BehattedWanderer said:
Hal10k said:
BehattedWanderer said:
Hal10k said:
And here I was hoping they were actually making a game out of this.
BehattedWanderer said:
How did he chop a tree up? Ripping a tree like that, it'd be damn near impossible, and even then you'd need some serious grip on the thing and the damn horses of the gods to even get the thing to tear. Cheesey effects I get, but let those effects stay within physics, at least. The last time we tried this crap, we saw gunpowder being drawn across a room by an electromagnet, highlight the marionette corpse of Indiana Jones.
It's a movie about a 19th century U.S. president laying the smackdown on the undead. We have exchanged our forlorn goodbyes with reality and struck on our own to find our fortune.
My willing suspension of disbelief is willing to accept the tasty alt-fantasy mash up gibberish goodness, but physics is physics. Unless their physics are different, in which case
why is their world sticking together???, but I doubt such is the case.
Strict adherence to physics makes for boring movies. If throwing a tree into orbit makes for an absurdly awesome fight scene, then throw a tree into orbit we shall.
But...the tensile strength! And the direction of movement was perpendicular to the applied force! It makes no sense!
Oh fine. Have your impossible tree fight scene. I'm gonna get more chips, because this is looking to be a whole cow's worth of cheese.
[small]*Grumble grumble* breaking physics *grumble grumble* material properties *grumble grumble*[/small]
The person chopping clearly has immense strength, so tensile strength can be ignored. The axe blade is a wedge, and thus is pushing the tree both up and down. Since the tree can't move down, the earth is there, the top part of the tree accelerates upwards due to the force of the axe wedging it up. Most of the force will be directed perpendicular to the tree, yes, but some, due to the angle of impact, will be directed upwards. That is how he can chop a tree up.