Worked for Valve.St. Aidan said:Sooooo.... Even the people who publish Destiny are treating it like its the second coming?? Great plan Activison, because believing your own hype as always work in the past.
Worked for Valve.St. Aidan said:Sooooo.... Even the people who publish Destiny are treating it like its the second coming?? Great plan Activison, because believing your own hype as always work in the past.
It doesn't matter if it's on different platforms- it is still same IPToadfish1 said:Minecraft is at 42 million.
http://www.gamersnexus.net/news/1308-minecraft-most-selling-game-all-time
Of course, the PC and 360 versions only account for 22 million of those, so if the mobile version is considered a separate game, Minecraft would be ineligible.
On the one hand, yes it does. On the other hand, 40K is basically an aggregator for every sci-fi concept ever developed, so pretty much anything is going to have some similarities to it.alj said:this remind anyone else of 40K or it is just me ?
I agree with you, but I believe VG charts counts them as "new IPs" because they were new in most of the world (except for Japan and Russia respectively).Eldritch Warlord said:I have no doubt that Destiny will do well, but best-selling new IP ever is a long-shot.
By the way neither Super Mario Bros. nor Tetris (for Game Boy) were new IPs, the former being a spin-off of Mario Bros. and the latter being a port of a PC game. The real best-selling new IPs are Wii Sports (bundled with Wii) and Pokémon with 22 million and 20 million sales respectively.
Yeah, but the mobile edition could be seen as the second iteration of that IP. You see where I'm going with this?blackrave said:It doesn't matter if it's on different platforms- it is still same IPToadfish1 said:Minecraft is at 42 million.
http://www.gamersnexus.net/news/1308-minecraft-most-selling-game-all-time
Of course, the PC and 360 versions only account for 22 million of those, so if the mobile version is considered a separate game, Minecraft would be ineligible.
Sort of, but I still would count them togetherToadfish1 said:Yeah, but the mobile edition could be seen as the second iteration of that IP. You see where I'm going with this?blackrave said:It doesn't matter if it's on different platforms- it is still same IPToadfish1 said:Minecraft is at 42 million.
http://www.gamersnexus.net/news/1308-minecraft-most-selling-game-all-time
Of course, the PC and 360 versions only account for 22 million of those, so if the mobile version is considered a separate game, Minecraft would be ineligible.
I'll pass. I was quite interested in Destiny until Bungie said in a pre-release statement about six months ago that it would be set as a persistent online world. Lost all interest as soon as I read that.Flutterguy said:How many of you are all of a sudden willing to look into Destiny to see if it is worth buying?
Well played Kotick.
Valve has never done this, valve's fans have. Valve has fans because they make phenomenal games.Toadfish1 said:Worked for Valve.St. Aidan said:Sooooo.... Even the people who publish Destiny are treating it like its the second coming?? Great plan Activison, because believing your own hype as always work in the past.
Yep I was amazed decided they didn't want all that lovely revenue from PC sales.Longstreet said:- No PC release. So that a market potential of around 7 million lost. (give or take a few the peak of steam gamers online each day) Theoretically it should be everyone who has steam, but i reckon the difference between the peak of players online and the total of people who got steam is the people who (mostly) use, or have, a console.
Could you send me a link to these videos, because all i can find is the E3 footage with different commentators (all of which annoy me greatly)electric method said:Destiny has had a number of gameplay footage videos released, not just the stuff from the 2013 E3 announcement.