Astonishingly Divine BioShock Infinite Gameplay Trailer Out

Kollega

New member
Jun 5, 2009
5,161
0
0
This trailer is all well and good, buuuuut... "Columbia", free gun giveaway, Booker DeWitt... what's next, linedancing people to death?

Looks like Plasmids are now made as "cocktails" instead of injections. That's pretty cool. Standing at the edge of the platform while drinking them is not what i'd call a good idea, though.

And finally, i like that Final-Fantasy-esque approach: same brand, distinct elements, but different settings. Clever. We've already had objectivist art-deco underwater Bioshock, now it's airborne steampunk redneck Bioshock. I demand next Bioshock to be about a communist party on board of a disco-club IN SPACE! [small]...oh wait.[/small]
 

jez29

New member
Nov 18, 2009
75
0
0
Megacherv said:
Oh my god, I think Booker is voiced by the guy who play he soldier in TF2. When he said "Nothing ventured, nothing gained" his growl sounded distinctly soldier-ish
To me it sounds like Stephen Russell, ie. Garrett from the Thief series. His first lines ('That thing took Elizabeth. I've gotta find her') sound exactly like a mission brief from Thief, but after that I wasn't so sure.
The trailer itself looks fantastic, but as many people have said its not exactly indicative of what the actual game will be like. I'd rather see a genuine video of someone sitting down and playing the game how they want rather than a heavily scripted and edited sequence. Still, it looks very interesting.
 

great-paladin

New member
Mar 10, 2009
84
0
0
That was actually pretty good i haven't really been interested in bioshock but that looked pretty sweet.
 

Proverbial Jon

Not evil, just mildly malevolent
Nov 10, 2009
2,093
0
0
Wow... just wow! I wasn't sold on the idea of Bioshock being such a departure from Rapture when Infinite was first announced... but this has totally sold it to me. Now I really can't wait!
 

Generic_Dave

Prelate Invigilator
Jul 15, 2009
619
0
0
I have not the words...but it's so far away...I'm not sure I can sustain this hype level to 2012...

I want to just forget all about this until about 6 months before it comes out...
 

Unesh52

New member
May 27, 2010
1,375
0
0
Woah! WTF is that eagle thing? I really hope these are real gameplay possibilities and not too much scripted, pre-rendered malarkey.

I is very excite.
 

Lord_Panzer

Impractically practical
Feb 6, 2009
1,107
0
0
Andy Chalk said:
I think you linked to the wrong trailer, Tom. Isn't this supposed to be for a new game?
Good sir, I must demand that you explain yourself.

Looks absolutely amazing. The lightning storm had me actually shouting victoriously at the screen.
 

Michael Logan

New member
Oct 19, 2008
322
0
0
I wasnt sure about this game before, I mean a city under water I can buy, but in the sky?, but after seeing this trailer... just wow! I must have this game!!
 

Last Bullet

New member
Apr 28, 2010
538
0
0
*Whistles* Alright! Man, that was cool. Using the shotgun with telekinesis was really sweet.
Ending with a flying Big Daddy? Hell yeah! haha
But I wonder how they're going to explain the powers? I understand Columbia was isolated so any advanced they made probably couldn't have been used in Rapture, but without ADAM...
 

Last Valiance

New member
Jun 26, 2010
174
0
0
It looks unbelievably awesome, although the girl seems a little too cartoonish.

Everything seems cleaner than in the previous game, as well as a lot more spacious and more light.
I think they'll struggle to incorporate the horror aspects into this game because of how light and spacious it is, although that weird public-speaker guy was pretty creepy.

This is the first truly steampunk looking game I've ever seen. Rapture was close, but just missed out, however this looks perfect (that horse and cart? Perfect. Handymen? epic steampunk material.)

I don't really see how this will work with the continuity of the series; how can plasmids be considered the most amazing thing ever in the first 2 games if columbia did it fifty years earlier and publicly (the city isn't a secret, apparently). Whatever. I guess it doesn't matter because BIOSHOCK IS EPIC. That is all.
 

BobisOnlyBob

is Only Bob
Nov 29, 2007
657
0
0
Flamma Man said:
Also, was it me or was the enemy at the end literally a flying Big Daddy? Cause it looked like it had a glowing helmet.
I saw it and my first thought was "...Big... Birdy?"

I guess "the Handyman" is gonna have the same role as a Big Daddy (infrequently occuring large enemy), but it seems less iconic. The winged thing looks significantly more impressive and memorable.
 

Karloff

New member
Oct 19, 2009
6,474
0
0
Very, very nice. Not quite what I had expected. Still, it's very early days. Wait and see, I suppose . . .
 

Internet Kraken

Animalia Mollusca Cephalopada
Mar 18, 2009
6,915
0
0
Can someone explain to me why everyone thinks this looks so good?

I mean, at first I thought it was cool. The character is just slowly walking through the town lying in ruin. You see a few people who are clearly broken mentally, but unlike in Bioshock they don't instantly try and tear your face off. It really creates a good atmosphere.

Then you pick up the gun, and the game does a U-turn. It goes from unnerving to over-the-top goofiness. Suddenly the entire populace is trying to kill you. A guy starts firing mortars at you and is destroying the city in the process (what possible purpose were these mortar launchers supposed to serve?). Then you slide through the sky in a ridiculous scene complete with gratuitous slow-mo (LOOK HOW COOL THIS IS). In the end, Big Daddy batman shows up and hopefully kidnapped your spunky sidekick, since AI controlled "companions" can go die in a fire. She may have done fine in that video, but that's because you were running through one big scripted event by the look of things.

I just don't get what is so great about this. It had a good setup, and I was really interested in seeing where they were going to go with it. But the very second you touched a gun the whole thing devolved into insanity. I really want to like this game, but each time I see something I might like it is ruined.

Gardenia said:
2: Who designed that female character? Her head is just silly, way too cartoonish.
Oh yeah, that's what I thought when I saw her up close as well. Her eyes seem abnormally large.
 

Deadlock Radium

New member
Mar 29, 2009
2,276
0
0
Only one way to describe how I feel about this game now:
"OHMYGOD OHMYGOD OHMYGOD!"
It looked absolutely AWESOME! Can't wait!
 

Gardenia

New member
Oct 30, 2008
972
0
0
Although I love the setting (overly patriotic isolationism mixed with a few spoonfuls of racism), I have a few gripes:
1: They seem to be going the way of Modern Warfare 2 here, by ramping up the action to ridiculous levels.
2: Who designed that female character? Her head is just silly, way too cartoonish.
3: A speaking character in a -shock game? Me no liek. I find it often creates an immersion problem.
All in all: I'm actually a little disappointed. But I guess we will just have to wait and see if it's any good.

Asehujiko said:
Also, how the hell did they get a WWII russian scope in 1912?
Yes, by all means ignore the flying city, the tonic that gives you raven controlling powers and the girl who makes a fireball with her hands. Focus all of your attention on the "futuristic" scope. :D
 

Flamma Man

New member
Jul 23, 2009
181
0
0
fozzy360 said:
No one liked Bioshock 2? Does that include me? I thought I thoroughly enjoyed it. Hmmm....

Amyway, do I have to wait until 2012? Damn, that's long time to wait for this.
I was joking around.

It wasn't too bad a game, just seemed to be a highly unneeded sequel. THIS is what the sequel should have been like and I myself can't wait for this game.
 

Monshroud

Evil Overlord
Jul 29, 2009
1,024
0
0
Wow, that looked awesome! Strange there was no HUD in the trailer, not sure if they haven't added one yet or maybe there isn't one.

I am also curious to know if that is the graphic quality we will see in the endgame or if this was enhanced a bit for the trailer.

Either way, it looks great and I am looking forward to playing it.