Smithnikov said:
Injecting politics at all, or politics you don't agree with?
Please. There's a difference between depicting politics and exploring them on the one hand, and producing hamfisted propaganda on the other. And
then there is the establishment of a goddamn Committee of Censors to determine which
kind of hamfisted propaganda should be allowed in games, as appears to be the noble aim of the comrades working in Games Journolisting [sic].
Sadly, the "critical" opinion monopoly is highly influential on the corporate level of "gaming culture". This is because the pseudo-intellectual pop bigotry the bloggers spout is highly suited for the collectivization of consumerism that is the hot fad in the culture and communications industries, as you can see by the intensive marketing of "communities" corralling the customers into "fandoms" and such. That's what "inclusiveness" means, establishing a
lowest common denominator to target for the whole range of socio-ludic services. It's a road to a stale blandout.
Some of us believe a market condition free of relentless social pressure towards ideological orthodoxy is much more conducive to the production of richly varied and stimulating popular culture. Simple as that.