After playing Fallout 3 I got to thinkin

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Julianking93

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Gilbert Munch said:
Really, what in New York would look good destroyed? It would just be ruined building after ruined building, with Central Park and the Statue of Liberty being the only recogniseable features. What made DC work was the fact that there were so many cultural and historical landmarks that were destroyed, and that's what made many feel that it had hit home with them.
Damn, beat me to it. It was really cool to go see The Washington Monument and The Lincoln Memorial after the nuclear apocalypse.
 

ElephantGuts

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Yeah, NYC isn't actually the most picturesque destroyed city. Sure it would look good (as NYC always does) and there would be landmarks, but the most impressive part of it is the block after block of glorious tall-standing buildings. Destroyed, it loses that magic and just becomes shitloads of rubble. Other cities would look much better destroyed.

Besides, it would make me sad. Like The Day After Tomorrow.
 

Spineyguy

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scumofsociety said:
LimaBravo said:
Watch Doomsday, wish theyd make Fallout : Glasgow.
...and the best thing is they could just 3D-map the place as it is now :p Heh, I kid, I kid.


Spineyguy said:
How about we do over with the whole 'ruined US cityscape' idea and try something new. Maybe, an RPG with FPS elements set in post-apocalyptic London Can you imagen fighting your way through Parliament house with hordes of mutant politicians trying to claw your nipples off and take all your money.

I would much prefer a game set in England, why does that never happen? The closest thing we've come to an english game so far has been either GTA London 1960s or Fable, and even Fable tries to hide the fact that it's set in england by calling it 'Albion'.

England was originally named Albion, then it was named Anglo-land, then England. So it's not even a particularly clever disguise. But why disguise it at all? Are Americans completely incapable of accepting that there are other countries in the world? It's been assumed that if you don't set your game in America, then you won't appeal to the American market, but why? Americans aren't bad people who are self-centred and xeno-phobic (well most aren't anyway). So why not mix things up a bit.

Also, I'm not counting 'Resident Evil' because they're clearly making a statement about how terrible all these other countries are compared to America, and that an American should go in there and feed them some liberty, democracy and bullets.
Good idea, I concur.

Wasn't "The Getaway" set in London?

Most game designers are American, going with what you and your main audience know and can relate to makes sense.

Resident Evil & sequels were made by the Japanese weren't they? Can't blame the colonials for that, even if you do believe that is the implied message.
I referred to resident evil to highlight the fact that even games designers who aren't american always paint their lead characters as americans. You can say that Chris Redfield speaks japanese in the japanese version of the game, but he's clearly been an American even through early development.

I suppose 'The Killing Floor' is set in london, and at least the super-cool, black-ops guys are SAS members, not US Marines. But there's so much more you could do with this than just having them say 'New mag lads!' when they reload instead of 'Yeehaw ahm-a re-loadin' mah gurn'. (Typing in an American accent is hard!)
 

Spineyguy

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miracleofsound said:
Spineyguy said:
Also, I'm not counting 'Resident Evil' because they're clearly making a statement about how terrible all these other countries are compared to America, and that an American should go in there and feed them some liberty, democracy and bullets.
Kinda like the entire history of colonial Britain?
Yup. But the English didn't bring the world democracy and liberty, they brought oppression and slavery. Slavery which was subsequently sold to Americans for good money. Gosh, isn't the west perfect.
 

humanizer

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Spineyguy said:
How about we do over with the whole 'ruined US cityscape' idea and try something new. Maybe, an RPG with FPS elements set in post-apocalyptic London Can you imagen fighting your way through Parliament house with hordes of mutant politicians trying to claw your nipples off and take all your money.

I would much prefer a game set in England, why does that never happen? The closest thing we've come to an english game so far has been either GTA London 1960s or Fable, and even Fable tries to hide the fact that it's set in england by calling it 'Albion'.

England was originally named Albion, then it was named Anglo-land, then England. So it's not even a particularly clever disguise. But why disguise it at all? Are Americans completely incapable of accepting that there are other countries in the world? It's been assumed that if you don't set your game in America, then you won't appeal to the American market, but why? Americans aren't bad people who are self-centred and xeno-phobic (well most aren't anyway). So why not mix things up a bit.

Also, I'm not counting 'Resident Evil' because they're clearly making a statement about how terrible all these other countries are compared to America, and that an American should go in there and feed them some liberty, democracy and bullets.
Have you ever played this game called Resistance Fall of Man? The first one is not set in America. The saboteur is set in Paris.
 

Spineyguy

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humanizer said:
Spineyguy said:
How about we do over with the whole 'ruined US cityscape' idea and try something new. Maybe, an RPG with FPS elements set in post-apocalyptic London Can you imagen fighting your way through Parliament house with hordes of mutant politicians trying to claw your nipples off and take all your money.

I would much prefer a game set in England, why does that never happen? The closest thing we've come to an english game so far has been either GTA London 1960s or Fable, and even Fable tries to hide the fact that it's set in england by calling it 'Albion'.

England was originally named Albion, then it was named Anglo-land, then England. So it's not even a particularly clever disguise. But why disguise it at all? Are Americans completely incapable of accepting that there are other countries in the world? It's been assumed that if you don't set your game in America, then you won't appeal to the American market, but why? Americans aren't bad people who are self-centred and xeno-phobic (well most aren't anyway). So why not mix things up a bit.

Also, I'm not counting 'Resident Evil' because they're clearly making a statement about how terrible all these other countries are compared to America, and that an American should go in there and feed them some liberty, democracy and bullets.
Have you ever played this game called Resistance Fall of Man? The first one is not set in America. The saboteur is set in Paris.
Hmm, I'll have to try it. I'v been craving something continental recently.
 

Lucifus

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Brad873 said:
I think it would be VERY hard to make a new fallout game that did'nt seem like the DC wastelands. You could set it in the middle of Wales, have mutant sheep, and super mutant chikens, but in the end, it would still end up as Fallout 3 with grey soil.
That would be AWESOME! Mutant battle in the welsh assembly. Zombie ministers etc.


Fallout in Australia would be pointless. Its all sand anyway.
 

Unreliable

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Roamin11 said:
After playin Fallout 3 I just have to say going into ruined landmarks was AWSOME, it was one of the greatest parts of the game the landmarks...
Totally agree. I'm not even American, but there was something really majestic about hearing soft harmonic music in the background, as I stumbled across a ruined building full of ex-slaves in the middle of the night, and got a good look at the Lincon's head, decapitated from his monument.

It was one of those rare moments of immersion where I really felt like I was the character, wondering whose head I was looking at from ages long past; some long forgotten liberator of times long gone.

As for New York, yeah I guess it could work.
 

Bazaalmon

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Spineyguy said:
How about we do over with the whole 'ruined US cityscape' idea and try something new. Maybe, an RPG with FPS elements set in post-apocalyptic London Can you imagen fighting your way through Parliament house with hordes of mutant politicians trying to claw your nipples off and take all your money.

I would much prefer a game set in England, why does that never happen? The closest thing we've come to an english game so far has been either GTA London 1960s or Fable, and even Fable tries to hide the fact that it's set in england by calling it 'Albion'.

England was originally named Albion, then it was named Anglo-land, then England. So it's not even a particularly clever disguise. But why disguise it at all? Are Americans completely incapable of accepting that there are other countries in the world? It's been assumed that if you don't set your game in America, then you won't appeal to the American market, but why? Americans aren't bad people who are self-centred and xeno-phobic (well most aren't anyway). So why not mix things up a bit.

Also, I'm not counting 'Resident Evil' because they're clearly making a statement about how terrible all these other countries are compared to America, and that an American should go in there and feed them some liberty, democracy and bullets.
Hellgate London. It's an FPS/RPG set in post-apocalyptic London! Although Flagship studios went bankrupt, and the online play is down for good. It's not the best game, but it's pretty fun.
 

Spineyguy

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bazaalmon said:
Spineyguy said:
How about we do over with the whole 'ruined US cityscape' idea and try something new. Maybe, an RPG with FPS elements set in post-apocalyptic London Can you imagen fighting your way through Parliament house with hordes of mutant politicians trying to claw your nipples off and take all your money.

I would much prefer a game set in England, why does that never happen? The closest thing we've come to an english game so far has been either GTA London 1960s or Fable, and even Fable tries to hide the fact that it's set in england by calling it 'Albion'.

England was originally named Albion, then it was named Anglo-land, then England. So it's not even a particularly clever disguise. But why disguise it at all? Are Americans completely incapable of accepting that there are other countries in the world? It's been assumed that if you don't set your game in America, then you won't appeal to the American market, but why? Americans aren't bad people who are self-centred and xeno-phobic (well most aren't anyway). So why not mix things up a bit.

Also, I'm not counting 'Resident Evil' because they're clearly making a statement about how terrible all these other countries are compared to America, and that an American should go in there and feed them some liberty, democracy and bullets.
Hellgate London. It's an FPS/RPG set in post-apocalyptic London! Although Flagship studios went bankrupt, and the online play is down for good. It's not the best game, but it's pretty fun.
Although this message wasn't intended as a request for games set in Britain, that's what it's ended up being so thanks. I was looking for something new to play.
 

theultimateend

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It's a shame they are never going to try and make a fallout MMO. You figure even with 11 million players (if it was wow sized) it would still only account for a tiny fraction of what was the global population.

I imagine they'd do it wrong though :p.
 

manaman

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Unreliable said:
Roamin11 said:
After playin Fallout 3 I just have to say going into ruined landmarks was AWSOME, it was one of the greatest parts of the game the landmarks. So I got to thinkin what bout a Fallout game in Fallout 3 style (in other words a RPG with first person shooter elements) in New York, I know it would be a HUGE task to undertake, but it would be a awsome final product, does anyone agree with me disagree with me?
Totally agree. I'm not even American, but there was something really majestic about hearing soft harmonic music in the background, as I stumbled across a ruined building full of ex-slaves in the middle of the night, and got a good look at the Lincon's head, decapitated from his monument.

It was one of those rare moments of immersion where I really felt like I was the character, wondering whose head I was looking at from ages long past; some long forgotten liberator of times long gone.
Someone not off topic!

Wait I don't usually care but I actually wanted to say something to the naysayers about New York.

New York is huge, but if you have ever actually been there you know there are a million and one landmarks tucked between the buildings.

There are parks, Gothic churches, a hundred unique buildings. Different districts, think Hells Kitchen and Chinatown, areas of unique ethnic origin. I mean I could go on, but just because there are only two landmarks most of you can think of off hand does not mean there is not a large and varied bulk of land to work with there.

Then there is the underground. There are miles upon miles upon miles of tunnels under the soil in New York some of it extending as deep as 500+ feet under ground. There are lost and abandoned tunnels. Hell you could make a game of exploring the underground in New York alone and not even have to worry about it being ruined.
 

theultimateend

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Also it would be in their best interest to add a simple to use map editor when they do make the next one (I realize they have one for the current one). Because if they made it able to read 3D imaging of the US people could add entire states and groups could get together to add in functionality to those regions with mob spawns and quests and such.

Food for thought.
 

blaze96

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manaman said:
New York is huge, but if you have ever actually been there you know there are a million and one landmarks tucked between the buildings.

There are parks, Gothic churches, a hundred unique buildings. Different districts, think Hells Kitchen and Chinatown, areas of unique ethnic origin. I mean I could go on, but just because there are only two landmarks most of you can think of off hand does not mean there is not a large and varied bulk of land to work with there.

Then there is the underground. There are miles upon miles upon miles of tunnels under the soil in New York some of it extending as deep as 500+ feet under ground. There are lost and abandoned tunnels. Hell you could make a game of exploring the underground in New York alone and not even have to worry about it being ruined.
San Fransisco would also be fairly interesting, because of the sheer amount of unique buildings. Imagine seeing a collapsed Golden Gate, Transamerica Pyramid, Coit Tower, or even entire streets or districts. Where New York would have the subway, SF would have the destroyed cable car and BART transit. There are also many parks and museums you could explore, tut is often there so you could walk through the exhibit in the game and that would probably be a rather strange experience. Most major cultural hub cities could work for a fallout game really.
 

manaman

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blaze96 said:
manaman said:
New York is huge, but if you have ever actually been there you know there are a million and one landmarks tucked between the buildings.

There are parks, Gothic churches, a hundred unique buildings. Different districts, think Hells Kitchen and Chinatown, areas of unique ethnic origin. I mean I could go on, but just because there are only two landmarks most of you can think of off hand does not mean there is not a large and varied bulk of land to work with there.

Then there is the underground. There are miles upon miles upon miles of tunnels under the soil in New York some of it extending as deep as 500+ feet under ground. There are lost and abandoned tunnels. Hell you could make a game of exploring the underground in New York alone and not even have to worry about it being ruined.
San Fransisco would also be fairly interesting, because of the sheer amount of unique buildings. Imagine seeing a collapsed Golden Gate, Transamerica Pyramid, Coit Tower, or even entire streets or districts. Where New York would have the subway, SF would have the destroyed cable car and BART transit. There are also many parks and museums you could explore, tut is often there so you could walk through the exhibit in the game and that would probably be a rather strange experience. Most major cultural hub cities could work for a fallout game really.
I wouldn't mind seeing Seattle. Then again there is already a destroyed city there. Got buried in an earthquake and people just built right over the top of it.

I know. Helena, Montana. You could explore old ICBM tubes, and all five buildings over three stories in the town.


LA would not work. I bet you can guess why. The damn thing is sprawls ville. It just keeps going. You need a compact urban setting so don't have to make the character warp all over town every time they leave an area. Kinda kills the open world feel if you can only roam an area a couple of blocks long before hopping down the freeway to a place five miles away. And freeways would be all that was a left of LA.
 

Excelcior

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How about Fallout: Amsterdam?

Watching torn paintings of the Old Masters in the Rijksmuseum, explore the carcasses of ruined churches and cathedrals, shagging shooting mutant prostitutes in de Wallen...
And don't forget the Royal Palace, the Central Station, the Amsterdam Arena, diamond factories, a brewery for which they'd probably find some fancy name, Artis (a zoo), hell, they could even make a parade of thong-wearing mutants on boats waving to other, regular dressed mutants...
 

Vendayn

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theultimateend said:
It's a shame they are never going to try and make a fallout MMO. You figure even with 11 million players (if it was wow sized) it would still only account for a tiny fraction of what was the global population.

I imagine they'd do it wrong though :p.
Actually...supposedly (rumors) there is going to be a fallout MMO. I know bethesda is planning to do an elder scrolls MMO too supposedly...but nothing confirmed.
 

Clashero

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maddawg IAJI said:
Gilbert Munch said:
Really, what in New York would look good destroyed? It would just be ruined building after ruined building, with Central Park being the only recogniseable feature. What made DC work was the fact that there were so many cultural and historical landmarks that were destroyed, and that's what made many feel that it had hit home with them.
This.

I heard rumours of a possible Fallout being held in Vegas. Now that would be a much better area then New york. We could play poker with Super Mutants!
That'd be great! They could call it Fallout 2! And instead of Las Vegas they could call it, I dunno, NEW RENO. Now ain't that crazy?
 

Clashero

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blaze96 said:
manaman said:
New York is huge, but if you have ever actually been there you know there are a million and one landmarks tucked between the buildings.

There are parks, Gothic churches, a hundred unique buildings. Different districts, think Hells Kitchen and Chinatown, areas of unique ethnic origin. I mean I could go on, but just because there are only two landmarks most of you can think of off hand does not mean there is not a large and varied bulk of land to work with there.

Then there is the underground. There are miles upon miles upon miles of tunnels under the soil in New York some of it extending as deep as 500+ feet under ground. There are lost and abandoned tunnels. Hell you could make a game of exploring the underground in New York alone and not even have to worry about it being ruined.
San Fransisco would also be fairly interesting, because of the sheer amount of unique buildings. Imagine seeing a collapsed Golden Gate, Transamerica Pyramid, Coit Tower, or even entire streets or districts. Where New York would have the subway, SF would have the destroyed cable car and BART transit. There are also many parks and museums you could explore, tut is often there so you could walk through the exhibit in the game and that would probably be a rather strange experience. Most major cultural hub cities could work for a fallout game really.
Again. Do people just assume Fallout 3 was the first game of the series like they did with GTA?
 

walls of cetepedes

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Vendayn said:
theultimateend said:
It's a shame they are never going to try and make a fallout MMO. You figure even with 11 million players (if it was wow sized) it would still only account for a tiny fraction of what was the global population.

I imagine they'd do it wrong though :p.
Actually...supposedly (rumors) there is going to be a fallout MMO. I know bethesda is planning to do an elder scrolls MMO too supposedly...but nothing confirmed.
There is a fan-made one for Fallout 2 coming out, and the people who made Fallout 1 are working on something called 'V13'.