A Winner Is You

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Imre Csete

Original Character, Do Not Steal
Jul 8, 2010
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OlasDAlmighty said:
LetalisK said:
Not having backwards compatibility is suffering an indignity now? Isn't that a little dramatic?
I think we can agree Bob tends to be a little dramatic. Not that I mind, especially when the core of what he's saying is true.

Revelo said:
Ironic that Bob takes this stance, when he blasted the same culture who complained about the poor quaility of the Mass Effect 3 ending, Because like the Xbox One, the company in charge of that product essentially bullshitted the fans and screwed them over.
There's a difference though, the ending to Mass Effect 3 was an artistic choice. An artist, in this case Bioware, should be free to make their own artistic decisions, even if they're unpopular.

The problems with the Xbone were functional, not artistic (though many people have complained about the look of the thing as well). And more importantly they were an attempt to change the dynamic between producers and consumers.
Well, BioWare's/EA's false marketing cost folks 60$+, while Microsoft's stupidity saved some of us 500$, so that's why I don't really compare the two outbursts :p
 

Lightknight

Mugwamp Supreme
Nov 26, 2008
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Jeff Bergeron said:
My opinion: It's silly to divide "Sony" and "the gamer community". BOTH the gamers and the people at Sony have a part in this victory. It's not "their" victory , it's everyone's. It's a good idea winning over a bad one.
Exactly. It should also be noted that Sony provided the leverage that is an alternative to hold over Microsoft's head. Had both parties decided to act in unison, this would have played out very differently. So Sony not only deserves not to be seperated, but even deserves a seat of honor at the celebration feast.
 

Banzaiman

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Jun 7, 2013
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As with most of what MovieBob says, I strongly agree with most of his points (of course, no comments means no one else knows that I do). He puts it in a good way and is right on the mark with the fact that, in the end, Microsoft's reversal of policies is due in large part to the communities of gamers finally yelling loud enough to scare a giant mega-corporation. We should totally take this as a point for us and not for any corporation that happened to help a fair deal.

Though there is one small thing I'd like to disagree with, or at least challenge, is the assumption that we 'forced Sony's hand' at E3. Make no mistake, those guys aren't saints and I'm sure as hell not going to lavish them with praise and commendation, but the underlying assumption that we forced Sony to join the side of reason I think is something that should be called into question.

As Mr. Sterling said in his Doing Nothing Means Everything episode, Sony could easily have put DRM and destroyed used games on the PS4 as well and we'd have no choice but to, in actuality, deal with it. With Microsoft already on board for the completely digital game thing and the 24-hour check-in BS (which I cannot fathom a good excuse for), all Sony had to do was quietly stick it on their console as well and we'd have to pick one evil or the other going into the next gen (still don't think we're ready, but what the hell the industry's already going forward). Microsoft had already borne the brunt of the blame, and though some will probably deny it the chance that a majority would boycott both consoles I think was very slim were such a situation to happen.

So either MovieBob's right and they simply didn't have "the stones" or they actually gave a damn about the consumers. Either way it's a good thing, but I think claiming that we "forced Sony's hand" is a bit of a bold claim. I'm open to being corrected however.

On the whole, an inspirational speech - er, column - from MovieBob reminding us that we did, indeed, do it. Write on, good sir.
 

Deacon Cole

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Jan 10, 2009
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Isn't it great that Bob has a written column about movies that he uses to talk about whatever's on his mind? It's not like he has a video show where he does that and this past week used it to talk about that fucking Superman movie again.
 

Deacon Cole

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tdylan said:
I would like to interject that I consider Sony a hero for standing up for gamers.
Sony did no such thing.

They saw a weakness in their competitor's market strategy and exploited it. If you think they "stood up" for gamers, then you are self-centered and delusional and Sony is banking that you are. They only care about you so long as you have money that you give to them. This really isn't about your rights. It's about a console manufacturer offering a new market structure and the audience soundly rejected it and one of its competitors went along with the crowd. This really isn't a victory. This is a sign of the market stagnating even more than before. This is worse than the most popular games being brainless shoot fests or sports sim roster updates.
 

tdylan

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Jun 17, 2011
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the antithesis said:
This is a sign of the market stagnating even more than before.
You consider the public's aversion everything microsoft hoped to implement with the XB180 "a sign of the market stagnating?"

the antithesis said:
tdylan said:
I would like to interject that I consider Sony a hero for standing up for gamers.
Sony did no such thing.

They saw a weakness in their competitor's market strategy and exploited it. If you think they "stood up" for gamers, then you are self-centered and delusional and Sony is banking that you are.
Perhaps the fact that Sony made their decisions with the intent of capitalizing on their competitor's many, monumental, mistakes, rather than out of some sense of benevolence to gamers, was the reason for me quoting "The Dark Knight," choosing to paint Sony as:

"A hero. Not the hero we deserved but the hero we needed."
 

HyenaThePirate

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Jan 8, 2009
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Rakschas said:
deathjavu said:
Your language is colourfull. You are also impolite and wrong.

Your assumptions about my person are irrelevant, because a thing like an assumption only has worth if the person behind it has credibility.

My proficiency in the english language is indeed questionable, as it is not my native language.

The toilet you mention is not innovative. I can however, given your overall tone understand why you have choosen to outfit it with spikes and a noozle. Please take to Guy Kawasaki for a short entertaining lesson.

Your choice not to inconvenience the unfortunate minority for whom excemptions from the guidelines could have been made postlaunch is very honorable. I'm sure innovation works best when being mindfull of minorities. Except, you know it does not.

I am quite certain no one mentioned "single installation discs" when he talked about digital retail. Oxymeron.
Digital retail is not innovation for innovations sake, it is DRM and maximizing profits by cutting out the retailer and forgoing distribution costs of physical copies as you surely know.
A always on cinnect may be moraly questionable, but Im sure noone wants to watch what overpriviledged overweight shirtless white 20's something basement dwellers in their heaps of mountain dew cans do when playing 8 hours of skyrim a day in the middle of summer.

/sarcasm off

As i mentioned before, i have deliberately exagerated the post you refer to. The industry as a whole has, as Jim has very accurately described on destructoid, a lot to prove to its customers. The PC had to go a long way of trial and error to arrive at the point digital marketing is now and to work hard for its customers trust.

In a world with finite resources there is always a choice to be made between improving upon existing possibilities and exploring completely new ones. A huge imbalance in the distribution of resources devoted tends to be a problem though. I see a temporary tendency towards that.

Only visionless tools devise and market a product towards a very defined demographic and clientel, even IF that means creating a product for any and all. What you try to do is to provide a product that is both unique and valuable.
If a product is not unique but valuable you have to compete on price.
If a product is unique but not valuable, congratulations you have created a retarded unicorn.
If a product is not unique and not valuable, you have officially fucked up.
But - IF - you have a unique and valuable product and you can convince your customers that this is what you offer, you are a winner. Microsoft tried to tell customers thats what their product is and for various reasons they failed.

This already went on too long. Im sure anyone can figure out the rest in time.
1. As a person fluent in English language, as I am bilingual in both forms (American and British), I can assure you that you're understanding, if not your spelling, exceeds a host of native English speakers. Don't feel insulted by anyone, especially since the majority of people who speak English do so at the most basic of levels and exclusively, generally because they couldn't be bothered with actually learning more than one thing at a time during their formative years.

2. You are thinking WAY outside the box, and I commend you for this. I also agree with you 100%. The parrots and armchair experts think this was some sort of victory because they shot down change in a barrage of ignorant rage. The most ridiculous thing about this whole scenario is the people back-patting themselves as if they accomplished something of which a MINORITY of whom probably have any clue about the actual thing they railed against. They heard everyone ELSE get all sandy vagina'd over the always on Kinect and the 24 hour check in and since everyone ELSE was in a frenzy, they're desire to belong to something with minimal effort drove them to hitch their wagon to the "we don't like stuff different from what we like!" wagon. Again, everyone complains about endless sequels in gaming, recycled FPS's, nobody likes QTE's... but deviate from the norm even a tiny bit (Dante's hair color changed??! RIOT in the streets!) and the fanboys and so-called hardcore gaming enthusiasts who for some reason believe they comprise the ideological frontlines of the gaming community will cry big fat salty greasy tears of hate-rage that someone tried to elevate them out of a comfort zone. As all things have become in American society at least, the wails of the minority outweigh the voice of the majority. In fact, I truly question if the backlash was as large at people tried to make it seem. In the end, I don't think the majority of Xbox users would have jumped ship. I don't think the mainstream casual market who doesn't sit on the internet waging fan wars day in and day out would have batted an eye. Most Xboxers I'd have gambled wouldn't have wanted to give up their established realms in the Xbox universe... their Live accounts.. their friend's lists full of people they party chat with while watching cartoons on netflix... their gamer scores and avatar items, and MS points and achievements, etc... As we just observed, GAMERS HATE CHANGE right?? They don't like being forced off of their rocks into swimming with the other toads.

So yeah... maybe it might have been a bad thing. Or maybe it might have been beneficial in the long run. The problem? We don't know and probably will never know. Again, irony: I see people here talking about how they should have made the changes in bite sized snippets.. which is basically admitting that they might like it if they had been given it in teeny amounts to accommodate for their inability to accept innovation all at once.

Thank you for being one of the few outside of the box thinkers.
 

Arkynomicon

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Mar 25, 2011
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I'm surprised people are quick to overlook the camera and the microphone is always on in the light of the prism scandal.

But yeah, I always think consumers need to stand up for themselves because no one else will most of the time.
 

WarpZone

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Mar 9, 2008
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I love how within the day, they had an article on gamasutra going "No, really, it was Sony! Not consumers! Sony! Consumers can't do jack, we promise!" Like the suits are all huddled around the flaming wreckage trying to reassure each other that this was a fluke and can never happen again.