ChromeAlchemist said:
Why can't more devs do this?
Terramax said:
It shouldn't take long for a pirate to re-program it to include all the original moves.
I do agree with this unfortunately, however it does waste your average pirates time, so all is well for now.
Also
CantFaketheFunk said:
Since its acquisition of Rocksteady parent Eidos, Square-Enix has announced plans to use similar DRM in its upcoming Final Fantasy XIII, where any attempt to use magic will always result in summoning a rampaging horde of Chocobos to crush the party, the player, and anyone they've ever loved.
Hilarious. Though wait, what does this mean? DRM for console titles? Because there's no PC version...right?
This isn't new first of all, LoTR: Battle for Middle Earth did this kinda thing before, letting you play 5-7 minutes, then instant killing all of your units and builds and saying you lose.
Also, this form of DRM doesn't just hurt pirates, it hurts the consumer. Why? Well guess what, if you ever lose that beloeved code that came with the game 5 years from now, have fun aquiring a copy with the code, or getting ahold of the company and asking them for a new code. I have the CDs from the other game I mentioned right here on my desk, I have the box, it's just the game manual dissappeared which had the code on the back, meaning I either have to buy another new one with manual, or beg the company to give me the same code, if they can.