Anyone else *INSANELY* disappointed by Bioshock Infinite?

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Smolderin

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Feb 5, 2012
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Ya, I just finished the game....and I disagree....STROOOOONGLY. This was possibly was one the best games I have played in years, and I wasn't even all the hyped up by it! The gameplay was amazing! The story was amazing! The characters were amazing! And the aesthetics, oh my god, the aesthetics.

Oops, I gushed. Anyways, ya, there were a few problems with it, but none of them hindered the experience for me. The ending was perfect the way it is. Not only did it explain things and wrap all that needs to be wrapped up, it left so much room for interpretation and discussion, I would imagine people will be talking about this ending for months to come.
 

Teh Jammah

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Nov 13, 2010
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grey_space said:
CityofTreez said:
Also, Booker = Comstock where in the game does it say that? Did I miss something or is that a theory?
Its right at the end, when you're back at the baptism lake for the second time and all the alternate Elizabeths turn up. Dialogue goes something like

Elizabeth: Is he Booker DeWitt
Alt Elizabeth: Or is he Zachariah Comstock
Booker: I'm... both?!

And then they drown him.
 

Pebkio

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Nov 9, 2009
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Dexter111 said:
Yeah, this whole game felt like a step backwards. I, initially, was alright with a lot of it (not the graphical stuff, obviously) because it's taking place in 1912. I expect stuff in the past to suck compared to stuff in the future (or not so past). The rpg packs less punch because they were building the ammo out of tin and chewing gum. The vigors were someone's first attempt at altering human ability.

But where it counted... that was the real step backwards. Combat was awkward and more plodding along from cover to cover. The AI was kinda dumb, with enemies rushing up to face you head on even though they carried machine guns and pistols. The world was less interactive and more linear. Most of the world changing events had to happen while you weren't looking, actually causing the disjointed feeling of following one chapter behind a growing tornado. And, of course, graphical details for the little things were less than the standards we've had for 10 years. We were just a step above having the sprites turn and face you no matter what angle you saw them from.

...I don't think Yahtzee is going to be kind to this one.
 

Ishal

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Oct 30, 2012
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I can't understand where people are saying that the enemies are bland and boring.

The fireman's voice and threats are really well done. The fact that he has a boiler on his back and overheats it to try and kill you only serves to enhance his zealotry.

The crow is great because of its (imo blatant) KKK influence. I thought it was going to be similar to the Houdini splicer... it kind of is, but not in a way I was expecting.

The motrized patriot was awesome, so gloriously steampunk, plus the stuff it says is pretty funny. And the VOX versions have Lincoln heads on them? C'mon how is that not cool?

Finally, and call me a heretic, but the Handyman is so much better than the Big Daddy. People are saying the Handyman is a bullet sponge? Yeah? Was the Big Daddy not a bullet sponge? Especially when you carried around an entire upgraded arsenal with you... not even a challenge

The Handyman was a tragic figure in that they were elderly, disabled, or dying people put into those metal suits. They were kept alive but it was extremely painful and evidently fucked with their minds if you listen to the stuff that they say. They are by far the most challenging enemy of the game and have their own personality. When they chase you they cough, and complain about their heart hurting. My favorite thing is an animation where if you hit them or they attack you they can break one of their hands and have to snap it back into place.

Guess its just me, but Infinite was better than Bioshock. I think thats okay too, since they are such similar yet drastically different experiences.
 

Legion

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Oct 2, 2008
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IPunchWithMyFists said:
Legion said:
My thoughts are that this topic took a week later than I expected to arrive.
Does this really happen that often? I'm not trying to be a dick about anything.
Not like your thread. Normally they are along the lines of "Why does everybody like this? Here is a list of reasons for why you should not". There is a pattern of sorts when big name games come out.

Your post, however, was merely giving your honest opinion on the game, so I was exaggerating really. It's a shame you didn't like it, but I guess it all depends on individual preferences. It's not going to appeal to everybody.

That said, my comment seems to have come across as more snarky than intended, so I have removed it from my first post.

Lunncal said:
Legion said:
The lack of explanation for some things was a little disappointing. I'd like to have found out more about the SongBird and the Vigors for example.
Not sure about the SongBird, but the Vigors were explained as being the same thing as Rapture's Plasmids, I believe. In some of the audio tapes Fink talks about stealing technology from the tears that show him other worlds, and at one point he mentions observing a brilliant biologist (presumably Tenenbaum).
It's kind of funny, as soon as I read this reply my memory suddenly "pinged" and I recall hearing Fink mentioning using tears to learn things. Thank you for reminding me.
 

Extra-Ordinary

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Mar 17, 2010
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Well, my brain was blown into bite-sized pieces by this game, but like my dad always says:
There will never be something that will please EVERYBODY.
So what am I supposed to do, tell you, your opinion is wrong?
No, that would be childish.
That said, I understand why you don't like the ending. From what I understand, it's a love it or hate it thing.
I just happen to be in the loved-it camp.
 

mwhite67

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Mar 19, 2008
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I liked the game a lot, but what I don't get is, after Booker gets baptised and becomes Comstock does he play the stock market or something because you would have to be the richest person in the f'ing universe to be able to build a flying city. Also, was he hanging out with the Luteces before he built the city because he would have had to know them ahead of time to make the city fly. Overall though I though the game was great and wildly imaginative compared to most other shooters.
 

VoidWanderer

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The alternate worlds thing really did my head in, and I mean how was it that Booker and Elizabeth were never really affected by the tears? It just really spoiled the game for me.

And no, I didn't finish that game... The protect the thingie level and the stupid timer for your 'friend' pissed me off more than Elizabeth not helping find health when I needed that more than the ammo she kept throwing to me, or her favourite trick of finding health just as I reload so I can't catch it prevented all enjoyment I had of the game.

People keep saying how 'atmospheric' the game was, and they're right. For the beginning it was atmospheric... But afterwards, it felt as lively as a cemetery...
 

The Madman

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Bioshock: Infinite was alright, I enjoyed it a fair bit and I certainly don't regret my purchase. I am a bit confused about all the praise it's been getting however as it certainly wasn't that good. I've played games with both better gameplay and with better story, but then maybe it's because this is such a prominent AAA game in an era when the majority of its competition are idiotic military shooters whereas the games I'm thinking of tend to be niche or older titles.
 

Dalisclock

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IPunchWithMyFists said:
The only reason for the ending twist, also, is either two-fold. 1. The notion that a religious creed (the baptism) can-and-will turn a man into a racist, greedy, evil and self-righteous scumbag or 2. Sloppy writing that assumes we will believe that a (somewhat) arbitrary point in a man's life will literally change the man he becomes? Either way I found myself incredibly offended.

Though, again, this is all my opinion. People have read my opinions on games as personal attacks WAYYY too many times. Not that I'm assuming.
I have to disagree. I felt the whole baptism plot point was incredibly moving and well done. I'm not even anti-religious and I certinaly had no love for comstock, but to me it worked as a very clear symbolic point for brooker/comstock. Obviously Brooker was deeply regretful for the actrocity he took part in at wounded knee, so much that he went to the baptism in hopes of forgiveness and absolution.

And his reaction is telling. The man who became the brooker we saw was the man who realized that being dunked in the water doesn't change him or wash away his sins. It's just something he has to face. Unfortunatly, this man still ended up deeply in debt(look at his apartment in 1893? It's completely bare except for a matress on a bedframe, a few racing stubs and a few bottles of booze). His wife died in childbirth, leaving him as a single father(and something tells me he was not up the task). Then he did something he would regret even further. He sold his daugther to pay the debt off. Which destroyed his life even more, so much that he never forgave himself for that either, and became a pinkerton agent. And somehow, managed to get kicked out of the pinkertons(presumably for excessive methods, which is saying a lot considering the kind of stuff they used to pull). The brooker who arrives in Columbia is understandably cold and fairly damaged from all of this. This is one side of him.

The man who became comstock took the baptism, and embraced it. Believing he was saved and absolved, he became a fundamentalist, so much so that he believed that he saw an archangel who showed him the idea for columbia. He created his own eden, run by his rules and beliefs, with no room for anyone but his perfect followers(at least to be treated as people), because he was convinced of his own rightousness(probably because if he didn't, he'd have to deal with what he did at wounded knee). Furthermore, he locks his own child up in a tower for 17 years, with plans that someday, she would purify the rest of the world(sodom) with fire. Oh, and murders his wife, as well as numerous others and blames it on his housekeeper.(unless I remember that plot point wrong).

Bioshock Infinite shows us two aspects of brookers darkside. The horrible father who sells his child and becomes a thug, and the horrible father who locks his child in a tower for 17 years, murders his wife. Brooker really isn't a good person either way, but for the purposes of gameplay and the alternate universes idea, the baptism was used as the point of divergence for the two brookers. I'm sure that there were probably universes out there where brooker ended up dealing with his guilt in a constructive matter, but then again, that brooker would not have ever needed or gone to Columbia in the first place.
 

Taurus Vis

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Nope. Game of the year for me. You may be overly jaded and cynical, but some of us went on the ride, loved it to death, and got off to run to the ticket box for another go. I have literally no problems with the game. It's beautiful, has the best AI character ever while at the same time being a great female character, and unlike you I enjoyed the ending to death. You can call me easily impressed all you want, but despite this game essentially being Bioshock light (Less hacking and less resource management), I loved every god damn minute of this game, and think this will be counted among the greatest video game titles ever. Bioshock and Bioshock: Infinite remain my favorite games.

Please everyone, stop being so cynical and overly critical, you'll live longer.
 

Comrade Richard

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Dec 18, 2012
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Nevermind, actually read the topic. Still, dude, it might help if you didn't use melodramatic phrasing in the thread name.
 

Valkrex

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One of the best games I've played in years in my opinion, but hey to each his own, and different tastes and all that.
 

Kael Arawn

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Lack of explanation to who song bird is (not what, who; I know the answer to what already) as well as the fact I never got to fight it and the 2x gun and the lack of customizable vigor sets was my only problem with the game and even those (except the song bird issues) I understand where born from the new adjusted gameplay mechanics so I didn?t really mind them.

I loved every single second of my 3x play throughs of infinite and 1999 mode was just icing on the cake for me :)
 

Frozengale

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Sep 9, 2009
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No,

Because unlike so many people on these forums I recognize when a game has been crafted and crafted well and I delight in every little aspect when it is done right. Unlike others on these forums I don't try to get caught up in every tiny little thing that doesn't pamper to me personally. I also enjoy well crafted dialogue, interesting characters, and story and gameplay that work cohesively.
 

5ilver

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Well, I was pretty disappointed but I've seen worse. The new Tomb Raider, for instance.
 

Dryk

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I forgot another niggle I had with the game. I felt like the world would've better suited less, smaller-scale, harder fights. I first realised how silly it was when the game itself told me that I was responsible for at least 8 deaths after mowing through at least 30 cops.

Kael Arawn said:
Lack of explanation to who song bird is (not what, who; I know the answer to what already) as well as the fact I never got to fight it and the 2x gun and the lack of customizable vigor sets was my only problem with the game and even those (except the song bird issues) I understand where born from the new adjusted gameplay mechanics so I didn?t really mind them.
That bugged me too, I thought maybe I'd missed an audio log from the person who was converted somewhere along the way.