Angry Joe's interview with Major Nelson

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Rickin10

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Mar 16, 2013
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I thought Joe did well considering how he's just a guy off youtube vs a bs master.

He at least asked the questions gamers want answers too. Compare and contrast to IGNspot 'pro journos' 'S..s.so Major, The XBox One looks totally awesome, do you want to tell the fans out there all about awesome magic clouds and family planning. If you're not to busy. Sir.'

Love how he completely avoided the question over the huge chunks of the world that have no/shit internet connection, and when joe hit him with the fact that the CDproject Red guys wont even be able to play their own game in their own country.

Squirming was noted.
 

Cecilo

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nevarran said:
Capitano Segnaposto said:
Sorry, there are more Cons than Pros to this.
Don't buy their console then, problem solved!
That one Con works fine by me. And as someone who's used to Steam, even that one time lend, is a good option.

Cecilo said:
I Don't know where people are getting this notion. But you cannot "Loan" Your game to anyone. 10 People can play the game on your console. But if you want to give someone a game to play, you have to gift it to them. The game then becomes theirs, forever. You cannot get it back, and they cannot gift it to someone else. This is of course after thirty days.
Pretty much nothing, from what you wrote, is true. You just couldn't get it more wrong, even if you were trying to... Were you?
http://cdn.duelinganalogs.com/wp-content/uploads/2013/06/Console-Confusion.jpg

Bah. I am horrible at image tags. This link shows you how the consoles compare. I don't care how you try to spin it. The PS4 is more simple, easier to use, and is actually a console. You plug it in, you hook it up, and you play. God help you if you want to go over to a friend's house and play on your Xbox. You'll need to set up via the wireless, or wire. Lan parties. NOPE. Loaning games easily? NOPE. Loaning Games more than once? HAHNO.
 

barbzilla

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Dec 6, 2010
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nevarran said:
the_green_dragon said:
One thing i love about this:

You can share your game with 10 people! 10 PEOPLE!

Dude, I can share my game with any freaking person i want at the moment, I just give them the disc. Bloody hell.

Also people turning off your xbox by yelling XBOX OFF, you know, parents, girlfriends, friends being jerks, lol.
Come on, don't play dumb. He was talking about a situation where your son is on the other side of the country, can you give him your disk?
I have many friends who live far from my home, different countries, different continents even. I can't give them shit.
Even a complete idiot would see the benefit from being able to share your entire library with a click of a button.

captcha: dream big
I have no issues sharing my games with people across the country. The USPS isn't that expensive to ship a disc, though I do recommend getting the insurance (its only an extra 50c or so).

OT: I think AJ did a fair job considering the situation. He would have been better served by taking a list of the top 10 questions and finding a more diplomatic way to ask said questions (without just bowing down on them). On top of that, the way it went just furthered my belief that MSFT has a full on Pro-Money Anti-Consumer attitude.
 

suntt123

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nevarran said:
Hah :) "Xbot"? Come on, you can do better.

Fist of all, games are always digital, the disc is just a carrier for the content. And if I buy a piece of paper with a Steam code on it, is that a "digital" game or physical?
If Microsoft really wanted to mimic Steam's success they should offer the games at a reduced cost and allow us to play the games offline without the need to check in every 24 hours, rather than the full retail price compensate for the drawbacks, or else offer A LOT of sales. The drawbacks being that with a digital copy, you are unable to sell or trade your game at will, as well as the fact that your "ownership" can, at anytime be taken away.

The problem with this is that according to what we've learned of the trading system on the XB1 you can only trade a game ONCE and even then, and only after someone has been on your friends list for 30 days. It is true that this will make trading games with friends over long distances simpler (after a 30 day wait that is)but the fact that my physical CD can no longer play the game in question is the issue. The fact is that if MS had simply chosen not to produce physical copies anymore this system would actually make sense. But, as it stands, I can achieve this exact same result by simply swapping game CDs with friends, and I won't have to wait 30 days. Sure, they have to be nearby but that is the majority of the case. People whom you would trust with your copy of your game.

Second, games bought directly on Steam are digital, but there are many retail games that require Steam. And once you insert that code in the program, I'm pretty sure there is no turning back, the disk becomes as useless as it can be.

Xbot
Yes, but how does it ever make sense that you have a CD of the thing, yet are unable to play the game offline. At least with steam offline play is a possibility.

This does not seem to be the case with the XB1. From what we understand, if you cannot connect once per 24 hours, or finish a mandatory install you cannot play. That's counter intuitive to a device that costs $500 whose only (supposed) purpose is to play games. The console has yet to actually launch and this is coming from what we've been told thus far, but it's not exactly encouraging. A console game should not have to force users to meet so many conditions just so they can do what they purchased the console for in the first place. THAT'S PRETTY MUCH THEIR ONLY ADVANTAGE OVER PC.

Furthermore, the XB1 practically REQUIRES a high speed internet connection, something that about 1/3 of America either does not have access to or care about, some of the features will not be available outside of the US and other features won't be available anywhere at launch lastly, only 21 countries will be getting access to the XB1 at launch.

source:
http://www.digitaltrends.com/web/why-are-one-third-of-americans-turning-their-backs-on-high-speed-internet/

So, let's see who exactly the XB1's features can appeal to. At least at launch.
You must be:
In the US
Have high speed internet (So live in a city, rather than a rural area)
Have access to it 24/7
Have friends/family who live far away (As that's pretty much the only advantage their trading/sharing system brings)
Have a lot of disposable income ($500 console plus $60 yearly subscription fee ad infinitum)

Yeah... I'm not any of that... If you are than congratulations, Mr. Minority but the rest of us can't really make full use of this thing... This enormous, $500 thing.

TL;DR
Too much stuff to have to put up with for a machine whose only REAL purpose is to PLAY SOME GAMES. Especially if you don't meet the above criteria.
 

Pirate Of PC Master race

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Jun 14, 2013
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nevarran said:
the_green_dragon said:
One thing i love about this:

You can share your game with 10 people! 10 PEOPLE!

Dude, I can share my game with any freaking person i want at the moment, I just give them the disc. Bloody hell.

Also people turning off your xbox by yelling XBOX OFF, you know, parents, girlfriends, friends being jerks, lol.
Come on, don't play dumb. He was talking about a situation where your son is on the other side of the country, can you give him your disk?
I have many friends who live far from my home, different countries, different continents even. I can't give them shit.
Even a complete idiot would see the benefit from being able to share your entire library with a click of a button.

captcha: dream big
Now I don't know much about statistics(I think MS should know better about their own customers), but I think:

Assumption
1. majority of the console users are age of 14~27 male.

2. majority of those people's close friends are in 30 minute proximity of the car.


Conclusion
Now I could say:
1. Those people are likely to have no children.(or if they do, they would be face deep financial trouble which I would laugh at.)

2.Most of them doesn't even have a friend outside of the country. I know I do, but then MS said Fu*k you Korea.

Statistical data show that as distance of "a friend" gets closer, more annoying the game sharing becomes.(see assumption #2)
Even a complete idiot would see the benefit of say - giving a disk.
 

nevarran

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Cecilo said:
http://cdn.duelinganalogs.com/wp-content/uploads/2013/06/Console-Confusion.jpg

Bah. I am horrible at image tags. This link shows you how the consoles compare.

I'm sorry, but how is this image confirming what you wrote?

barbzilla said:
I have no issues sharing my games with people across the country. The USPS isn't that expensive to ship a disc, though I do recommend getting the insurance (its only an extra 50c or so).
Oh, come on! USPS? Insurance? Really?

PirateOfPCMasterrace said:
Now I don't know much about statistics(I think MS should know better about their own customers), but I think:

Assumption
1. majority of the console users are age of 14~27 male.

2. majority of those people's close friends are in 30 minute proximity of the car.


Conclusion
Now I could say:
1. Those people are likely to have no children.(or if they do, they would be face deep financial trouble which I would laugh at.)

2.Most of them doesn't even have a friend outside of the country. I know I do, but then MS said Fu*k you Korea.

Statistical data show that as distance of "a friend" gets closer, more annoying the game sharing becomes.(see assumption #2)
Even a complete idiot would see the benefit of say - giving a disk.
I'm sorry, I don't understand you statistical analysis, but the father/son thing was just an example.
And I never said giving a disk is a bad thing, did I?
 

barbzilla

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Dec 6, 2010
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nevarran said:
barbzilla said:
I have no issues sharing my games with people across the country. The USPS isn't that expensive to ship a disc, though I do recommend getting the insurance (its only an extra 50c or so).
Oh, come on! USPS? Insurance? Really?
I didn't say you had to use my methods, but yes. After I finish my game, I generally send it to my brother. He usually does the same with his games. On top of that, I have a whole group of friends that I do that with locally. This means that I usually only have to purchase one out of every seven games I play (without resorting to piracy, just trading between friends). This would no longer be possible with the X1.
 

WeepingAngels

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Capitano Segnaposto said:
nevarran said:
Capitano Segnaposto said:
Sorry, there are more Cons than Pros to this.
Don't buy their console then, problem solved!
That one Con works fine by me. And as someone who's used to Steam, even that one time lend, is a good option.

Cecilo said:
I Don't know where people are getting this notion. But you cannot "Loan" Your game to anyone. 10 People can play the game on your console. But if you want to give someone a game to play, you have to gift it to them. The game then becomes theirs, forever. You cannot get it back, and they cannot gift it to someone else. This is of course after thirty days.
Pretty much nothing, from what you wrote, is true. You just couldn't get it more wrong, even if you were trying to... Were you?
Except here is the thing. Steam is Digital. Owning a Physical copy is not. So when I am told that I can't do what I want with my physical copy, then there is a huge issue.

But of course, you don't care as you are an Xbot. So buy the console and help show that gamers are sheep that will do whatever they are told. Thanks!
You don't know how physical copies work with Steam do you?
 

nevarran

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suntt123 said:
If Microsoft really wanted to mimic Steam's success they should offer the games at a reduced cost and allow us to play the games offline without the need to check in every 24 hours, rather than the full retail price compensate for the drawbacks, or else offer A LOT of sales. The drawbacks being that with a digital copy, you are unable to sell or trade your game at will, as well as the fact that your "ownership" can, at anytime be taken away.
Say that to MS, mate. I don't make consoles, nor do I want to mimic Steam's success.

suntt123 said:
Yes, but how does it ever make sense that you have a CD of the thing, yet are unable to play the game offline. At least with steam offline play is a possibility.
Well, it doesn't make sense. What am I to do about it? Cry like a baby?

suntt123 said:
Yeah... I'm not any of that... If you are than congratulations, Mr. Minority but the rest of us can't really make full use of this thing... This enormous, $500 thing.
I'm not either. And the only 500$ thing, I plan to make use of, is a new video card.

barbzilla said:
I didn't say you had to use my methods, but yes. After I finish my game, I generally send it to my brother. He usually does the same with his games. On top of that, I have a whole group of friends that I do that with locally. This means that I usually only have to purchase one out of every seven games I play (without resorting to piracy, just trading between friends). This would no longer be possible with the X1.
And if you can add that group of friends to you family list? And continue sharing game, without even having to ship the discs? How is that a bad thing?

p.s. That is assuming you can exploit the family list, of course. But as of now, I don't see how MS can stop you from doing it.
 

WeepingAngels

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Capitano Segnaposto said:
WeepingAngels said:
Capitano Segnaposto said:
nevarran said:
Capitano Segnaposto said:
Sorry, there are more Cons than Pros to this.
Don't buy their console then, problem solved!
That one Con works fine by me. And as someone who's used to Steam, even that one time lend, is a good option.

Cecilo said:
I Don't know where people are getting this notion. But you cannot "Loan" Your game to anyone. 10 People can play the game on your console. But if you want to give someone a game to play, you have to gift it to them. The game then becomes theirs, forever. You cannot get it back, and they cannot gift it to someone else. This is of course after thirty days.
Pretty much nothing, from what you wrote, is true. You just couldn't get it more wrong, even if you were trying to... Were you?
Except here is the thing. Steam is Digital. Owning a Physical copy is not. So when I am told that I can't do what I want with my physical copy, then there is a huge issue.

But of course, you don't care as you are an Xbot. So buy the console and help show that gamers are sheep that will do whatever they are told. Thanks!
You don't know how physical copies work with Steam do you?
I wasn't talking about Physical Copies with Steam. I am talking about Physical Console games.
My point is, a physical copy of a Steam game is worth even less than a physical copy of an Xbone game. You can't even resell a physical copy of a Steam game.
 

Yuuki

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If you know that you're short on time, you ask the important shit first! You can't "build up" to it, the absolute BIGGEST questions need to be addressed as soon as possible. When you do run out of time, you'll know that you at least got the big stuff out of the way : /
 

kenu12345

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Aug 3, 2011
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nevarran said:
p.s. That is assuming you can exploit the family list, of course. But as of now, I don't see how MS can stop you from doing it.
By locking in the people you put into the list permeantly. Its not hard. I already know info on a couple sites that are locked in. Then again you never know I suppose, so no use assuming either way
 

nevarran

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Yuuki said:
If he knew he was short on time, that's when you ask the important shit first! You can't "build up" to it, the absolute BIGGEST questions need to be addressed as soon as possible so if you do run out of time, you'll know that you at least got the big stuff out of the way : /
The thing is, if you ask the tough question first, you may end up with even shorter interview.
He doesn't have a fixed appointment, nor is he a representative of some big media. At any moment the person, he's interviewing, can say "OK, man, I gotta go. IGN's waiting and then I have a thing with GameSpot..."
You build up slowly and drop the bomb in the end. If the guy walks away, all the same, it was the last question anyway. Sounds like a good strategy to me :)

kenu12345 said:
nevarran said:
p.s. That is assuming you can exploit the family list, of course. But as of now, I don't see how MS can stop you from doing it.
By locking in the people you put into the list permeantly. Its not hard. I already know info on a couple sites that are locked in. Then again you never know I suppose, so no use assuming either way
Hmm... makes sense. But it won't be an issue. You add a couple of friends and they stay there, no worries. Unless you change your friends often :)
 

thethird0611

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You know whats sad? I actually had a lot of "OMG That is fucking awesome" moments... but there are some big things that are just.. UH UH. With them trying to make it cloud based, more social, and a full system of entertainment, I wanted to buy it... but CMON Microsoft, you cant give us some good stuff, than throw in some BAD BAD BAD stuff and say, "Well hey, it comes with it."
 

The_Tron

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Asuka Soryu said:
It's amazing watching the guy try to avoid questions or talk about: "we're going to the future, why wouldn't you want to come with us?" whenever you mention the flaws of the system.
When he said that I almost lost it. I felt that was a really conceited way of answering the question. Regardless you could tell Major Nelson was getting upset at some of the questions and rightfully so as I think he has a fair amount of pride in the Xbox one like a parent would in their child. And all the people saying awful things (no matter how true they are) about the Xbox one is starting to affect him personally. That said you do have to give him credit for answering to the best of his knowledge, but overall Microsoft is just shooting themselves in the foot with these restrictions. For every genuinely good innovation/feature there's two things dragging it down. I personally was on the fence for this generation but at the moment I am strongly leaning towards a playstion or a wiiU (I'm a sucker for monster hunter and nintendo's first party games). I like how Joe reacted afterwards though, laughing at how people are calling him a sony fanboy when he's never owned a sony console. As well as with his concerns over the PR woman who he was concerned that she would lose her job after that interview.
 

barbzilla

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Dec 6, 2010
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nevarran said:
barbzilla said:
I didn't say you had to use my methods, but yes. After I finish my game, I generally send it to my brother. He usually does the same with his games. On top of that, I have a whole group of friends that I do that with locally. This means that I usually only have to purchase one out of every seven games I play (without resorting to piracy, just trading between friends). This would no longer be possible with the X1.
And if you can add that group of friends to you family list? And continue sharing game, without even having to ship the discs? How is that a bad thing?

p.s. That is assuming you can exploit the family list, of course. But as of now, I don't see how MS can stop you from doing it.
Because we have more than 10 people in my group of friends, on top of that we still have no idea what is required to place people into your family group. Outside of that I have no real idea of what limits and barriers MSFT will have in place by the time of launch. For the people who don't mind the DRM, and who can benefit from the family sharing, I say great (though even if I could benefit, I likely would still give it a pass based on the likelihood of further restrictions down the road if this console is successful). I really have no issues if someone else thinks the console is grand and wants to buy it, just because I personally wouldn't is no reason for someone else not to. For me though, the benefits do not outweigh the restrictions.
 

Dryk

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Maximum Bert said:
I just dont get why Microsoft are so adamant that stripping people of their choices is such a good thing they could have added their so called plus features without gutting the other stuff then it would be a bonus instead of a hindrance. Cloud gaming may very well be the future but not for many years to come it wont.
It's the same with Windows 8. Microsoft can see the future and are too impatient to wait for it, so they've decided to just whip people until they get there.
 

barbzilla

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WeepingAngels said:
Capitano Segnaposto said:
WeepingAngels said:
Capitano Segnaposto said:
nevarran said:
Capitano Segnaposto said:
Sorry, there are more Cons than Pros to this.
Don't buy their console then, problem solved!
That one Con works fine by me. And as someone who's used to Steam, even that one time lend, is a good option.

Cecilo said:
I Don't know where people are getting this notion. But you cannot "Loan" Your game to anyone. 10 People can play the game on your console. But if you want to give someone a game to play, you have to gift it to them. The game then becomes theirs, forever. You cannot get it back, and they cannot gift it to someone else. This is of course after thirty days.
Pretty much nothing, from what you wrote, is true. You just couldn't get it more wrong, even if you were trying to... Were you?
Except here is the thing. Steam is Digital. Owning a Physical copy is not. So when I am told that I can't do what I want with my physical copy, then there is a huge issue.

But of course, you don't care as you are an Xbot. So buy the console and help show that gamers are sheep that will do whatever they are told. Thanks!
You don't know how physical copies work with Steam do you?
I wasn't talking about Physical Copies with Steam. I am talking about Physical Console games.
My point is, a physical copy of a Steam game is worth even less than a physical copy of an Xbone game. You can't even resell a physical copy of a Steam game.
A major difference being that it took awhile for DRM like this to get a foothold on PC games, the consoles are just now being introduced to it, and it is already 10x worse than what PC gaming DRM was when it was first introduced. Just because this system is already in place on the PC do you think that makes it right to be put in place on consoles as well? I have been gaming for over 20 years now, and I watched the advent of digital rights management. I saw it start with simple manual checks (open your manual to page 20, 3rd paragraph, 4th word to the right, and enter it in), to CD Keys with infinite unlocks (no server checks), to limited install keys (you could only install it 3 times and you had to connect to a remote server to do so), all the way to one time use digital licenses that can only be used online (MMOs, Steam, Always Online DRM), each step took a new right or ability away from the consumer, and each step made it more likely to be unable to play your game one day.

Now they are moving this system to consoles, and they are jumping in feet first. They are going right to server activated limited use keys, with an always online mentality. Not to mention MSFT filed that patent a few years back for a camera like device that would view the number of people in a room for purposes of copyright management. This can go way out of control very quickly if we aren't careful as consumers. The more successful this system is, the more likely we are to see it escalate with the next generation (or even before). If this is the future you want to join MSFT in, that is fine, but it isn't a future I look forward to.

The sheer fact that many people (if the outspoken few can be believed) are flocking back to the PC, where DRM is terribly prevalent, should tell you that there is something wrong. This goes doubly when you consider who is at the head of this movement's army (so to speak). Whenever MSFT leads the pack on something, it generally isn't going to benefit the consumers nearly as much as the corporations, of that you can be assured.
 

Orthus

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nevarran said:
Yuuki said:
If he knew he was short on time, that's when you ask the important shit first! You can't "build up" to it, the absolute BIGGEST questions need to be addressed as soon as possible so if you do run out of time, you'll know that you at least got the big stuff out of the way : /
The thing is, if you ask the tough question first, you may end up with even shorter interview.
He doesn't have a fixed appointment, nor is he a representative of some big media. At any moment the person, he's interviewing, can say "OK, man, I gotta go. IGN's waiting and then I have a thing with GameSpot..."
You build up slowly and drop the bomb in the end. If the guy walks away, all the same, it was the last question anyway. Sounds like a good strategy to me :)
expect that most of the "big" guys are not asking the important and hardball questions.
 

WeepingAngels

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barbzilla said:
WeepingAngels said:
Capitano Segnaposto said:
WeepingAngels said:
Capitano Segnaposto said:
nevarran said:
Capitano Segnaposto said:
Sorry, there are more Cons than Pros to this.
Don't buy their console then, problem solved!
That one Con works fine by me. And as someone who's used to Steam, even that one time lend, is a good option.

Cecilo said:
I Don't know where people are getting this notion. But you cannot "Loan" Your game to anyone. 10 People can play the game on your console. But if you want to give someone a game to play, you have to gift it to them. The game then becomes theirs, forever. You cannot get it back, and they cannot gift it to someone else. This is of course after thirty days.
Pretty much nothing, from what you wrote, is true. You just couldn't get it more wrong, even if you were trying to... Were you?
Except here is the thing. Steam is Digital. Owning a Physical copy is not. So when I am told that I can't do what I want with my physical copy, then there is a huge issue.

But of course, you don't care as you are an Xbot. So buy the console and help show that gamers are sheep that will do whatever they are told. Thanks!
You don't know how physical copies work with Steam do you?
I wasn't talking about Physical Copies with Steam. I am talking about Physical Console games.
My point is, a physical copy of a Steam game is worth even less than a physical copy of an Xbone game. You can't even resell a physical copy of a Steam game.
A major difference being that it took awhile for DRM like this to get a foothold on PC games, the consoles are just now being introduced to it, and it is already 10x worse than what PC gaming DRM was when it was first introduced. Just because this system is already in place on the PC do you think that makes it right to be put in place on consoles as well? I have been gaming for over 20 years now, and I watched the advent of digital rights management. I saw it start with simple manual checks (open your manual to page 20, 3rd paragraph, 4th word to the right, and enter it in), to CD Keys with infinite unlocks (no server checks), to limited install keys (you could only install it 3 times and you had to connect to a remote server to do so), all the way to one time use digital licenses that can only be used online (MMOs, Steam, Always Online DRM), each step took a new right or ability away from the consumer, and each step made it more likely to be unable to play your game one day.

Now they are moving this system to consoles, and they are jumping in feet first. They are going right to server activated limited use keys, with an always online mentality. Not to mention MSFT filed that patent a few years back for a camera like device that would view the number of people in a room for purposes of copyright management. This can go way out of control very quickly if we aren't careful as consumers. The more successful this system is, the more likely we are to see it escalate with the next generation (or even before). If this is the future you want to join MSFT in, that is fine, but it isn't a future I look forward to.

The sheer fact that many people (if the outspoken few can be believed) are flocking back to the PC, where DRM is terribly prevalent, should tell you that there is something wrong. This goes doubly when you consider who is at the head of this movement's army (so to speak). Whenever MSFT leads the pack on something, it generally isn't going to benefit the consumers nearly as much as the corporations, of that you can be assured.
I don't approve of what Microsoft is doing with Xbone but I can't help but to try and slap people with a little common sense when they run to Steam instead.

Sure, Steam has sales but when it comes to the DRM, Steam isn't that different. Where physical copies are concerned, Steam is worse. That's all I am saying.