Avowed Impressions - Bethesda Face

Dreiko

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Good burgers is all about the quality of the meat, if you get crap meat that you can't cook medium rare because it might make you sick you won't have a good time. But nothing beats a good mushroom swiss third pounder with garlic mayo on a brioche bun.


These "spiritual successors" to Fallout or Skyrim are tiring and boring. Make something actually unique here people! I'll be busy playing anything else.
See, I've heard Kingdom Come 2 get compared to skyrim but I'm convinced the people doing this have not actually played it, or Skyrim I guess. Outside of it being a first person game, it has more in common with something like Red Dead Redemption 2 than skyrim. The world is extremely reactive and realistic, it's historical instead of fantasy and while there's a good story you mainly just play it to experience RPing as a medieval dude. Like if red dead wasn't about cowboys but about early 1400s Bohemia, it would look kinda like Kingdom Come 2.


Hell, you don't even have the blank slate self insert protagonist thing, you play as Henry, he has a character and a past that's all set in stone and he talks and is part of cutscenes and story like a Jrpg protagonist would be. Just that alone puts the game head and shoulders above things like Skyrim or the obsidian stuff with their silent blank slate self insert chars in terms of storytelling, and without sacrificing the freedom of choice-making either.
 
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Jun 11, 2023
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I still have to finish the first KC. Between that and TW3 I have over two hundred hours but I think I’m closer to completing the main story in KC.
 

tippy2k2

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I've been enjoying it a bit after about 4 hours or so. I really like just how bright and vibrant the land is (there's actually...color!!!!). It's not the most graphically incredible game out there but the use of color makes the game look much better.

The combat isn't great. It's not bad, just serviceable. I'm focusing on wizard shit so I can't speak to the melee combat but the combat did feel like it has little to no weight behind it when I did the tutorial and used various weapons. Again, serviceable but could be a lot better if it felt OOMPHYier.

The story however I'm becoming a lot more intrigued by. While I'm at the beginnings of the story, this feels like it could be what really elevates the game. This isn't the normal black and white, good vs evil fantasy. There are essentially three sides, each with their own beliefs and thinking that THEY are the good guys in this world. I really hope it doesn't fumble what it is doing with the story cause this has the potential for some interesting ideas of colonization, ends justifying the means, rising up and resisting (and when does the cost become too great), etc. There's a lot of unfairness in this world and every side wants to be the one on the beneficial end of that unfairness.

Also what I've enjoyed is there are plenty of ways to peacefully deal with situations and the side quests can affect the main quest. Spoiler Alert for a main quest:
In the main quest, I focused first on figuring out who tried to assassinate me. In this process, I found the rebels of the land who were part of that. They didn't trust me but I had done a side quest for some random citizen previously to help root out a bit of corruption and that side quest came into play when the lady I helped vouched for me, which allowed me to settle the matter peacefully. Little world building/affecting things like this are always fun to me.
 
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