The Black and Plauged Proto-Drakes were the ones from Glory of the Raider (which was the meta achievement for Naxx, Eye of Eternity, and Obsidian Sanctum) and when patch 3.1 launched they took out the ability to earn these mounts anymore.Aurgelmir said:The Red Proto Drake was from doing some crazy stuff in Naxx wasn't it?
I agree with this 100%, and don't think every casual player who plays for a few hours a week should be able to defeat Arthas, the man who has completely turned the world around and wrecked havoc on everything. This man murdered his father, and destroyed all of Lordaeron, killing thousands of people.Therumancer said:The idea of 30 people running around at once all carrying Frostmourne (or pieces of it, or whatever) is exactly the kind of thing I do NOT want to see in the game.CantFaketheFunk said:You're thinking of the this achievement [http://www.wowhead.com/?item=43955].Therumancer said:The Red-Protodrake is for sale for 1800 gold with top faction from the Wyrmrest Temple in Dragonblight if I recall, nothing special about that. If you mean the VIOLET Protodrake, that one comes from getting every world event achievement for an entire year (ie being present for every holiday and completing all activities in the event). That's a bit tricky since it takes persistant, and some of the things like the Noble Garden egg-camping bit take a lot of time and dedication.
I don't think that everyone should get the most uber loot by any stretch of the matter. But when they're putting HUGE amounts of their resources into developing content for 10% of the playerbase, that's incredibly idiotic. If I've been a Warcraft fan since WC3, I sure as bloody hell want to fight Arthas. And if I don't get to experience the end of the story without throwing my life away to a game, I'm going to be pissed.
I did the whole hardcore raider thing Pre-BC. I almost lost my life to this game.
The current way is hundreds of times better than Classic ever was.
Zenode said:Gaming has been "mainstream" for a while now
a game can be for "enthusiasts" as much as you can make it, thats why they have Xbox achievements and Playstation trophy's so this hardcore audience can try and get these achievements by getting as good as they possibly can at the game.
Sure there are more casual games but certain elements within them also make for the enthusiasts as well.
THough I believe we're about to find out tomorrow, I'll say my piece.Therumancer said:I stand corrected on the Drakes.
When it comes to Arthas, well I think that sort of defines the problem right there. Arthas is one of the world wide big-bads, indeed the entire current world balance more or less revolves around him. He's epically powerful and BA. He is not the kind of opponent just anyone in the game should be able to walk in and fight, that would make the whole idea into a bloody joke if you had casual players running in and farming THE LICH KING!
[...]
No "Final Boss" is satisfying if he just keels over and dies from trivial effort.
you know whats great about it looking like shit?ark123 said:Do people still play this? It looks like shit.
Good article, I had no idea the WoW community thought of them that way (some of the community at least). Personally I normally consider only the top tier achievements as actually worth going for, so that you could show them off.CantFaketheFunk said:How can anybody in their right mind think World of Warcraft?s Achievements are for ?casual gamers? anymore?
Chances are most likely he didn't finish it himself. Multiple people are known to play the same character in shifts in Asia.Explosm said:Wow is srs bsns you should know that by now.
OH AND HES ASIAN. >_>
Sorry, but I think you're dead wrong.Dastardos said:I agree with this 100%, and don't think every casual player who plays for a few hours a week should be able to defeat Arthas, the man who has completely turned the world around and wrecked havoc on everything. This man murdered his father, and destroyed all of Lordaeron, killing thousands of people.Therumancer said:The idea of 30 people running around at once all carrying Frostmourne (or pieces of it, or whatever) is exactly the kind of thing I do NOT want to see in the game.CantFaketheFunk said:You're thinking of the this achievement [http://www.wowhead.com/?item=43955].Therumancer said:The Red-Protodrake is for sale for 1800 gold with top faction from the Wyrmrest Temple in Dragonblight if I recall, nothing special about that. If you mean the VIOLET Protodrake, that one comes from getting every world event achievement for an entire year (ie being present for every holiday and completing all activities in the event). That's a bit tricky since it takes persistant, and some of the things like the Noble Garden egg-camping bit take a lot of time and dedication.
I don't think that everyone should get the most uber loot by any stretch of the matter. But when they're putting HUGE amounts of their resources into developing content for 10% of the playerbase, that's incredibly idiotic. If I've been a Warcraft fan since WC3, I sure as bloody hell want to fight Arthas. And if I don't get to experience the end of the story without throwing my life away to a game, I'm going to be pissed.
I did the whole hardcore raider thing Pre-BC. I almost lost my life to this game.
The current way is hundreds of times better than Classic ever was.
He defeated Ilidan, and has bounded his soul with Ner'Zul's and taken control of the Scourge. This man is one of the most bad ass motherfuckers there is, and it will be laughable when truly casual players will be killing him.
And please don't give me this bullshit about "Well the hard modes are there for the hardecore players so its harder for them and gives them a challenge, yet everyone else can kill him!" because it doesn't make it right that one of the toughest, scariest, and evilest bastards in the game will be so easy to defeat.
Also, Blizzard has already said Frostmourne will not drop.
What do you think about Arthas being a 5-man instance boss? I for one love the idea, since I don't really like to raid that much and prefer instances.CantFaketheFunk said:Sorry, but I think you're dead wrong.Dastardos said:I agree with this 100%, and don't think every casual player who plays for a few hours a week should be able to defeat Arthas, the man who has completely turned the world around and wrecked havoc on everything. This man murdered his father, and destroyed all of Lordaeron, killing thousands of people.Therumancer said:The idea of 30 people running around at once all carrying Frostmourne (or pieces of it, or whatever) is exactly the kind of thing I do NOT want to see in the game.CantFaketheFunk said:You're thinking of the this achievement [http://www.wowhead.com/?item=43955].Therumancer said:The Red-Protodrake is for sale for 1800 gold with top faction from the Wyrmrest Temple in Dragonblight if I recall, nothing special about that. If you mean the VIOLET Protodrake, that one comes from getting every world event achievement for an entire year (ie being present for every holiday and completing all activities in the event). That's a bit tricky since it takes persistant, and some of the things like the Noble Garden egg-camping bit take a lot of time and dedication.
I don't think that everyone should get the most uber loot by any stretch of the matter. But when they're putting HUGE amounts of their resources into developing content for 10% of the playerbase, that's incredibly idiotic. If I've been a Warcraft fan since WC3, I sure as bloody hell want to fight Arthas. And if I don't get to experience the end of the story without throwing my life away to a game, I'm going to be pissed.
I did the whole hardcore raider thing Pre-BC. I almost lost my life to this game.
The current way is hundreds of times better than Classic ever was.
He defeated Ilidan, and has bounded his soul with Ner'Zul's and taken control of the Scourge. This man is one of the most bad ass motherfuckers there is, and it will be laughable when truly casual players will be killing him.
And please don't give me this bullshit about "Well the hard modes are there for the hardecore players so its harder for them and gives them a challenge, yet everyone else can kill him!" because it doesn't make it right that one of the toughest, scariest, and evilest bastards in the game will be so easy to defeat.
Also, Blizzard has already said Frostmourne will not drop.
I think everybody should be able to experience the game's content as written, with a decent amount of effort - not devoting their lives to the game. I know some people have been wanting to kick Arthas' ass since TFT, and if they can't do it just because they don't have twenty hours a week to waste on the game, they have every right to be goddamn pissed.
It makes no sense to develop content that the majority of the playerbase will never see. It creates unnecessary elitism, it's an idiotic waste of resources, and it gates people from seeing the best part of WoW.
The hard modes ARE there for the hardcore players, to give them their e-peen and bragging rights. That is the exact thing that they should be there for, and just wanting to keep the status quo the status quo so you (metaphorical you, not actual you) can feel better about consigning your life away to a videogame is horribly shortsighted.