Can someone explain to me why everyone thinks this looks so good?
I mean, at first I thought it was cool. The character is just slowly walking through the town lying in ruin. You see a few people who are clearly broken mentally, but unlike in
Bioshock they don't instantly try and tear your face off. It really creates a good atmosphere.
Then you pick up the gun, and the game does a U-turn. It goes from unnerving to over-the-top goofiness. Suddenly the entire populace is trying to kill you. A guy starts firing mortars at you and is destroying the city in the process (what possible purpose were these mortar launchers supposed to serve?). Then you slide through the sky in a ridiculous scene complete with gratuitous slow-mo (LOOK HOW COOL THIS IS). In the end, Big Daddy batman shows up and hopefully kidnapped your spunky sidekick, since AI controlled "companions" can go die in a fire. She may have done fine in that video, but that's because you were running through one big scripted event by the look of things.
I just don't get what is so great about this. It had a good setup, and I was really interested in seeing where they were going to go with it. But the very second you touched a gun the whole thing devolved into insanity. I really want to like this game, but each time I see something I might like it is ruined.
Gardenia said:
2: Who designed that female character? Her head is just silly, way too cartoonish.
Oh yeah, that's what I thought when I saw her up close as well. Her eyes seem abnormally large.