I'm now curious what that song is, but I'm afraid to look it up.Stiffkittin said:Well, I did my part with the demo. But I'd rather eat broken glass and sing "The Lonely Goatherd" in the workplace through my cracked, bleeding lips than be forced to visit Facebook every day.
Sorry Bioware, I draw the line.
I think this [i/]is[/i] EA marketing because I've never heard of a developer subsidary having to market the game they made when the company they work for has a marketing department. Besides, with all the backlash from the consumers and gaming news sites that EA has gotten with it's recenting marketing campiagns, I can see them trying a new tactic (incentives) over what they've been doing (shock).Exort said:Can Bioware stop with these unlockable DLC?
It is getting as annoying as spam mails.
unless EA force them to choose bewteen using EA's marketing team or this type of marketing. If that is the case I much rather this type.
Even though I have DA:O and the DA2 demo on the 360, I preferred the pause-and-plan style of play. When I played the DA2 demo, I was still able to do exactly that. The only time it was hack-and-slash for me was the combat tutorial part at the beginning when you couldn't die. Plus, in DA:O if you wanted a certain skill you had only one way to get it. It was similar to ME2's system; it was very streamlined (DA DA DUMMMMM). DA2 has varying paths to the same skills or spells. So, IMO, it's actually a better RPG than the original.KzoR said:Just give us a good game... I fear they made it into some action hack and slash with rpg elements. Everyone say goodbye to DA1 style...
Song was from Sound of Music. Nothing too shocking.Dash85 said:I'm now curious what that song is, but I'm afraid to look it up.Stiffkittin said:Well, I did my part with the demo. But I'd rather eat broken glass and sing "The Lonely Goatherd" in the workplace through my cracked, bleeding lips than be forced to visit Facebook every day.
Sorry Bioware, I draw the line.
OT: No Bioware, just no. You ask too much for something I don't care enough about. Also, I actually don't care about the bonuses, I just want to read these things cuz I like reading these things. Unless I can't read them and all they do is give you said bonuses then...well...fuck.
It's from The Sound of Music. How have you not seen The Sound of Music?Dash85 said:I'm now curious what that song is, but I'm afraid to look it up.Stiffkittin said:Well, I did my part with the demo. But I'd rather eat broken glass and sing "The Lonely Goatherd" in the workplace through my cracked, bleeding lips than be forced to visit Facebook every day.
Sorry Bioware, I draw the line.
It will be for everyone, EA can't track your facebook activity (Activision can).CrustyOatmeal said:wait i dont get it. will the DLC be available to everybody upon purchasing the game (so its comes in the game itself) or is it only available for people participating in this PR stunt? im not going to do this either way, i just want to know if i have anything to gain from super nerds nerding out
I second that, they promised a quasi tactical view for PC. All I seemed to get was a ZOOM OUT MOAR!Calibretto said:How bout they unlock TACTICAL VIEW ill buy that!
I applaud you. I do not nor shall I ever get a facebook account. I also detest this form of elitism. To shut out people of gaming opportunities (not just this one) because they don't have facebook is simply unfair and uncalled for.Veldie said:you know what bioware fuck you and fuck facebook I hate this shit and I hate any shit that requires facebook and honestly I dont give a fuck if the items reached or whatever I hope facebook crashes thats what
OT: I really am sick of how facebook is being more and more used for this stuff
Facebook annoys me. :|Worgen said:facebook, bah, all this trying to tie game stuff in with facebook annoys me
All three games have/had a rough 2 year development cycle. DA2 was in development for months before DAO was even released, due to the time needed for the console ports to be made.Traun said:At this point I am more worried about the one year development cycle they seem to be giving their games (Dragon Age 2, Mass Effect 2, Mass Effect 3), spreading their team thin (various DLC projects WHILE working on the game) than the marketing ploys they seem to employ.