Anybody got a game they hope dont suck.

kilenem

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I got two games hope don't suck, Need for Speed Heat and Bio Mutant.

EA's track record is horrible and the biggest problem facing the Need for Speed series, is its use of the frost bite engine. I haven't played Rivals but I can tell you that, NFS(2015), Pay Back and the Run, do not run well on the Frost bite engine. Surprisingly NFS Most wanted(2012) runs well on all 5 platforms it was launched on including the Wii U and PS VITA versions. Which are systems that got awful ports, NFS Most Wanted (2012) runs on a criterion built engine.

I'm scared for Bio mutant, it comes out this year with but it doesn't have a release date. Fingers crossed the developers are just trying to find a time to release the game, when there is room for the game to breath and get press.

Does anyone have games they want to buy but hope are fearful they might be bad
 

sXeth

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Monster Hunter World : Iceborne - I'm pretty sure its not going to "Suck", but I can see potentialy for it being underwhelming in terms of whats been announced so far and some of the hype and price point to it. With 6 new monsters, and 1 new map, and now the announcements seem to be cycling more into recolours and element swaps of prior monsters. Which could iron out depending how much they retool them granted.


Remnant from the Ashes - Third-person shooter souls. There's been some reasonably positive buzz from early previews, but also the attempts to migrate the Souls style stuff has often run afoul of not quite working out. And Souls ranged combat was already terri---questionable at best in the original blueprint, so thats a big leap.


Ghostrunner - I mean, it looks cool. Titanfall/Shadow Warrior. Not a whole of info on it as yet though.


Destiny : Shadowkeep/New Light : "Expanding RPG mechanics, and armour modding" Great, some depth and actual progression systems. Then they went into canned finisher animations, but there's only a bare handful. Already that lends to skepticism because "flourish" animations are ripe for more microtransaction fodder. And with only half a dozen of them available, thats a pretty bare novelty thats gonna wear out fast and surrender to practicality where going into melee range, and standing in one spot to do an animation is stylish, but horrible idea for a horde shooter.


And their most recent foot-embedded-in-trachea, where content will be only be available in its season, then removed to make way for new content due to filesize concerns (rewards carried forward, allegedly). In a game wherein core criticisms are anemic content and time-limited/gated rewards, thats a big barrel of red flags.
 

Dalisclock

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Subnautica: Below Zero- Loved the first one and this one looks like they're trying to take what made the first game awesome but also make it different enough not just to feel like an add on.

Trials of Mana Remake-I remember playing the original years ago but never finished it(I think I got halfway through before stopping). I hope this keeps all the interesting parts and improves the gameplay somewhat.

Outer Worlds- It's said to be like Fallout New Vegas but in Space, and god I hope that's true. I still haven't been able to bring myself to start Fallout 4 because, honestly I'm not sure, but for whatever reason it just hasn't grabbed me to face 100ish hours of bumming around the wasteland building scrap metal outposts(which apparently you spend a lot of time doing).

Greedfall- Apparently it wants to be like a Bioware game in a 16th century fantasy setting, vaguely akin to europe settling the new world(but if new world had monsters running around). It looks interesting but the dev company hasn't made anything I particularly care about.
 

sXeth

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Dalisclock said:
Greedfall- Apparently it wants to be like a Bioware game in a 16th century fantasy setting, vaguely akin to europe settling the new world(but if new world had monsters running around). It looks interesting but the dev company hasn't made anything I particularly care about.
Technomancer (which I picked up because it was on ludicrous sale) was uh, not an impressive outing. All of the bad qualities one might associate with "eurojank" as the term goes, and basically none of the good. "Bioware inspired" certainly isn't a gameplay recommendation at the best of times, but the story and worldbuilding was prettymuch a gap point in it too.
 

Dreiko_v1legacy

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The new pokemon is the main one for me. It's sad that the first main game on a home console is the one that has the shakiest start.

I'm apprehensive but I'll still play it in the end, I just hope they take all this feedback to heart and make the needed adjustments.
 

Lufia Erim

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Seth Carter said:
Monster Hunter World : Iceborne - I'm pretty sure its not going to "Suck", but I can see potentialy for it being underwhelming in terms of whats been announced so far and some of the hype and price point to it. With 6 new monsters, and 1 new map, and now the announcements seem to be cycling more into recolours and element swaps of prior monsters. Which could iron out depending how much they retool them granted.
Have you ever played another Monster hunter game?

I honestly trust these guys, they have done an amazing job so far ( and for years). I legit have no reason to doubt them.
 

sXeth

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Lufia Erim said:
Seth Carter said:
Monster Hunter World : Iceborne - I'm pretty sure its not going to "Suck", but I can see potentialy for it being underwhelming in terms of whats been announced so far and some of the hype and price point to it. With 6 new monsters, and 1 new map, and now the announcements seem to be cycling more into recolours and element swaps of prior monsters. Which could iron out depending how much they retool them granted.
Have you ever played another Monster hunter game?

I honestly trust these guys, they have done an amazing job so far ( and for years). I legit have no reason to doubt them.
I'd say some of the amazing goodwill was eroded when the second half of the post-launch support was a stream of "arch-tempered" bosses primarily, who had essentially nothing new to offer (mostly transmog skins of existing armour), and were the worst form of difficulty (mega inflated HP and damage numbers rather then new movesets of any kind)

And they put a ton of hype of those, to fall flat. And a ton of hype on Iceborne being "bigger then the original game", to have the relatively small number of announced new additions.
 

PsychedelicDiamond

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Death Stranding is either gonna be brilliant or the dullest, most pretentious thing ever. And I hope it's gonna be the former.
 

Casual Shinji

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The Last of Us 2

The vibe I'm getting thus far is 'Gay girlfriend gets killed, prompting Ellie to go on revenge rampage', which.. please don't Naughty Dog. Please just don't.
 

Adam Jensen_v1legacy

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Saints Row 5 has been announced, sort of. No screenshots or anything yet, but I hope it doesn't suck. I hope it's a return to form of the original two games without supernatural abilities, aliens and whatnot. Really, all they have to do is expand on what they did with Saints Row 2 in a logical way.
 

Kyrian007

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Dalisclock said:
Outer Worlds- It's said to be like Fallout New Vegas but in Space, and god I hope that's true. I still haven't been able to bring myself to start Fallout 4 because, honestly I'm not sure, but for whatever reason it just hasn't grabbed me to face 100ish hours of bumming around the wasteland building scrap metal outposts(which apparently you spend a lot of time doing).
About Fallout 4. That's not entirely correct, but it is correct. You don't have to. It is possible to play the entire game and never build, populate, or defend a settlement. You eventually have to build a machine where a settlement could stand... but even gathering the components you need is quest based in that one necessary build. And you can plonk it down in the middle of an empty lot and never come back to it after using it. Anything you need that you could have built, you can find somewhere in the wasteland.

That being said, almost no one plays it like that. Building a settlement with everything you need that is immune to attacks eventually is something one can turn out in about 10 - 15 minutes of gameplay, and it gives you a much needed base of operations and re-supply station. Its a feature too useful to ignore. And then you find yourself looking at that empty spot in the settlement and thinking "I could build a general store and a bar and grill there and make some extra caps... and THAT's when you get hooked into 100s of hours of building your 4 story Mall of Post-Apocalyptic America.

And that being said, yes I'm hoping The Outer Worlds doesn't suck.
 

Saelune

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The Elder Scrolls 6. Well, I am pretty sure I will really like it, but I hope I like it more than Skyrim atleast. But I mean, I liked Skyrim more than Oblivion, while thinking Oblivion was a huge step back from Morrowind. Wont know till I play it.
 

Samtemdo8_v1legacy

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Dreiko said:
The new pokemon is the main one for me. It's sad that the first main game on a home console is the one that has the shakiest start.

I'm apprehensive but I'll still play it in the end, I just hope they take all this feedback to heart and make the needed adjustments.
My beef with the new Pokemon game is the removal of Mega Evolutions. I thought it was gonna be a permanent thing.
 

Samtemdo8_v1legacy

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Saelune said:
The Elder Scrolls 6. Well, I am pretty sure I will really like it, but I hope I like it more than Skyrim atleast. But I mean, I liked Skyrim more than Oblivion, while thinking Oblivion was a huge step back from Morrowind. Wont know till I play it.
After Fallout 4 and 76, I lost faith that they could make ES6 remotely as ok as Skyrim was (Morrowind fanboy here)
 

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Casual Shinji said:
The Last of Us 2

The vibe I'm getting thus far is 'Gay girlfriend gets killed, prompting Ellie to go on revenge rampage', which.. please don't Naughty Dog. Please just don't.
As much as I don't care for LoUs, I doubt ND would screw it up that much. If they do, ND will be another developer suffering from dark and "edgy" syndrome.

Onechanbara Origins I guess. I don't think it will "suck", but I hope the remake (of 1 & 2) will carry gameplay improvements over Z2. It being a prequel/remake means no Kagura and Saaya, so no switching between 4 characters. The game will be fun regardless. Now hopefully they can do something about the main theme. It can be described Japanese Minnie Mouse/Chipmunk death metal screaming. Not my taste.

Oh, and Youngblood ended up sucking, so there is that.

Adam Jensen said:
Saints Row 5 has been announced, sort of. No screenshots or anything yet, but I hope it doesn't suck. I hope it's a return to form of the original two games without supernatural abilities, aliens and whatnot. Really, all they have to do is expand on what they did with Saints Row 2 in a logical way.
Is there anything else the series can do at this point? Anything like you're suggesting might seem like a "step backwards" for certain people that jumped in to the series late. I dropped the franchise after playing SR2. Fatigue with crime sandbox games was already setting in for me. For your suggestion to work, 5 would have ignore 4 entirely and certain parts of 3, or go with a completely new cast.
 

Catfood220

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Casual Shinji said:
The Last of Us 2

The vibe I'm getting thus far is 'Gay girlfriend gets killed, prompting Ellie to go on revenge rampage', which.. please don't Naughty Dog. Please just don't.
I have no hope that The Last of Us 2 will be any good. The first game was supposed to be about love and was an unrelenting misery fest. The second one is based on hate apparently which immediately makes it sound like a joy to play. I will be giving it a massive miss.
 
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Casual Shinji said:
The Last of Us 2

The vibe I'm getting thus far is 'Gay girlfriend gets killed, prompting Ellie to go on revenge rampage', which.. please don't Naughty Dog. Please just don't.
I'm getting a similar feeling, but add, "Joel reluctantly goes along with her, and gets killed along the way, making Ellie realize that the price of vengeance is too high" or something equally predictable. I hope I'm wrong and Neil Druckmann has some sort of surprise in store, but I'm not counting my chickens. I've no doubt the game will be a technical masterpiece, just not sure how the narrative will end up.
 

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Doom Eternal: I've set aside money for this, but not pre-ordered yet, mainly due to me wanting the lore book, but it's tied to an edition that costs hundred of dollars. But that aside, I'm very much on the fence concerning DE. I've explained my dislike of Doom 2016 to hell and back, but part of that is that there's promise in the gameplay and story, but the game squanders both. Of what I've seen in Doom Eternal, it could arguably deliver on both fronts, but there's evidence that it's going to screw up on the story front.

Gears 5: Well, pre-ordered this, but I don't have much to worry about. I mean, I hope it's not bad, but that's the same for every game.

Halo Infinite: Of the three, I have the most concern for this. It's been years, and after E3, we've still seen no gameplay. Also, I have little hope for the story at this point. Maybe this'll be a plus for some people, but my gut tells me that 343 wants to move away from Halo 5 as much as possible...which sucks. Halo 5, unlike some other installments I could name, actually introduced a new paradigm to the setting. And not only has the EU failed to explore that paradigm in any meaningful manner, but now it's going to be removed in the next installment. I'll still get the game, but have little hope for it at this point.
 

Wakey87

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Diablo 4?

It's probably the only franchise thats still going that I actualy care about, and will still probably buy it just to see how they fucked it up. Everything else I can either take it or leave it, it's no great loss.
 

Neurotic Void Melody

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I'd like to hope that any game wouldn't suck, but the reality is often not so simple. In a way, I was kinda glad that Anthem and Fallout online failed so hard, as the potential success would only embolden them and more developers to turn their single-player acclaim towards the live-service model. I mean, there's already rumours that Rocksteady are doing the same with their next not-Batman superhero title. If the future of this medium is really meant to be "online-only" grindathons meant to pressure endless payments from customers through stretching their patience and boredom, then I'm done with it, thanks. There's plenty other shit to do as it is.

On the other hand...Hades please be good once you're out of early access and into my sad and sodden paws. The developer is on such a streak, it only makes me more worried for the inevitable flop or creative lull. Am curious about TLoU2 also. Rather fancied the tone of the first. Either way, having all that money seared straight into your eyeballs is an indulgence I like to...umm, indulge in at times.