wulfy42 said:
You sir, are at least partially wrong.
Sony is a HERO....so are we.
Why? Because if Sony had gone along with Microsoft....if both consoles had the same draconian measures, we would have had no choice if we wanted a console, but to accept them.
Not really. I mean, its nice that Sony didn't go that route and the response forced Microsoft hand to take a good look at their policies, but make no mistake... Sony didn't go through that route because:
1- They didn't thought about it, not at the level MS had.
2- They were cowards enough not to jump suit.
3- They saw it as an opportunity to get an advantage over Microsoft.
We all knew this was coming. We all heard the rumors, saw them patent weird technologies and prepared ourselves for the punch, because we knew sooner or later, they would say "the new consoles uses technology that prevents used games". The only reason we were distrustful was this: whoever jumped first, all the other had to do to gain a huge amount of goodwill was to step back. It was an "either all of us do it, or no one does" situation. It happened, in E3 nonetheless; and as soon as people saw the backlash, all publishers turned back, all of them started saying "we didn't know about this", "we didn't agree to this", "we are discussing our plans with MS" (when we all knew they were the most interested in all this). I am not saying I liked MS policies (god no), but I won't kid myself thinking Sony was fighting the "good fight".
The reason is simple. Consider this "what if" scenario. Microsoft doesn't turn back. The publisher doesn't abandon ship; and in fact start ostracizing Sony of most AAA games because it doesn't give them enough guaranties against used games and piracy. As a result, games like Call of Duty XXIII, Final Fantasy XVIII, FIFA XXII and Assassins Creed IX become Microsoft exclusives. At that point, do you think Sony would stick to their guns as say "we are loyal to our customers"? Or will they include a half-baked equivalent of MS policies in a mandatory patch? Sony's stand and Microsoft's change of heart are not motivated by loyalty, but by cunning.
And Bob, this reaction is nice and all, but you should tone down the back padding. This kind of "industry listening to fans reaction" is not new. In fact, it has happened in this generation several times. While I was reading your article, I was listening to Gaider's talk in GDC (Highly advisable http://www.gamasutra.com/view/news/194571/Video_Sexism_and_sexuality_in_games.php) and it all went full circle. Remember when Bioware had to redo the ME 3 ending because the backlash has reached creepy levels (with packages sent to their offices and people getting death threats)? That was the industry listening to fans reaction. Remember all the issues with Anita's videos, or Street Fighter 4 tournament? That was the industry listening to fans reaction. Remember the whole debate of Bioshock Infinite having Booker on the cover (at that time, the stereotypical white male protagonist) with a big gun because they were told "games with women on the box don't sell"? That was the industry listening to fans reaction. The truth is the industry listens to fan reaction all the time, and its scared of us (or, at least, scared of the most vocal section of us), scared of their contempt. That is the reason we have hundreds of games that look the same, all the protagonists look the same: because the industry listen to their fans, and the fans value nothing more than the status quo in our little club.
So, yes... today it was "the good fight". We should be proud of the power we had to prevent Microsoft from turning our hobby into something more excluding and restrictive. But we shouldn't gloat over it. We have a great power (and also a great responsibility) that we should always use to make our hobby a more open and diverse place, because sometimes status quo is not a good thing.