WE MUST RECOVER THE TEMPORAL SCOUTS, AND KEEP THEIR KNOWLEDGE OUT OF THE HANDS OF THE LUDDITES.Sandjube said:Um...found a city and move your warriors two blocks east, so that they mayget stuck in the treessee more terrain from the mountain.
Also what's going on here, some mod playing games with us? In which case, cool!
Let's go with ArcheryEscape said:WE MUST RECOVER THE TEMPORAL SCOUTS, AND KEEP THEIR KNOWLEDGE OUT OF THE HANDS OF THE LUDDITES.Sandjube said:Um...found a city and move your warriors two blocks east, so that they mayget stuck in the treessee more terrain from the mountain.
Also what's going on here, some mod playing games with us? In which case, cool!
WARRIOR ADVANCING TOWARD HILL. PRELIMINARY REPORT SEEMS TO INDICATE TEMPORAL SCOUT HAS ATTEMPTED AN ARRIVAL VECTOR THAT CONFLATED FORM WITH LOCAL SEDIMENT.
SCOUT CLONE IS BEING REGENERATED AS PER TEMPORAL CONTRACT.
[http://underhanded.org/c5/t0/prod.jpg]
UNFORTUNATELY, WE NO LONGER HAVE THE CAPABILITY FOR CONSTRUCTING A REPLACEMENT SHIFT DEVICE.
SETTLEMENT 001 HAS BEEN CHOSEN AS A SUITABLE REFERENCE TAG FOR INITIAL HABITATION. THE EMPIRE WELCOMES A MORE SOOTHING MEATBAG NOMENCLATURE FOR SUCH AGGREGATIONS OF THE FAITHFUL. PLEASE SUGGEST AS APPROPRIATE.
ONE POLICY REMAINS TO BE DEFINED.
DETERMINING PATH OF LEAST ROBOT RESISTANCE
[http://underhanded.org/c5/t0/tech_goal.jpg]
PLEASE DEFINE PATH OF KNOWLEDGE AT THIS TIME - A BROADER OVERVIEW IS PROVIDED UPON ENHANCED URL CLICK VIEWING:
[http://underhanded.org/c5/t0/tech_choice.jpg]
TURN 1 WILL COMMENCE UPON SELECTION OF DOMINANT TECHNOLOGY.
[small]Fanaticism consists of redoubling your effort when you have forgotten your aim. -- George Santayana[/small]
Brilliant strategy!GeneralTwinkle said:Oh kross...
I'll play along with your games, for now >.>
The ruins of course. WHAT'S YOUR GAME, BOT.Escape said:WHERE SHOULD OUR BRAVE UNIT RUN AWAY TO NEXT?