The Paladin's view of Lawful Good is the same as an Angel's *Lawful Good Outsider) right? Is that why (or what) players have a problem with them? Angels ARE Lawful Good - they're the very epitome of lawfulness and goodness, and Paladins hold the same outlook on Alignment. There really isn't any grey area. But that drives the conflict, because Paladin is mortal, and hence corruptible. Hence you can get interesting character development as the "easy evil" route has to be fought back. Saying that, I'm not sure if it's entirely a player problem with Paladins - DMs themselves don't give them the credit and the incentive structure that they need to feel like viable choices.
Alignment is really the toughest thing for a roleplayer to wrap their minds around (I'd go out on a limb and say any roleplayer, in any system that utilizes alignment, the alignment is the trickiest part of the game it's in). These debates will really be endless, because I doubt 2 players will ever agree 100% to eachother, because this is all about psychology and the nature of morality, and that's some pretty tricky stuff to deal with.
SL33TBL1ND said:
I'd always explained the alignments as:
Chaotic Good: Robin Hood
Neutral Good: Average nice townsfolk
Lawful Good: Paladins and so forth
Chaotic Evil: Well, Chaos.
Neutral: Evil: Your standard thief or unscrupulous mercenary, in it for the money.
Lawful Evil: Evil dictators/barons and so forth.
And I never bothered examining the neutrals, since I've never had anyone play as them.
that's actually not a bad guide, and if you're going to simplify the alignments down to single tropes, I actually have no problem with those (except chaotic evil - Chaotic Evil is cruel for cruelty's sake. It's Evil when there's no real reason to be evil. If you do an evil thing just because you want to, and that's all there is to it, that's evil. I don't have a nice little word to describe it, I think the 3e book called it "The Destroyer")
Lawful Neutral and True Neutral are the only ones you missed out, and they're actually pretty simple to personify - Lawful Neutral is the police. It's the justice system. A lawful neutral character follows the law not because he's scared of what will happen to him if he doesn't (a weaker lawful evil for instance), but rather because he believes that the law is the only way for society to thrive.
True Neutral can be one of two types of people. It's either the old hermit who doesn't want anyone bothering him and doesn't bother anyone himself (not necessarily hermitting himself, but that self-sufficient "leave me to mine" attitude), or the Negotiator, the Mediator.. a person who sees the middle ground between benevolence and malevolence and wants to live there, and wants to bring people together.
So True Neutral is either isolationist, or a unifier
Oh, you missed Chaotic Neutral as well.. Chaotic Neutral is all about freedom. Beorn from The Hobbit is a solid Chaotic Neutral character that isn't "Chaotic Stupid". Through the scope of the story, he might seem benevolent (and hence Chaotic Good), but he's really not. He just wants to be left to his own devices. He's not going to go too far out of his way to protect the forces of good, and they had to basically entertain him for him not to just throw them away. He kills goblins, but that's not because they're evil, He kills them because they bother him.
It's all about personal freedom, and not suffering from the scruples of others.