Somehow, I don't think WiiFit or horror games was the actual intention. I thought about this a bit, particularly regarding the speech leading up to its unveiling. They talked about bridging the gap between 'casual' and 'hardcore' gamers, and that difficulty was a large part of it.
With that in mind, I think they actually made this with the intention of creating video games with self-adjusting difficulty. It would actually be more for casual gamers still, since the idea of a game becoming easier is going to turn off the 'hardcore' gamers, but the idea seems to be that if the device detects that you're becoming frustrated, then the game gives you a break. It does apparently measure things aside from your pulse, though that was all that was mentioned specifically I think. Sure, fitness and horror games seem to be the obvious choice, but a game giving you a break because it detected you're getting frustrated seems possible too. Depending on how advanced this thing is.
All speculation, mind you, but we were told jack-all aside from what it does. Seriously, when is that thing even going to be available?
With that in mind, I think they actually made this with the intention of creating video games with self-adjusting difficulty. It would actually be more for casual gamers still, since the idea of a game becoming easier is going to turn off the 'hardcore' gamers, but the idea seems to be that if the device detects that you're becoming frustrated, then the game gives you a break. It does apparently measure things aside from your pulse, though that was all that was mentioned specifically I think. Sure, fitness and horror games seem to be the obvious choice, but a game giving you a break because it detected you're getting frustrated seems possible too. Depending on how advanced this thing is.
All speculation, mind you, but we were told jack-all aside from what it does. Seriously, when is that thing even going to be available?