Astonishingly Divine BioShock Infinite Gameplay Trailer Out

LawlessSquirrel

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Jun 9, 2010
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THAT was impressive. Any doubts I had about this sequel are gone...although I'm still skeptical about whether it can form a twist as surprising as the first Bioshock.
 

Radelaide

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May 15, 2008
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EHKOS said:
Oh boy oh boy oh boy I swear if I see Rick Astley's face I will go out an murder 50 kittens.
Hahahaha, you sir are amazing.

Hmm, I'm feeling quite mixed about this. But I felt like that about the first BioShock. So, who knows!
 

Vigormortis

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Nov 21, 2007
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GoGo_Boy said:
Looks like every second of this is scripted which is fine but won't represent gameplay for the most part (unless it's very short, that is).
Sadly, as much as I'd like not to, I have to agree. The movements, animations, and the "just too perfect circumstances" made me feel like most, if not all, of what was happening was a scripted cinematic. Don't get me wrong. I'd love for someone to find a way to make a game that looks and feels the way the trailer indicates, but I just don't think this game will be the case.

Still, seems cool enough. Hopefully I'll have more fun with it than I did with Bioshock. The story just wasn't that deep or engaging. I'm kind of disappointed they're not really doing much different this time around. Seems like Bioshock in the sky; plasmids, Big Daddies, and all. Here's hoping they make up for it with a killer tale.

'fingers crossed'
 

Asehujiko

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Feb 25, 2008
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dashiz94 said:
Did you not see the horde of crows that made it incredibly impossible to see?
You're mixing up the order of events, this is after bird guy was knocked off the platform and the swarms stopped.
 

Ldude893

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Apr 2, 2010
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The animation looks a bit too cartoonish, though I like the contrast from previous games. It's less scarier and darker.
 

ThreeKneeNick

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Aug 4, 2009
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I will join the ranks of those who have been left in awe, though i hope that the game can explain why is everyone crazy enough to remain calm in the bar while there are explosions going on outside.
 

kingmob

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Jan 20, 2010
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Caligulove said:
Wow... That evoked pretty much the same reaction and intrigue that I felt when I saw those first Bioshock trailers and gameplay. Was probably the point, and it worked brilliantly. Definitely looking forward to this one as I skipped over Bioshock 2.
That sir, is an awesome avatar!
 

imnot

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Apr 23, 2010
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Darth_Dude said:
imnotparanoid said:
Christ I was looking forward to not spending all my money next year, portal 2, deus ex, now this.
Hate to break it to you mate, but it's coming out 2012
Oh.
Thats ok then.
wont be banckrupt after all.
 

WelshDanny

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May 10, 2010
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Oh my, that was amazing. Not only does it look fantastic, but I like how the main character isn't a mute.

...is it 2012 yet?
 

Viking_IV

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Feb 11, 2009
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Has anyone else noticed at about 3:23 into the video, where Salton Stall's badge quickly changes, showing the Hammer and Sickle? And for that matter, the blurry effect on the banner about 2:00 into the video?
 

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Tom Goldman said:
If it had used the same gameplay but was set in Rapture, I doubt there'd be any criticism over it "being BioShock again."
I'd have to disagree, if only because it wouldn't be trying to sell itself as a whole new game. It'd be "more BioShock," which is precisely what Infinite is. That's fine if you're happy with that, but let's not pretend that Levine and co. are doing anything but painting their wheel.
 

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Arcanist said:
And BioShock was a reskinned System Shock 2. Your point?
Oh, please. The similarities between SS2 and Bioshock are obvious and, admittedly, pretty thick, but that's just being silly. Even if you accept that Levine is essentially making the same game over and over again (which, to a good degree, I do), there's just no reasonably way you can say that the progression from SS2 to Bioshock is even in the same ballpark as Bioshock to Bioshock Infinite. The Splicers are the same, the Big Daddies are the same, the magic potions that let you electrocute people standing in puddles are the same, the alternate historical settings are the same (yes, they're different, but they're the same in that they're all based on unconventional politics and philosophies taken to a destructive extreme)... It may be cool and it may be fun, but it's Bioshock 3 and I don't see it as being noteworthy for anything more than that.
 

Tom Goldman

Crying on the inside.
Aug 17, 2009
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Andy Chalk said:
Tom Goldman said:
If it had used the same gameplay but was set in Rapture, I doubt there'd be any criticism over it "being BioShock again."
I'd have to disagree, if only because it wouldn't be trying to sell itself as a whole new game. It'd be "more BioShock," which is precisely what Infinite is. That's fine if you're happy with that, but let's not pretend that Levine and co. are doing anything but painting their wheel.
It's called BioShock. It's not painting itself as a totally new game. It's taking BioShock's really fun gameplay themes, improving upon them, implementing them upon completely new technology, and giving us a totally new world to explore and story to experience to boot. What else could you want from a sequel? Would you criticize Halo: Reach for being "Halo" again? I'm just confused as to why Irrational shouldn't be able to develop new products based on a gameplay theme they created, just as Batman or any other piece of media can be re-imagined and improved upon. If it wasn't called "BioShock," I could see a criticism there, but last time I looked at the title it was, and if you think it's just "BioShock" with different graphics, you haven't really been paying attention to the changes Irrational has already told us about.
 

sgwee

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Dec 13, 2009
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best scripted gameplay trailer I've seen, these guys don't get a break! and anyone else reminded of wild wild west? just thought I'd throw that reference out there so that now you will never be able to get that out of the back of your head. mwhahahah.