'd be thrilled..."
 

Glongpre

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Ishal said:
Zelda Ocarina of Time (Though it might as well be Zelda games in general)

The game that is legendary for some unknown reason completely beyond me. The camera is awful and so are the characters. The fantasy setting is boring and so is the gameplay. The graphics like in Super Mario 64 have not aged well at all. It's one of those Nintendo legacy games that I'll never understand the appeal of. Guess you had to be young and naive to have it capture your childhood to understand it.
There isn't anything wrong with it to be honest. The combat isn't broken, the setting is pretty much the same as other fantasy settings. Of course the graphics haven't aged well, did you just play this game recently? At the time it was remarkable, and if you play it without comparing it to stuff we have today(which is unfair), then you would enjoy it a lot more. I only played it in 2010 and it was very good, the gameplay stood the test of time for sure.

I am mostly responding because your final sentence is really stupid.
 

Ishal

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Glongpre said:
Ishal said:
Zelda Ocarina of Time (Though it might as well be Zelda games in general)

The game that is legendary for some unknown reason completely beyond me. The camera is awful and so are the characters. The fantasy setting is boring and so is the gameplay. The graphics like in Super Mario 64 have not aged well at all. It's one of those Nintendo legacy games that I'll never understand the appeal of. Guess you had to be young and naive to have it capture your childhood to understand it.
There isn't anything wrong with it to be honest. The combat isn't broken, the setting is pretty much the same as other fantasy settings. Of course the graphics haven't aged well, did you just play this game recently? At the time it was remarkable, and if you play it without comparing it to stuff we have today(which is unfair), then you would enjoy it a lot more. I only played it in 2010 and it was very good, the gameplay stood the test of time for sure.

I am mostly responding because your final sentence is really stupid.
I played it twice. First when it was relatively new on the N64, then again when they had a release of it on the Gamecube along with Majora's Mask I think. When I played it on the N64, the gameplay felt boring and restrictive. I never said the combat was broken, just boring and unappealing.

I didn't mean that as a slight, but I meant what I said. It's one of these Nintendo games where it seems everyone praising it grew up with the early games on the SNES and have been praising every game since. I just don't see the appeal.
 

Jezzascmezza

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Couldn't really get into Dragon Age Origins after playing and thoroughly enjoying the Mass Effect trilogy. I did give it 10 hours, and I can't say it was bad, but it just didn't grab me for some reason like the Mass Effect games did.
I couldn't particularly get into the first BioShock either.
 

SycoMantis91

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Oblivion! Such a boring and lifeless world, poor combat system, and a story that drags on for the longest time. From what I know of the "Oblivion Crisis" and such, it obviously gets a lot more interesting, but I could never, and I mean NEVER torture myself enough to get to that point.

Also, Borderlands. Wonky controls, boring story, boring characters, most unfunny humor ever.
 

Cybylt

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I got one of my own that comes to mind now.

God of War. It is Dynasty Warriors with a greek chorus yet people tout it up as one of the greatest action games of all time. It doesn't even feature the large maps or enemy count of DW, just a series of boxes connected by corridors. The gameplay is largely mashing square to get to a point where you can press triangle to mash square again. Nearly every attack hits the entire screen so they increase "difficulty" by adding enemies that don't flinch and have massive pools of health.

Then there's the character of Kratos, who was alright in the first game, but then the sequels came along and turned him into little more than a tantrum throwing child.
 

nogitsune

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For me it's Fallout: New Vegas. I've given the game several chances thinking maybe on PC with mods would be better, boy was I wrong the game's an unplayable mess on PC, dropping FPS like it's covered in spiders. I did beat the game on PS3 and really just wasn't impressed with the writing, it told everything, they couldn't even try at show don't tell. I almost liked the faction system but they had to make the story an idiot plot (a story where everyone has to be utterly stupid for it to work) to make the player matter. The NCR couldn't do basic logistics to save their life; Mr. House is utterly trusting and insulting at the same time, just asking to be betrayed; Caesar's Legion deploys strategies that are unsustainable for troop numbers and morale, The no medications other than a minor natural antiseptic is just stupid given the world and the Autodoc wouldn't work since surgery without any anesthesia doesn't work well (even the old get the guy drunk is out of the question.)

The gameplay didn't really fix any of FO3's problems and the iron sights were just poorly done, I found the simple zoom in FO3 to be better feeling. The world design was flat out stupid, there was no way the starting town could survive so close to a deathclaw nest, it's like right there, the Deathclaws would so rip the town appart for food since it's right outside their nest and the townsfolk have nothing that could kill them. I just found the whole world design felt like it was made to punish exploration. You fight hard as hell monsters only to find that there's nothing behind them and the map marker was just there for something that wasn't put in.
 

Alarien

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Eclectic Dreck said:
Alarien said:
*Halo: Ultimate generic FPS shooter with bland, derivative story and characters (but at least it had Cortana).
It wasn't particularly generic when it came out well over a decade ago. A combination of features not seen in a single game at that point, a unique aestetic across the board, and a reasonably strong focus on story are all things that were fairly unique at the time. The overwhelming success of the game lead to it's features being copied and iterated upon by those that came after and, in retrospect it may seem derivative but that's a fallacy. At worst it is iterative and even that argument is tenuous.

Alarien said:
*Half-Life: Very competent. Good polish and FPS mechanics. Boring as hell. I just can't be bothered to care about anyone. I am still baffled by the amount of love for Alyx out there.
Half-Life is a series where the story is implied more than anything. If you aren't the sort to project ideas into a framework constructed for that purpose, I can see the problem. You might not, for example, like The Elder Scrolls either as a result.


Alarien said:
*Uncharted 1: I once wrote a rant about this game that ended up being about 10 pages in Word. That said, I kinda am ok with Nathan Drake, himself, but the baffling blonde, Sully and pretty much every other character drove me nuts. The game has comparably poor shooter mechanics to other cover-based shooters, but insists on being far more "shitty Gears of War" than "competent Tomb Raider Knockoff." The first game also has some fairly blatant racist overtones and finally ends up with zombie nazi/conquistadors. Sorry, terrible game, and that's before you get to the jet ski sequences, which are some of the worst, most random things I have ever played. (Uncharted 2 was a pretty decent improvement in many respects).
I don't really buy this in the slightest. The only way you really find racist overtones in that game is by projecting them on the fact that you're killing people of non-Caucasian descent. Given that you're in a local that will predominately feature such people naturally it's simply a matter of setting. Hell, there isn't even any of the classic white man's burden to fall on here since the motivation of both protagonist and antagonist is simply self-serving greed. The brown people are simply pawns or obstacles to that end.

I would fully accept an argument that the dissonance was overwhelming enough to ruin the game but not the racist angle.

Alarien said:
*GTA IV: Wow, I cannot think of a worst cast of characters in a game. GTA has never had "good guys" but, just wow. From a just plain scumbag main character to his downright hate-worthy irritating "friends," and the whole "hey, wanna take me bowling aspect?" Wow. It's a shame. The world-design and driving mechanics were solid, but the weapon/melee combat was awful, but the game also insisted on forcing the weapons through overly scripted events. I will never get over shooting out a guy's tires before engaging the chase portion of his mission and his tires automatically re-inflate. Baloney.
This one I'll agree with in principle. The game was simply broken in a great many ways. I wouldn't call the main character a scumbag so much as I would point to him as being wildly inconsistent. The level of inconsistency will vary depending on how you play the game of course .
Interesting responses, but I have counterpoints for all of them, though I'll keep them shorter than usual:

Halo: Original in that it sorta had vehicle sections in an FPS AND it was certainly revolutionary in that it made console FPS games viable. That's kinda it. I guess it's something, but still doesn't make up for the generic factor and, let's face it, The Library.

Half-Life: The story is implied, yeah, I got it. I also got the story, and all it's implications. It was... BORING. It's funny that you mention the Elder Scrolls, since I have more time collectively in Skyrim (via Steam) than any other game I own. Add that to the time I have in Morrowind and Oblivion and that's probably at least 2x as much as I have in any other game IP. But, really, the ultimate in implied stories is probably Dark Souls. Huge amount of non-force fed story and lore in the game, but only if you bother to look for it, read descriptions, etc. I love it. Sure, Half-Life has a developed plot. It's just dull and the characters make it more dull.

Uncharted: I won't go into the detail on the racist aspect. This is how I felt, especially after the bait and switch ultimate bad guy being suddenly the Mexican guy. While I understand that there are a lot of reasons to explain the ethnicity choices, counterpoint to all the good guys being white, it came off as a bit insensitive. Frankly, I'm normally really immune to these things, but for some reason, Uncharted rubbed me that way.
 

TallanKhan

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I know that everyone didn't necessarily love it, but I never really liked Borderlands. I enjoyed the combat, at least to start with, but after an hour or so i just felt like i was endlessly opening boxes, trapsing backwards and forwards to the nearest shop and shooting the same 3 enemies over and over again.
 

Darkslayersparda

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Gta series , i found the world a bit boring and getting around tedious . Im sure its fun for a lot but it never drew me in and I've started san andreas 3 times and vice city twice ,and the first hour always reminds me why i stopped last time