Anybody got a game they hope dont suck.

stroopwafel

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hanselthecaretaker said:
If anything it will be unlike anything we?ve seen before, but yet to be determined how much of that will be ?good? from both game design and narrative standpoints.
Yeah, I think Death Stranding looks pretty good and unique and I'm glad Kojima is finally released from the constraints of Metal Gear and Konami. Apparently it's like a walking simulator in which you have to connect different checkpoints(ie social strands) in a scattered U.S. after some paranormal calamity. 'Walking simulator' might have negative connotations but mixed with Kojima's vivid imagination, surrealist tendencies, philosophical musings, incredible sci-fi concepts, impeccable attention to detail and offbeat sense of humor I think it could be truly something special. That guy's games are like a blender of all the things I love even if they don't always come out the way I want. xD Still, very excited about the game and it's finally released in almost a few months!! The game also has an, idk, 'artsy' element to it that I really like.

Tim Rogers did a really great Pre-Review of Death Stranding. Love that guy xD

https://www.youtube.com/watch?v=wA7O6aNzLLw
 

wings012

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I always hope every 40k videogame doesn't suck but my prayers fall on deaf ears for most part.
 

laggyteabag

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Halo Infinite

The Halo series has been on a bad streak for the best part of a decade, and I really hope that Halo Infinite makes the franchise relevent again.

Simultanious PC release, return to the classic art style, a long development cycle - everything is looking great, but we still dont know anything about the gameplay, and that makes me nervous.

Im also almost certain that the game is going to be some kind of open world game, and that really also is not off to a good start for me.
 

Dalisclock

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Blasphemous. https://www.youtube.com/watch?v=Nfe3vN6MGj4

It looks like 2D Dark Souls/Salt and Sanctuary but with a generous slathering of Catholic Iconography everywhere. I'm curious just how much of it is just for show as opposed to being based in actual religous dogma, since I'm not catholic myself. I do know enough to recognized the symbols being used. Then again, I just came off watching Evangelion for the umpteenth time and that show has a ton of religious(Christian/Jewish/Kabbalahist) symbolism that is used with little sense of proper context or actual meaning.

I do really dig the creepy and disturbing yet beautiful hand drawn art style, which almost looks worth the price of admission by itself. There does seem to be this weird vibe of "What if the 2nd Coming occurred and it was terrible for pretty much everyone?" and I'm betting God is the final boss, or something close to God.

Well, it drops on Sept 10, so in about 2 and a half weeks we'll know one way or another.
 

stroopwafel

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Dalisclock said:
Blasphemous. https://www.youtube.com/watch?v=Nfe3vN6MGj4

It looks like 2D Dark Souls/Salt and Sanctuary but with a generous slathering of Catholic Iconography everywhere. I'm curious just how much of it is just for show as opposed to being based in actual religous dogma, since I'm not catholic myself. I do know enough to recognized the symbols being used. Then again, I just came off watching Evangelion for the umpteenth time and that show has a ton of religious(Christian/Jewish/Kabbalahist) symbolism that is used with little sense of proper context or actual meaning.

I do really dig the creepy and disturbing yet beautiful hand drawn art style, which almost looks worth the price of admission by itself. There does seem to be this weird vibe of "What if the 2nd Coming occurred and it was terrible for pretty much everyone?" and I'm betting God is the final boss, or something close to God.

Well, it drops on Sept 10, so in about 2 and a half weeks we'll know one way or another.
Oh yeah, I've been eyeing that game as well since they first announced it. Love those 2D Souls-like games. Salt & Sanct was amazing but I really enjoyed Death's Gambit as well, espescially after the update. Blasphemous looks incredibly creative with it's own unique spin. Can't wait to play it.
 

PsychedelicDiamond

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stroopwafel said:
hanselthecaretaker said:
If anything it will be unlike anything we?ve seen before, but yet to be determined how much of that will be ?good? from both game design and narrative standpoints.
Yeah, I think Death Stranding looks pretty good and unique and I'm glad Kojima is finally released from the constraints of Metal Gear and Konami. Apparently it's like a walking simulator in which you have to connect different checkpoints(ie social strands) in a scattered U.S. after some paranormal calamity. 'Walking simulator' might have negative connotations but mixed with Kojima's vivid imagination, surrealist tendencies, philosophical musings, incredible sci-fi concepts, impeccable attention to detail and offbeat sense of humor I think it could be truly something special. That guy's games are like a blender of all the things I love even if they don't always come out the way I want. xD Still, very excited about the game and it's finally released in almost a few months!! The game also has an, idk, 'artsy' element to it that I really like.

Tim Rogers did a really great Pre-Review of Death Stranding. Love that guy xD

https://www.youtube.com/watch?v=wA7O6aNzLLw
Well, "Walking simulator" usually describes games like Gone Home or Stanley Parable or What Remains of Edith Finch, you know, narrative driven first person Adventure Games about exploring a linear environment and solving puzzles, with strong environmental storytelling and some exposition. Obviously Death Stranding isn't gonna be like that. That was arguably more or less what P.T. was. Death Stranding does seem to be a game about walking or, rather, travelling though. Honestly, what it reminds me of, somewhat is S.T.A.L.K.E.R.. All about travelling through a desolate landscape and finding your way around anomalies.

I definitely think Death Stranding is gonna be kind of a slow burn and I think a lot of people won't get into it. There are plenty of people who have complained about the amount of downtime in Red Dead Redemption 2, that's mostly just riding and talking and Death Stranding seems to be a game that mostly consists of downtime with minimal action. While I'm sure the game will consist of a bit more than just Norman Reedus walking through post apocalyptic America, I think Norman Reedus walking through post apocalyptic America will be the core experience. What there will be in terms of action setpieces will probably only be a small part of the game.
 

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MRMIdAS2k said:
Streets of Rage 4.

I want it to be the best thing ever.
It will for me. I have nothing to worry about, from what I've seen. Will it be better than 2 or the fan made Remake. Probably not. Yet, it will be better than most of the 2d/2.5 brawlers that have come out this generation and last gen. And we've had plenty of great ones.
 

happyninja42

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Dying Light 2.

I really really loved the first one, and have played it multiple times through the single player campaign, which I don't often do. I just really loved the whole atmosphere of it, and really hope the sequel continues the gaming trends that made me fall in love with the first one.
 

NerfedFalcon

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Astral Chain.

I love Platinum Games's output, and I love the cyberpunk style, the character designs, the voice actors... but the gameplay is the key, and if that doesn't work out, then all the aesthetics in the world won't save it. Still, from early reviews it seems to be more than solid. Hopefully, that isn't just pre-release hype.

Happyninja42 said:
Dying Light 2.

I really really loved the first one, and have played it multiple times through the single player campaign, which I don't often do. I just really loved the whole atmosphere of it, and really hope the sequel continues the gaming trends that made me fall in love with the first one.
Forgot about this one! Yeah, definitely hoping for another fun time out of this one. Especially since Mirror's Edge Catalyst didn't really work out, I've been itching for more parkour action.
 

happyninja42

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leet_x1337 said:
Astral Chain.

I love Platinum Games's output, and I love the cyberpunk style, the character designs, the voice actors... but the gameplay is the key, and if that doesn't work out, then all the aesthetics in the world won't save it. Still, from early reviews it seems to be more than solid. Hopefully, that isn't just pre-release hype.

Happyninja42 said:
Dying Light 2.

I really really loved the first one, and have played it multiple times through the single player campaign, which I don't often do. I just really loved the whole atmosphere of it, and really hope the sequel continues the gaming trends that made me fall in love with the first one.
Forgot about this one! Yeah, definitely hoping for another fun time out of this one. Especially since Mirror's Edge Catalyst didn't really work out, I've been itching for more parkour action.
Yeah, I just really loved what they did with the system. How loud weapons were a BAD IDEA, so stealth and speed were your best weapons. How the night/day cycle drastically changed the game. How night was genuinely tense and stressful, especially early on. The ambient music of the setting, the architecture of the city, the serious story that felt like a really good plot for your average zombie game/movie (though the badguy was a bit annoying and cliche). How the side quests were often quite funny and bizarre, helping to lighten up the grim mood. I really don't have much negative to say about the first Dying Light, other than a few nitpicks. So if DL 2 is "as good as the first one", I'll be happy as hell. If it happens to improve on it, then all the better! xD
 

CaitSeith

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Long ago, I bought Monster Hunter Tri just because it was bundled with a controller; and I never heard of it before, so I hoped it wouldn't suck. It didn't.
 

Dalisclock

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stroopwafel said:
Dalisclock said:
Blasphemous. https://www.youtube.com/watch?v=Nfe3vN6MGj4

It looks like 2D Dark Souls/Salt and Sanctuary but with a generous slathering of Catholic Iconography everywhere. I'm curious just how much of it is just for show as opposed to being based in actual religous dogma, since I'm not catholic myself. I do know enough to recognized the symbols being used. Then again, I just came off watching Evangelion for the umpteenth time and that show has a ton of religious(Christian/Jewish/Kabbalahist) symbolism that is used with little sense of proper context or actual meaning.

I do really dig the creepy and disturbing yet beautiful hand drawn art style, which almost looks worth the price of admission by itself. There does seem to be this weird vibe of "What if the 2nd Coming occurred and it was terrible for pretty much everyone?" and I'm betting God is the final boss, or something close to God.

Well, it drops on Sept 10, so in about 2 and a half weeks we'll know one way or another.
Oh yeah, I've been eyeing that game as well since they first announced it. Love those 2D Souls-like games. Salt & Sanct was amazing but I really enjoyed Death's Gambit as well, especially after the update. Blasphemous looks incredibly creative with it's own unique spin. Can't wait to play it.
I've been watching the trailers(including gameplay footage) and a demo just dropped today on steam. I tried it out and it's pretty good, though definatly closer to metriodvania platforming then Dark Souls combat. Though in other ways, it's not even apologetic just how close to hews to some of the Dark Souls style Mechanics. Shrines rather then bonefires that reset the enemies, a bloodstain of sorts you need to go back to to regain some of your max health(but you don't lose your items/money upon death), a limited number of Estus/Blood vials(I think that's what they're called in this game). I swear this game is trying to make me learn Latin, considering how liberally it uses it, though I have to admire just how closely they're going with the "Dark Souls but more Catholic" theme. Defeating a Boss is met with Requiem aeternam(Or Eternal Rest), getting killed flashes "Excommunicated"(well, the Latin variant thereof) and at least one of the boss names had me looking up the words just to get an idea what exactly it's supposed to be(The giant blindfolded crown of thrones baby, Esposito, Scion of Abjuration or roughly "Orphan, heir of abandonment".)

But it seems to be shaping up to be a good 2d soulsy type game.

Also, on a more recent note, Kerbal Space Program 2. As a HUGE fan of the first game, I'm some what excited about this, and hope it's refined or changed enough to make it worth owning alongside the first game. So far Colony building(via an editor interface of sorts), Interplanetary Launch facilities and Interstellar Travel have been confirmed but not much else. I hope Orbital shipbuilding is also a thing,to bypass the frustration of building a big, cool interplanetary vessel and then have to spend the next 3 hours of repeated launch attempts trying to get the damn thing into orbit safely because it's so big(or having to assemble it in chunks, which is safer but time consuming)
 

meiam

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Whelp I'm gonna add to the list homeworld 3, desert of karak was pretty good so I'm not too worried but it's homeworld and it's easy to mess up.
 

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Cyberpunk 2077. Everything looks good so far, but CDPR has show a real talent for sticking its foot in its mouth in ways that make it harder and harder to assume everything's going to be okay. Plus, the kind of branching paths that it seems to want to promote often fall short when done in other games, so we'll just have to see.
 

Elfgore

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BioMutant - THQ Nordic has been absurdly quiet about this game and I feel like it runs a scary chance of being just meh.

One Piece: Pirate Warriors 4 - I shouldn't have to be fucking worried about this game, but going by Omega Force's latest blunders with almost literally every other game in the series of late, I'm worried. The last game added ten characters, we've had four confirmed so far and they're all the fucking Vinsmoke Children. Reiju is fine, but we didn't need the other three brothers. I want pirates and marines, not the knock-off Power Rangers. If they shaft the characters from Dressrosa, Wholecake Island, and the Supernovas, I'm gonna be fucking pissed. I expect Katakuri, Big Mom, Kid, Bege, Bartlomeo, X-Drake, Jack, and Bellamy. Kaido, Killer, Hawkins, Cavendish, Trebol, and Jozu would just be icing on the cake. I'm also worried about them Dynasty Warriors 9ing the combat, that's making it awful BTW, so there's that too.

Edit: Fucking Carrot, of all people, got a playable spot. That's five.
 

Vendor-Lazarus

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A few..
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Hopefully a spiritual sequel to Freelancer..which no one has so far managed to do!
My own problem with the Space Combat and Trading simulator games are that they often only allow you to see and fight from a first person cockpit view. I need a third person chase cam myself.
Freelancer did Three(!) different camera views even back then.
A lot of other things also have to jive, but that one is the main one.

https://www.gog.com/game/starpoint_gemini_3

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This one needs to be read and viewed about personally to understand.
It's a veritable mish-mash of genres.. and therefor also many things that can go wrong.

https://www.gog.com/game/kynseed

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And then we come to the 4X games.
If they're not aping after MoO2, they tend to go wild and end up with non-compatible or weird gameplay aspects.
I do have fairly high hopes of Distant Worlds 2 though..I hope.

https://allianceofthesacredsuns.com/

https://www.matrixgames.com/forums/tm.asp?m=4138127&mpage=13&key=&#4677249

https://stardynasties.com/

https://store.steampowered.com/app/944640/Xenias_Ark/

https://store.steampowered.com/app/804850/Pax_Nova/

https://store.steampowered.com/app/880750/Astra_Exodus/

https://store.steampowered.com/app/563390/Children_of_the_Galaxy/

https://store.steampowered.com/app/340210/Predestination/
 

CaitSeith

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I still don't get the question. I mean, I thought hoping that games don't suck was the default stance towards all games in general. Don't I got a game I hope doesn't suck? Yeah, all games I haven't played (specially Beyond Good and Evil 2).
 

wings012

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CaitSeith said:
I still don't get the question. I mean, I thought hoping that games don't suck was the default stance towards all games in general. Don't I got a game I hope doesn't suck? Yeah, all games I haven't played (specially Beyond Good and Evil 2).
Sometimes you just expect some games to suck due to shoddy developer track records. To the point where any hope is in vain and you just know better not to.

Or you just want some games to suck cause you don't like the developers(or the genre) and want to feel vindicated in your negative perception.