Arkham Asylum Pirates Get a Gimpy Batman

QuirkyTambourine

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Jul 26, 2009
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Simply wow, I'm not a fan of DRM or the DMCA for that matter, but I take my hat off to this one. It's a legitimate way to keep people from stealing your game, that is unintrusive and frankly, if you bought the game, you'll never see it at work. Like everyone said, good on ya for finally figuring out how to combat piracy that doesn't hurt the consumer.
 

DuplicateValue

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Jun 25, 2009
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ChocoFace said:
if they do that to Final Fantasy XIII, i'd pirate it just so i could see that herd of chocobo kill everything.
I sorta agree. I would of course by the proper game for my PS3 (I would NEVER cheat square-enix out of money, they're games are too good :D), but I would really wanna see that... :)
 

GrinningManiac

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Jun 11, 2009
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Hah, they clearly recognised the "symptons" for the pirate copy.

They may as well have said "OMG obvoius Buccaneer is obvious"
 

bad rider

The prodigal son of a goat boy
Dec 23, 2007
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Greatest DRM ever, also it dosen't screw the consume. YAYAYAYASYAAYAYAYAYAAYAYAYAYAYAYAY!!!
 

Trivun

Stabat mater dolorosa
Dec 13, 2008
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CantFaketheFunk said:
Since its acquisition of Rocksteady parent Eidos, Square-Enix has announced plans to use similar DRM in its upcoming Final Fantasy XIII, where any attempt to use magic will always result in summoning a rampaging horde of Chocobos to crush the party, the player, and anyone they've ever loved.
I think that is even more awesome than the Arkham Asylum story. And I say this as a fan of Final Fantasy. Just better hope we don't need magic to beat the game then...

Oh, wait, you were kidding. Damn. Anyway, that's a pretty clever move, and there's no way it can backfire either (unlike the TF2 Halos and Hats...). Well done to Rocksteady on thinking it up. That's the way to stop piracy, just make the game unbeatable for pirates. Adding a little humour and creativity like this doesn't hurt either, fair play to them :)
 

Neurowaste

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Apr 4, 2008
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Rocksteady, you have my salute for taking care of the pirate problem in such a creative way, i wish more devs were as awesome about it instead of screwing games up with their DRM bullshit.
 

Booze Zombie

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Dec 8, 2007
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Personally, if someone pirated my game, I'd look them in one room with invincible pirates with unblockable cutlass attacks.

Then in big, bold letters, the screen would say "you can't stop the pirates, apparently".

Then on the "how not to die" hint, it would say "try actually buying the game".
 

Nifty

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Sep 30, 2008
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Neat idea. But the pirate's will figure out a way past that, they always do.

Aslong as PC developers target the people who won't buy their game ANYWAY, they'll always lose out.
 

Valiance

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Jan 14, 2009
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VanityGirl said:
I want to buy a pirated FF just to see that bug.
Me too; I'll probably end up watching a video of the event when it happens, it sounds hilarious.

erikvduyn said:
Fuck it if I get in trouble for mentioning warez, but there is a fix out for it, partially rendering this useless.
Yeah, same thing happened with Mirror's Edge, I think. I heard that in some point in the game if you pirated it you just can't make a certain jump, like, your character runs slower, but it was fixed anyway.

yourbeliefs said:
Shouldn't other red flags gone up, like a guy commenting on a "bug" for a game that hasn't even been released yet??
It's released in my country currently.
 

That One Six

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Dec 14, 2008
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That is just plain glorious. Eh-hem "Yes, you may pirate the game, and yes, you may play it. But I'm warning you, if you do that, you'll be playing as Batman's slightly older great, great uncle Gimpyton."

Maybe not exactly what was said, but close enough!
 

Superhyperactiveman

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Jul 23, 2009
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This is only the beginning. Eventually, it will become so that if you try to illegally download something, your computer will come to life, take on humanoid form, walking on its wires and keyboard, and shout "DESTROY!!! DESTROY!!!"

...

The computer won't actually kill you, but everyone in your house will take one massive, synchronized shit.