If somebody asked me who I thought the most developed female character in video game history was I would slap him across the face for asking such a stupid fucking question.
You completely misunderstood me. I meant realistic as in the personality and body/clothing you would find on the average female in real life. Her face isn't perfect, nor is her body. I wasn't talking about actual physical strength or resistance to damage.cainx10a said:I really don't know many women or girls who are equally gifted in science, and warfare, so much that they can handle an occupying force wearing just a sweater and some crappy jeans. Yes, Gordon Freeman, the MIT grad who picked up his survival skills while attempting his escape from Black Mesa, doesn't hold a candle against Alyx. In fact, without the protection from his HEV suit, Gordon would technically have been dead a long time ago, and Alyx could with her current abilities handle the whole invasion/occupation of mankind by herself.Joeshie said:Yuna? Seriously? Talk about a completely annoying and crappy character. You complain about Alyx Vance falling into a "girl next door" stereotype but seem to forget that Yuna is basically the stereotypical Japanese woman. Weak, soft-spoken, always considerate to others, etc. Not to mention she got even worse in Final Fantasy X-2.
Alyx was far and away more realistic than Yuna in both her attitude, looks, and demeanor. Yuna was certainly a more developed character, but that doesn't make a character more realistic.
She is no where realistic, hell, I have more respect for the resistance fighters than her. Gordon ain't a god on the battlefield like Alyx is. Hell, I would even have more respect for a Gordona Freewoman than Alyx.
...neither is it realistic for Freeman to be surviving several grenade explosions. What's your point? This thread is about character development.sephiroth1991 said:I didn't think she was very realistic, surviving a grenade dropped by me
I did read your post. You are not listening to me. I'm telling you that everyone will evaluate Alyx differently over the course of her journey, and they will do so because of their prejudices. Now, for example, some might consider Alyx to be extremely sexist because she plays second violin to Freeman.President Moocow said:Read my damn post! I never said that she was a "sexy-babe" is said that she is the EMOTIONAL EQUIVALENT of a sexy-babe, that's very different. She is NOT overtly sexual and that's why it goes so unnoticed. It's appeal is different. How the hell is this prejudice? I evaluated Alyx over the course of her journey and I noticed that she remains the same the entire time, that she only displays qualities designed to portray comfort, sympathy and support to the player.Sneaklemming said:I believe that it is your own prejudices that have warped Alyx into the "sexy-babe" type you claim her to be.
Personal bias can change the way you look at things.
That's a pitiful argument. I EXPLAINED why Yuna is far more realistic than Alyx is, character wise and if you have a fucking reason to disagree then I expect you to fucking SUPPORT YOUR GODDAMN OPINION. NOT just state a fact. It's not even just a bad debating tactic, refusing to acknowledge any point of view is close-minded and pretty fucking rude.MiracleofSound said:Yuna, more realistic than Alyx...
That made me... laugh.
but unfortunately didn't read my post carefully enough. I SAID that Yuna also not immune to stereotypes, being the Yamato Nadeshiko. Do you know what that is? It's basically EXACTLY what you mention, stereotypical Japanese women. But here's the big difference: Yuna CHANGES and matures into something MORE than that, as well as displays other qualities. Funny, in X-2, she resembles NOTHING of Yamato Nadeshiko, yet you say she's even worse? She wasn't soft-spoken, she resolved a fucking dispute by pointing a gun at a Ronso's head. Stereotypical Japanese woman my ass.Joeshie said:Yuna? Seriously? Talk about a completely annoying and crappy character. You complain about Alyx Vance falling into a "girl next door" stereotype but seem to forget that Yuna is basically the stereotypical Japanese woman. Weak, soft-spoken, always considerate to others, etc. Not to mention she got even worse in Final Fantasy X-2.
Alyx was far and away more realistic than Yuna in both her attitude, looks, and demeanor. Yuna was certainly a more developed character, but that doesn't make a character more realistic.
As explained, realistic characters NEED to be developed and complex. One-dimensional characters by definition are not realistic.bawkbawkboo1 said:"realistic" is not the word you were looking for, I think you meant "developed" or "complex".
bawkbawkboo1 said:"realistic" is not the word you were looking for, I think you meant "developed" or "complex".
Luckily, nobody is mandating how much a certain person is "allowed" to like a game.Acrisius said:You imply that you like FF10 and 10-2 more than the acceptable amount of liking it. Thus your arguments are all invalid! HAHAHAHA!
Jokes(not really) aside though, I get your point. I just don't know what to do with it. Besides, it feels like you're deliberately forgetting some of the other qualities that Alyx has. I like that she's resourceful, smart and independent for example. You describe her like she's just some stupid ***** who's there to make the man feel good and clean his house, or whatever.
Challenging a popular viewpoint is not trolling, it's enlightening. The purpose of this thread is that people look more critically about characters in video and many people here are noticing that, which makes me quite happy. I'm also learning a few interesting things as well.Sven und EIN HUND said:Well, I didn't read all of this, because you're probably just trolling, but, in terms of characters in games I've seen, Alyx is great.
I still don't agree that Valve is selling sex here so much as creating a character meant solely to be supportive. Barney is just as trusting of the player as Alyx is, and honestly I don't really see any difference between the two besides the fact that Alyx is a woman. I can see you arguing that the decision of her gender was made with sex appeal in mind, but aside from that if she were male she'd just as easily fit into the "buddy" stereotype from cop movies.President Moocow said:See it's only more admirable because it's so discrete. Games that showcase their female characters are criticizing for being to obvious about it. Alyx is just another way of selling sex (this time in the form of a "girlfriend experience") that's more subtle and that doesn't have a negative stigma.
Even if it is more admirable to showcase the "girlnextdoor" instead of boobs (which, in the end, is subjective, so I'll accept that), my problem is that people treat her like she is a very well developed character which she is absolutely not.
Part of this is my fault for speaking so generally, but I don't think that deep characters are impossible in video games, nor do I "excuse" the industry from creating them. I definitely think the design teams should spend much more time considering plot and characterization, but at the same time I realize that writing for video games is VERY different from writing for film/tv/novels. Certain situations (such as this one with Alyx) require you rethink some rules that don't really translate well into an interactive environment.President Moocow said:Not that simple (creative mediums tend to be like that), you're grazing the surface of character design in literature. Making characters that an audience can sympathize with, but not making them perfect (A Mary Sue, for TVtrope fans). Giving them personal history that the audience can care about. All of these things are perfectly within the real of capability of any good character designer who's making characters for a video game. I do like that you're thinking about some truely important issues involving characters, but I don't like how you're making it seem like the game industry should be "excused" from trying to create these. It's also VERY possible to make a character that's flawed, but people still like, for example, Travis Touchdown. He's been quite a popular character and a good example of a well developed character.
I disagree with you when you say that in games, you need to sympathize with the character and place extra importance on how he interacts. Those are challenges that EVERY story-writer has to think about. NOT just games. Who's going to like a TV show if nobody can sympathize with the character(s). What made House so successful?
Actually, I pretty much agree with you here. It'll be interesting to see how (or if) Valve develops Alyx's character given the events at the end of Ep2. While she definitely needed to be unquestionably trusting and likable in the first few episodes, she's so well established now that they can afford to flesh her out a bit.President Moocow said:That's a good point. In the case of HL2 and co. I don't see a way of making Alyx a fully deep character without screwing it up. But I think you are mistaken when you think that the only way to improve a character is by giving them negative qualities. It's more complicated than that:
It depends on said qualities (Not all qualities are black and white, good or bad. Like "agressiveness" can go either way)
It depends on the context or what a reasonable character might do in a situation.
Human being are complicated and creating realistic characters is a challenge, but I don't think that people will be alienated by more developed characters. If anything, people will like them MORE. We're humans! We naturally sympathize with humane qualities!
President Moocow said:And for a lot of people, that's fine. I however think that developers should look outside the box more. Video games can become a work of art and be respected as a form of literature but that will involve some work and it pains me to see people who are satisfied with just game mechanics and no effort to tell a good story.
That's more of a disappointment, what also bugs me is that people place Alyx above WAY better developed characters as if she's a shining example of what female game characters should aspire to be. It's bullshit. She's a "girl next door" and if that's good enough for you then fine, but I think the industry can do better.
It always makes me chuckle a bit to hear people say that something that required an entire dev team countless hours of playtesting is "easy", but whatever. I guess Valve should've just saved all their money and hired you, instead, amirite? =)President Moocow said:It's still a valid comparison. First of all, you're just plain wrong about Alyx. Without her, Half-life 2 episode 1 and 2 would be very boring and very alone. Developer commentaries in the game made it clear that Alyx was an important part of the game therefore she is a viable and important character. That's no excuse for presenting her as a one-dimensional stereotype and frankly if you think that's more impressive than dealing with deep thematic character then you've got some odd priorities.
I'll give you one point, it is true that comparing FFX to HL2 is like comparing action movies to romance movies. They are going to have a much stronger emphasis on different themes. HOWEVER the action movie should still have some good characters, not shallow stereotypes. I used Yuna as an example because her development is VERY well explained. That doesn't mean Alyx should have as much development, but she should have SOMETHING more than just a one-dimensional personality.
Making a character like Alyx is extremely easy by the way. All her lines fit the same stereotype. Crafting a development of her character, now THAT would be a challenge.
but unfortunately didn't read my post carefully enough. I SAID that Yuna also not immune to stereotypesPresident Moocow said:Yuna? Seriously? Talk about a completely annoying and crappy character. You complain about Alyx Vance falling into a "girl next door" stereotype but seem to forget that Yuna is basically the stereotypical Japanese woman. Weak, soft-spoken, always considerate to others, etc. Not to mention she got even worse in Final Fantasy X-2.
Alyx was far and away more realistic than Yuna in both her attitude, looks, and demeanor. Yuna was certainly a more developed character, but that doesn't make a character more realistic.
Fair enough (I just spent time actually reading the OP). I see where you're coming from in that looking at something from all possible angles is a definite eye-opener and can help you to better your knowledge and expand the way you think about things, but a lot of the time it's trolling, especially with an insanely popular game such as Half-Life 2; it's 'cool' or whatever to challenge the norm. Looking at your points, they're pretty much all wrong (in my mind, I'm fine with respecting other peoples' opinions and they're entitled to them). Alyx Vance is a brilliant character, as are basically all of the characters in HL2; you actually care about them, and that's something that's all but gone amiss in modern gaming. There is an immense amount of character development throughout the course of the game, believe me, and Alyx is no exception.President Moocow said:Challenging a popular viewpoint is not trolling, it's enlightening. The purpose of this thread is that people look more critically about characters in video and many people here are noticing that, which makes me quite happy. I'm also learning a few interesting things as well.Sven und EIN HUND said:Well, I didn't read all of this, because you're probably just trolling, but, in terms of characters in games I've seen, Alyx is great.
Hmm...a very good point. Conveying character development in games is indeed very difficult, though not impossible.Rack said:So, do you think real people go through character development every 5 hours or so?
Untie that panty knot there, buddy.President Moocow said:That's a pitiful argument. I EXPLAINED why Yuna is far more realistic than Alyx is, character wise and if you have a fucking reason to disagree then I expect you to fucking SUPPORT YOUR GODDAMN OPINION. NOT just state a fact. It's not even just a bad debating tactic, refusing to acknowledge any point of view is close-minded and pretty fucking rude.MiracleofSound said:Yuna, more realistic than Alyx...
That made me... laugh.
Do like this guy, who at least EXPLAINS his disagreement for Yuna: