tryx3 said:
Alright, LAN, I had no idea on what they said, you win there.
I don't honestly see how making everyone go online for it is really that great of a deal, it really isn't.
I can maybe see your point on how the story line works, but from what i've read, almost everyone says they're going to be expansion prices, so whats the big deal?
And, are you saying you don't like marveling at the amazing CGI that was the cutscenes? Or are you talking about the ones with the in game engine? The in game ones, I can understand, yea, but it helps to build on the story, why it's called campaigned. To be honest, I wouldn't feel right paying 60$ for some 45 missions, that would probably offer more hours than you can imagine worth of play time.
It's only a big deal because it isn't necessary for any sensible reason. It's just a BS move by ActiBlizz to monopolize the server distribution.
Yeah, everyone says that, and when ActiBlizz releases a price plan, I'll believe it. They're not giving me much cause for optimism though.
Yes, the CGI was amazing, all what, 10 minutes of it? The ingame stuff was bearable, but WAY too protracted, Raynor was really starting to get on my nerves at the end. On the other hand the AWESOME cutscene when you choose the 'toss side in the colony missions redeems all that.
And no, wouldn't have to be 45 missions for the price of one.
I'd be a happy camper if they released 3 games with 3 campaigns each, and each of the games had 27 missions total.
I'd gladly pay full price for THAT.
It's the fact that we get horribly crippled MP with little to no support from the devs(1.1.0 was a joke that should result in the QA manager getting drawn and quartered, and 1.1.1 just fixed the worst blunders of 1.1.0), and a lot of promises for fixes to come "soon". Personally, I translate "soon" as "after Heart of the Swarm and Left Testicle of Tassadar come out, so we won't have to balance the whole thing three times".
I played WoW for 4 years, EQ for 6...son, I can imagine of LOT of hours of playtime