That's not a real excuse. Why? Because 99 % of the times, people don't buy the real game, and besides, your argument has no legal support.Snotnarok said:I usually pirate when there's no demo for a game, I'd like to see if my PC can run the game and I'd like to see if I like it. Being there's no return policy on games it makes it hard to try it no? So I grab a torrent and try it, if I like it, I buy it. If not why the hell would I keep the damn game on my PC?
To you silly people saying there's no excuse to pirate, there is, and I just said it. If the company wont provide a demo then I'll make my own.
Sounds a bit commie don't you think?James Joseph Emerald said:I'm a dirt poor college student who survives on about one meal a day. Pirated movies are just about the only thing keeping me sane. I think of it as involuntary charitable aid. =P
Also: making a living through doing something you love is a privilege. I don't think artists (particularly mainstream musicians, actors, directors) should make any more money than say, a garbageman or cashier, who work shit jobs for a fraction of the pay.
Can you not get the game into your country by ordering from ebay or finding a friendly forum friend to send it to you?PedroSteckecilo said:As far as I'm concerned there are a few legitimate excuses for Piracy... but only a few.
1) It is not available in your country (but this excuse falls through when it is)
2) It is not available through any other means (say downloading an old TV show you watched as a kid that has never made it to DVD)
Pretty much the only two excuses I find palatable.
Ah, but consumers can't own PC games anymore - you just rent a license to them. Most EULAs lay that out very clearly. By breaking or bypassing DRM, you are violating the terms of this license and so you lose your legal right to play the game. You're free to mod them all you like - that doesn't violate most games' EULAs - but god help you if you want to break the DRM.Pyro Paul said:that isn't piracy legally speaking.GRoXERs said:1. Mmm, nope. Piracy has very few legitimate excuses; just about the only morally acceptable one is pirating something after you bought it because the DRM is INSANE *coughassassinscreedcough* and won't let you play something that you paid good money for just because you don't have a reliable internet connection.
Lewis Galoob Toys, Inc. v. Nintendo of America, Inc., 964 F.2d 965 (9th Cir. 1992)
As long as you Own a Legal Copy the consumer is allowed to experiment and manipulate content of a game under the 'fair use' laws. manipulating the game code to bypass invasive DRM, Emulating a game system as to play games on diffrent platforms, or simply using it to create new levels or increase the difficulty...
Right you are. My bad! To be fair, it was 4 in the morning my time... I was a little sleep deprived.Charcharo said:*snip*
Well a good example is Mother 3, which was never released in NA due to licensing and copyright issues with some of the content in the game. So in order to play it "legally" you would need to get a Region Free Nintendo DS or GBA, a Copy of the Game (that is now several years old) and then you would need to find a way to apply the translation patch to the cartridge itself, something that is beyond many people in terms of technical skill.freedomweasel said:Can you not get the game into your country by ordering from ebay or finding a friendly forum friend to send it to you?PedroSteckecilo said:As far as I'm concerned there are a few legitimate excuses for Piracy... but only a few.
1) It is not available in your country (but this excuse falls through when it is)
2) It is not available through any other means (say downloading an old TV show you watched as a kid that has never made it to DVD)
Pretty much the only two excuses I find palatable.
Note: I live in the US and don't have any knowledge on having things shipped across borders like this. If it's hard/impossible for some reason, feel free to explain.
I had forgotten about all that region lock business..PedroSteckecilo said:Well a good example is Mother 3, which was never released in NA due to licensing and copyright issues with some of the content in the game. So in order to play it "legally" you would need to get a Region Free Nintendo DS or GBA, a Copy of the Game (that is now several years old) and then you would need to find a way to apply the translation patch to the cartridge itself, something that is beyond many people in terms of technical skill.
It's similar with DVD's from the UK, certain things (like a lot of the older Dr. Who stuff) just isn't available in North America, and even if you got a friend in the UK to send it to you, or you imported it, you would still need a region free DVD player to watch them (these can be quite hard to find). My sister-in-law has this problem with a lot of the stuff she brought back from Australia, as it won't work on NA DVD players. Even then you're technically bypassing standard Importing, Royalty and Licensing Laws.
Videogame and Anime Soundtracks from Japan are another good example, these are hard to legitimately acquire as they are not officially "released" in North America in many cases. But most of these can be easily imported online, so I suppose it's not a great excuse.
These are cases where I think piracy is "okay" at least, though not entirely "right" as far as properly rewarding creators goes.