Doing something illegal/immoral/fattening has always been more "thrilling", which is why the breaking down of some barriers has actually caused worsening behaviour.Labyrinth said:So long as half a nipple is shown anywhere in gaming people disconnected from the culture will decry immoral pornography. In some ways that just increases the temptation, the thrill of something improper. It's part of why schoolgirls are so popular. [http://etc.dal.ca/noj/volume2/articles/14_Durham1.pdf]
That's an argument against "serious" plot in general - and I mostly agree with it. Overemphasis on story and trying to turn games into movies tends to turn them into shit. But as long as you are going to be heavy on plot and/or characters, you can have sexuality in there as well.snuffler said:Eh, for arguments sake:
[Anti-hero]
Sex has it's place; well the hell outside of video games. Why anyone feels the need to have sex in a video game is beyond me. Quite frankly, I'd rather have a game that the only objective is to kill those things, beat that dude in a race, jump across these platforms without getting hit by walking mushrooms, make sure the zombies don't get to my house through the use of many herbs, solve a particularly mind racking puzzle, etc.
What I'm saying here is, there isn't any need for sex in video games, and it usually just ends up as a useless side story that's ridiculously underdeveloped and immature as a result.
You offer no argument for this, possibly because none exists. It's just as false as saying that putting playable Nazis in a game necessarily makes them the plot element that must be highlighted, demonized, re-demonized, and distanced from as if the entire audience were dumb fucks with no sense of morality or history whatsoever. Sex is just one of many plot and characterization elements. It can be used effectively or badly.For sex to be put in effectively it would have to be the prominent theme of a game,
The answers to these questions are blindingly obvious. Of course I don't want to play a romantic game sitting with "the guys". I also don't want to play FEAR sitting with "the guys" in a well-lit room with the sound turned down. Why would I voluntarily eviscerate the game like that?And for the fact that it's enjoyed with someone else, while video games are (historically) known for being played by yourself, or a group of friends, I'll stand on the side of this argument that there's little place in games for sex. Would you want to sit and play a game with sexual tension sitting there with "the guys"? Or would you want to play something like that by yourself? Would you feel inappropriate or awkward for playing it by yourself? These are the questions that beg to be asked.
This is probably the main problem - I'm sure everyone heard about Fox news, Mass Effect, and the ridiculous 'Sex Box' interview.The_root_of_all_evil said:The problem with that being that perfectly reasonable descriptions of sex, or even descriptions where sex "could" be said to be taking place, causes MASS MEDIA OUTRAGE.
Schoolgirls, nurses, teachers, firemen, policewomen can be equally as dull, or as interesting as they can be sexualised. The problem with the media is that they can sell FAR more with the latter than with the two former images. And that's what kills off any adult discussion about it, because WE MUST PROTECT OUR CHILDREN FROM THIS FILTH, just as their children are playing about with the filth they haven't been told about.
Don't be. It leads to a discussion on how society is getting girls involved in looking attractive at younger and younger ages.Spaceman_Spiff said:I am afraid to click that link...Labyrinth said:Dealing with sex in a mature fashion comes up against the enormous social taboo that sex is a mildly disgusting process necessary for the making of children, and against the flip side of that in which it is a sin partaken in casual contexts with huge numbers of people.
So long as half a nipple is shown anywhere in gaming people disconnected from the culture will decry immoral pornography. In some ways that just increases the temptation, the thrill of something improper. It's part of why schoolgirls are so popular. [http://etc.dal.ca/noj/volume2/articles/14_Durham1.pdf]
Well, lets take a look at two very controversial cases of sex in video games then:Nutcase said:You offer no argument for this, possibly because none exists. It's just as false as saying that putting playable Nazis in a game necessarily makes them the plot element that must be highlighted, demonized, re-demonized, and distanced from as if the entire audience were dumb fucks with no sense of morality or history whatsoever. Sex is just one of many plot and characterization elements. It can be used effectively or badly.
I'm not saying you would ruin a game like that, all I'm doing is pointing out the fact that even the way the audience enjoys a certain type of game must be taken into consideration. But touche nonetheless.The answers to these questions are blindingly obvious. Of course I don't want to play a romantic game sitting with "the guys". I also don't want to play FEAR sitting with "the guys" in a well-lit room with the sound turned down. Why would I voluntarily eviscerate the game like that?
The answer is two fold:cobra_ky said:the question is why games, as an artistic medium, should be incapable of dealing with sex in a tasteful and mature way, when other media like books and movies have successfully done so for decades.
shadow skill said:The answer is two fold:cobra_ky said:the question is why games, as an artistic medium, should be incapable of dealing with sex in a tasteful and mature way, when other media like books and movies have successfully done so for decades.
1. The creators of these products in general lack the balls to do these kinds of games. They consistently refuse to go to bat for this kind of content against the "Save the children" fools.
2. Gamers lack the will to play these games should they be made. Nor can many of them see these things for what they are. Many would only see the tits and stop there, this will pretty much kill any intelligent critique of such content.
A sex minigame has no emotional impact? I'm shocked, shocked I say!snuffler said:Well, lets take a look at two very controversial cases of sex in video games then:Nutcase said:You offer no argument for this, possibly because none exists. It's just as false as saying that putting playable Nazis in a game necessarily makes them the plot element that must be highlighted, demonized, re-demonized, and distanced from as if the entire audience were dumb fucks with no sense of morality or history whatsoever. Sex is just one of many plot and characterization elements. It can be used effectively or badly.
First, the whole "Hot Coffee" thing. While the content wasn't technically "available", it was part of the game. Stepping back a bit, the main theme of GTA is just that, Grand Theft Auto. As I said before (and if I'm not mistaken you might've agreed with) "it usually just ends up as a useless side story that's ridiculously underdeveloped and immature as a result."
You have one example of a game which attempted to incorporate sexuality seriously and did not do a stellar job, and from that you generalize a conclusion that sex must play a prominent part in a game? Seriously, WTF? Movies have no problem including sex without putting it on a pedestal. Sometimes there is a love interest in the background and that's that. Sometimes James Bond gets some casual sex and that's that.Secondly, taking a look at Mass Effect, although it was possible to delve into a "relationship" in that game, again it was pulled off as a secondary theme to the main plot, and the relationships that were available came off as underdeveloped. There were complaints that you could talk to an NPC something like three times and all of the sudden they were madly in love with you. Again, it was underdeveloped.
Sex is such a broad topic that it can't just be "touched" upon in the game, it has to be a prominent element for it to feel necessary. There's so much attached to sex that just mentioning it can't be enough.
One word: Chill.Nutcase said:edited
Yes, but for something more than that to happen and make any sense, something like that has to happen first.snuffler said:That "Slightly Improved Game #2"? That's half-life 2, the relationship between Alex and Gordon. This article is referring to something more than that.
A couple points I disagree with.snuffler said:Eh, for arguments sake:
[Anti-hero]
Sex has it's place; well the hell outside of video games. Why anyone feels the need to have sex in a video game is beyond me. Quite frankly, I'd rather have a game that the only objective is to kill those things, beat that dude in a race, jump across these platforms without getting hit by walking mushrooms, make sure the zombies don't get to my house through the use of many herbs, solve a particularly mind racking puzzle, etc.
What I'm saying here is, there isn't any need for sex in video games, and it usually just ends up as a useless side story that's ridiculously underdeveloped and immature as a result. For sex to be put in effectively it would have to be the prominent theme of a game, and then in that case, is it any better than a pornographic movie?
If you're sole intention of the use of sex in games is to make sexual maturity on the internet commonplace, then you're fighting an uphill battle...straight up the side of a cliff. Made of shale. With saw blades whirring at 90000 rpm spaced roughly a half a centimeter apart.
I'd like to talk about these two snippets really quickly, for the first part, why is it necessary that gaming has more good sexual tension? And how is it that an affair or a "should we? no we shouldn't" relationship would provide that "good" that you're talking about? You bring some valid points to the table that some sort of tension would bring more to a story but there's a very thin line to show what you're talking about. (I do have some other points about this, e.g. how to put sexual tension effectively in without it becoming "pornographic in nature", but for arguments sake I'll leave that out).Sean Sands said:I'm talking about a main character with a strong narrative facing the potential consequences of an adulterous affair. I'm talking about two characters who are clearly attracted to each other but for whatever reason choose to abstain - gaming needs more good sexual tension.
Sex defines people. It characterizes them. How we deal with, talk about or even engage in sex can speak volumes about a person. And how the video game industry and the culture surrounding that industry deals with sex does not say particularly nice things about us.
Secondly, sex does not define people. Or characterize them. It is another characteristic of someone sort of like their religious views, but it isn't the only thing that characterizes them. I know some people that are into some pretty kinky things, and you wouldn't have the slightest idea they were unless they told you. They're perfectly reasonable people that like to release their tension through somewhat devious sexual acts. Sex is fun, I'll let everyone come to grips with that on their own terms, but it really is. It provides a sense of release that (for the most part) is enjoyed with another consenting individual.
And for the fact that it's enjoyed with someone else, while video games are (historically) known for being played by yourself, or a group of friends, I'll stand on the side of this argument that there's little place in games for sex. Would you want to sit and play a game with sexual tension sitting there with "the guys"? Or would you want to play something like that by yourself? Would you feel inappropriate or awkward for playing it by yourself? These are the questions that beg to be asked.
[/Anti-hero]