A View From the Road: PokeMMOn

Charli

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Nov 23, 2008
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Yeah a Pokemon MMO done, and done well would probably do well in the MMO market

It's not a WoW clone, it could probably be played PvP or PvE, depending on what you want to go after (Trainer battles, Legendary Pokemon/Gymleader/Elite Four Battles)

Balance it right and you've got one exciting premise.
 

Heart of Darkness

The final days of His Trolliness
Jul 1, 2009
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I don't Nintendo will ever put out a Pokemon MMO. I think they might've said something to that fact, too.

But if it did ever happen, day one launch for me. It could easily be the greatest game ever made.
 

Angerwing

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Jun 1, 2009
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Skullkid4187 said:
if there was then everyone would wait for like six hours to fight one gym leader.
How do you think they dealt with that problem in WoW? It has 12 (?) million players. How would they all fight Arthas if they had to fight him one at a time?
 

Therumancer

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Nov 28, 2007
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Hmmm, well I've put a couple hours into Pokemon recently, so I know more about it than I used to. To be honest I think this basic idea could make a good MMORPG, but Pokemon itself would not work well with the idea. The world and basic mechanics are too geared around the idea of a single player experience being at the core. It's also I feel a bit too cutesy to be a major success, despite the people it would draw in just with the "Pokemon" name.

Truthfully though, a game in a similar vein to the Shin Megami Tensei games that take themselves more seriously, and balance the cute with the grotesque (Mara deserves some kind of award) seems like it could be successful. Especially seeing as using a new world for it would prevent problems with trying to balance existing creatures for an MMO enviroment.

So far I've seen a number of games with a certain degree of potential that even had players commanding groups of characters rather than a single one. Both the defunct "Gods and Heroes" (which I betaed, I think I have the name right), and "Sword Of The New World" involved a concept where you were commanding a band of characters either outright, or a single persistant hero who collected followers. Obtaining additional characters and/or monsters for your "family" or "camp" was a key component to the game and a reward right alongside the equipment/weapons/armor/etc...

The idea definatly has potential, but the experiments with it have failed so far. I do see the potential if a big developer with a decent budget decided to give it a spin however.

Truthfully though I suspect such a game would require a lot of depth as well, more so than Pokemon has (despite what some people think) for example, the focus on Pokemon is entirely on the Pokemon themselves, you don't see trainers getting involved in battles or anything themselves. Heck, I don't think I've ever even seen any adult characters running around with weapons, never mind the presumed legions of people who are not involved with the Pokemon. This can work within the simple confines of a gameboy game, but truthfully in an MMORPG all of this would need to be worked on, and that would involve doubtlessly working on a far less interesting concept where the characters would be just as much a factor as whatever minions they happened to collect (Much like Gods and Heroes tried to do).

Such are my thoughts.
 

Jared

The British Paladin
Jul 14, 2009
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elvor0 said:
gief Pokemon MMO! or at least make the games have 3D battles ><
Ive seen some on the Wii...you can play online and do battles with people online.

Looks pretty cool
 

asdfbojqewrv

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Aug 26, 2009
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Angerwing said:
Skullkid4187 said:
if there was then everyone would wait for like six hours to fight one gym leader.
How do you think they dealt with that problem in WoW? It has 12 (?) million players. How would they all fight Arthas if they had to fight him one at a time?
Gym leader instance Ninja'd >.<

I agree, a Pokemon MMOG would be amazing if done well, but I don't see it happening.
 

chickenlord

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May 14, 2008
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Damn you Funk! you almost gave me a heart attack when i saw pokemon and MMOG in the same sentence! god i would jizz in my pants if i heard it was being officially planned by Nintendo...god i'd be happy!
 

Aquilla

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Oct 21, 2008
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My friend once sent an email to Nintendo, requesting and explaining how it could work as an MMO, but for some reason he never got a reply....

I think it would be a fantastic idea, but it would suffer form all the problems WoW does, but then again, I guess WoW is still popular! High end Pokemon is already kind of complicated and I don't know if concepts like effort values and such would work as a MMO concept.

Would love to see it though! I'd be on it all the time!
 

Angerwing

Kid makes a post...
Jun 1, 2009
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twitchingace said:
Angerwing said:
Skullkid4187 said:
if there was then everyone would wait for like six hours to fight one gym leader.
How do you think they dealt with that problem in WoW? It has 12 (?) million players. How would they all fight Arthas if they had to fight him one at a time?
Gym leader instance Ninja'd >.<

I agree, a Pokemon MMOG would be amazing if done well, but I don't see it happening.
I saw the original message :p I was referring to the instance aspect of it, cos Arthas (the actual fight at least) comes only in flavours of 10 and 25 players.

But yeah, instancing the gym leaders would remove all problems.

OT: I think it would be odd. Would it be turn-based free-roaming (with a time limit on moves, so you don't get griefers who duel then AFK) similar to the gameboy games, but in 3D? Or would it be strategic button mashing and run/pivoting like in WoW? What would the rules be on trading (because if there were no limits it would be easy to twink someone incredibly)? Would the trainer him/herself have actual skills and abilities?

I think it would be possible.
 

Jeronus

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Nov 14, 2008
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It is an ambitious project, but Nintendo could pull it off. As long as they don't call it the WoW killer, it has a pretty good chance of succeeding.
 

Fenixius

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Feb 5, 2007
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A Pokémon MMO would be a very interesting example of game design. There'd be a great opportunity to see success or failure depending entirely on design decisions made at the highest level. Basically, the core question is: "How similar do we keep it to Pokémon handheld games?"

If you kept it precisely the same, but with multiple players running around the world, it'd fall over pretty quickly. Player #2 would defeat every second trainer (at best!), or just destroy them all (at worst). This amounts to halving the challenge and XP-reward of the game. And that's just coop.

I would like to see someone give this a serious shot - implementing 5-man PvE instances, somehow, or setting up tournament brackets for players, rare legendaries, etc. I mean, a 360 hour spawn for Lugia would be pretty insane.

Massive expansion of the "secret base" concept would work quite well, and there are many many systems which would scale excellently to many players.

I think if you had tournaments with level caps, you could try to encourage people running "twink [http://www.urbandictionary.com/define.php?term=twink&defid=1236050]" teams rather than having everyone camp the top end. I think a level 40 tournament would be an interesting sort of level to pick. Doesn't take too long to get there, does limit some of the craziest evolutions and techniques. Make it as rewarding as a level 100 tournament to encourage participation.

But I really, really doubt that Gamefreak or Nintendo as a whole even have the capacity to develop such a Massive game.
 

Thurmer

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Jul 15, 2009
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nothing was better for a 2 day car trip than starting a new game of pokemon with my brother and then fighting it out at the end of the trip to see who was the better trainer
 

theultimateend

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Nov 1, 2007
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If they ever make a pokemon MMO they might as well just proclaim me dead because I will vanish off the radar till my reserves of money dry up.

Orcus_35 said:
what would the world have become without the invention of Pokemon? i wonder that every now and then...
A dry boring husk of repetetive FPS sequels that never innovate and MMO after MMO that is dry and lacking trying feverishly to be better than the one that managed to just be itself.
`
Oh...shit...So basically the exact same thing.
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
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I believe Nintendo is bound by the gods to not release a Pokemon MMO. Such an act could very well tear the cosmos themselves apart with its sheer awesome, much less the ecomonic crisis that would be caused by Nintendo suddenly having all of the world's money and well over 95% of the world's population engrossed in the game.
 

blarghblarghhhhh

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Mar 16, 2010
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I trade pokemon with myself all the time. screw relying on other people to make trades.

on topic: I dont think an mmo would be the best idea, but could be done if it was on a small enough scale. Ideally it could be done using the closest major city as base. places like new york would be hell, but for me, kansas city would be fine. They would also have to do away with there pre-written work chat stuff.
 

CronoDAS

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Sep 24, 2009
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I've wanted a Pokemon MMORPG for ages... Nintendo's "children must never talk to strangers over the Internet" policy means that it'll never happen, but I still want it.
 

Deleted

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Jul 25, 2009
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A game where your pokemon follows you and its actual size would kick so much ass.