I know my Gyarados and I wouldJohn Funk said:Besides, everybody would just roll Team Rocket anyway.
I know my Gyarados and I wouldJohn Funk said:Besides, everybody would just roll Team Rocket anyway.
Well, in Pokemon Diamond, if you catch them all you get into a new area.Onyx Oblivion said:"Catching Them All" is a stupid, stupid goal, and you should be ashamed for even trying it, especially if you actually succeeded. After all, what was your reward? OH, THAT'S RIGHT, NOTHING. Except a sticker or ribbon or something.
Seriously, a pokemon MMO could work. As for balance and shit. TIER LISTS. God tiers can't PvP with Upper and Lower tiers.
You talking the National Dex, which just required that you SEE all of the Sinnoh natives? And then opened up the game to allow MOAR pokemon?EHKOS said:Well, in Pokemon Diamond, if you catch them all you get into a new area.Onyx Oblivion said:"Catching Them All" is a stupid, stupid goal, and you should be ashamed for even trying it, especially if you actually succeeded. After all, what was your reward? OH, THAT'S RIGHT, NOTHING. Except a sticker or ribbon or something.
Seriously, a pokemon MMO could work. As for balance and shit. TIER LISTS. God tiers can't PvP with Upper and Lower tiers.
Go the Lord of the Rings Online/Guild Wars route... instance the wild areas. That way, you can still have the turn based battles without messing up player interaction. Either that or only battle when you both agree, like how you agree on duels in World of Warcraft. I think the former would use up less server space though...Mozza444 said:Sounds like a great idea.
However i wouldn't have any interest in playing it.. Mainly because i know there will be some serious hardcore gamers out there ready to "rape" you at every turn..
Plus.. would you have to fight every trainer you meet? Because that would really take the piss.
In that case it would work.Steampunk Viking said:Go the Lord of the Rings Online/Guild Wars route... instance the wild areas. That way, you can still have the turn based battles without messing up player interaction. Either that or only battle when you both agree, like how you agree on duels in World of Warcraft. I think the former would use up less server space though...Mozza444 said:Sounds like a great idea.
However i wouldn't have any interest in playing it.. Mainly because i know there will be some serious hardcore gamers out there ready to "rape" you at every turn..
Plus.. would you have to fight every trainer you meet? Because that would really take the piss.
they could just use the original 150, then maybe add expansions, instead of doing it all at once.Moriarty said:Sounds all great and amazing, until you try to balance bazillions of little critters at once.Nivag said:It has such amazing potential though. The amazing huge free world, the finding, capturing and training of Poke'mon. And don't forget battling. I think an MMO is pretty much Poke'mon's destiny.
A pokemon mmo sounds great at first thought, but it starts to crack when you put more thought into this, how would a pokemon mmo handle endgame?
I remember the hunter pet-balancing in wow, if you have 400different beasts, players will just find 3-10 "best" ones and everyone will run around carrying the same stuff.
Nintendo dost even have to create it, a another gaming company could easily ask permission to create it, get all the copyright stuff sorted and hey presto, that way Nintendo still gets money, the company gets to make the game and we get to battle each other and start with which ever Pokemon we like =DSteampunk Viking said:I've thought about this idea for ages, I'm surprised Nintendo haven't seized the initiative on this, it's the ideal cash cow for them. Problem is, I know Nintendo won't because the idea doesn't sit well with their "demographic".
But this is the perfect idea for Nintendo, and (I know I will get a bit of flak for this) one that could possible rival that damnable king of MMOs, World of Warcraft. Why? The answer is simple. Pokemon isn't based on the typical scavenger hunt/kill x amount of these quests, it's about dedication, time and patience to crafting a perfect blend of strengths between a set number of Pokemon, plus you factor all the different lands and gyms you could include, fiddle with the challenge ratings a little and viola, you have a ranking system (you ain't going to so quickly approach someone with 8 more badges than you for example!).
The best thing about a Pokemon MMO would be that, unlike World of Warcraft and it's 10 billion clones, it wouldn't be about attaining the highest level (well, it would kind of, but between several Pokemon as opposed to the single character) but about personal achievements and tactics. It's personalise your experience to a degree that World of Warcraft can't.
Come on Nintendo, you know you want to!
"hey look at my cute growlith ^_^"Douk said:A game where your pokemon follows you and its actual size would kick so much ass.
their would still be Digimon ^_^ =O Digimon MMO! *cough cough* sorry! de-railed the train =(theultimateend said:If they ever make a pokemon MMO they might as well just proclaim me dead because I will vanish off the radar till my reserves of money dry up.
A dry boring husk of repetetive FPS sequels that never innovate and MMO after MMO that is dry and lacking trying feverishly to be better than the one that managed to just be itself.Orcus_35 said:what would the world have become without the invention of Pokemon? i wonder that every now and then...
`
Oh...shit...So basically the exact same thing.