Bad Gaming Sequels

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DSK-

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May 13, 2010
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Mr Companion said:
Black and white 2.

You know Lionhead last I checked I went ahead and bought a GOD GAME not a generic rts mixed in with a lackluster civ management game. In fact if I recall its quite easy to forget you are playing a god game, because your godly powers are limited to "Throw nasty enery ball" or "Throw friendly helpful energy ball".
The worst thing was the bugs. Building walls to protect your town, only for creatures and enemy troops to miraculously clip through them. That really pissed me off.

I agree that it wasn't the same as the first B&W.

OT: I would say Unreal Tournament 3. Numerous things were wrong with the PC release, and the story mode that they said would be good (it had some decent VA mind you) was a joke. "We need to capture the F.l.a.g.s in order to shut down the respawners in that area" ...really?!
 

MadCapMunchkin

Charismatic Stallion
Apr 23, 2010
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Banjo-Kazooie Nuts and Bolts.

If someone already mentioned it, I'm sorry, it's just stupid! The first two games were platformers and then suddenly Rare decides to turn it into a vehicle game?! Screw that!
 

Super Toast

Supreme Overlord of the Basement
Dec 10, 2009
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Mikeyfell said:
the RPG elements in the first game were annoying as hell
all the biotic and tech powers were completely useless compared to the pistol
even if you powered them all the way up
and all the weapons were useless compared to the sniper
and there were enough points available to get all but one tree leveled all the way up
so the RPG element in ME1 was "how fast can i dump all my points into the sniper tree"

they did take out half the content from the first to the second game with the illumination of the explorable planets
but they gave a good reason to play as the biotic tech or mixed classes
in ME 1 the only reason to not be a soldier was to say "Look at me, I don't need heavy armor"
when all you did was snipe enemies from the next town over or run them over in the Mako

Mass Effect 2 was one of the only sequels that ever improved a game to me

but you're welcome to your opinion
even though it's my opinion that you're a tosser
Boy, stop trollin'!

OT: Mafia II. God damn that game sucked.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
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cvsound43 said:
Infamous 2 would have been terrible if SuckerPunch had kept the Nathan Drake clone design
I might still be crap if they choose to go for a more cinematic experience. Meaning you might not receive the amount of freedom in handling missions the way you want as you did in the first game.

I might be jumping the gun, but I just don't want InFamous 2 to go all "Uncharted 2 blockbuster" on me. For a linear game it's fine, but for an open world game I'd rather it not be cinematic.
 

RubyT

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Sep 3, 2009
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Another vote for Mass Effect 2.

It felt like BioWare had too much on their plate with DA:O in development too, so they outsourced ME2 to a competent but visionless developer like Treyarch. And to avoid damaging the franchise too much, they decided to not really make it a sequel, but more an intermission.

At the end of ME1 Sheppard was about to go kick some Reaper butt, now that the proxy race The Geth were destroyed. For the intermission, we introduce some convenient second proxy race with The Collectors, who weren't mentioned before and whose purpose in this whole affair seems nebulous at best.

Now the competent but visionless developer takes a prototype they once did for a mediocre, redundant cover-based shooter and just slaps the ME franchise on there for good measure. Some previous NPCs here and there, do we really need more? And since no-one can expect anyone to develop a good game in 2 years, we just sacrifice a real story with a dozen crew gathering missions, all totally independent of each other, a dozen Side Quests if you will, that predominantly featured looong charges up or down indiscriminate structures with the least-subtle orchestrated battles ever.

And at the end of ME2, we're right back where we left, about to face the Reapers. How convenient. BioWare, please take over .... PLEASE. Otherwise I fear that the first thing we'll learn in ME3 is that there's still time before the Reaper Armada engages, so first Sheppard should take care of yet another proxy race at the other side of the galaxy, who turn up their music way too loud or something.

ME2 was the most disappointing sequel since Gothic 3, incidentally another RPG that has no palpable or coherent plot but just a big effin' bunch of non-related side quests.
 

Seamus8

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Mar 26, 2008
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blindthrall said:
Imbechile said:
Invisible FUCKING War
You win thread. Congradulations! But Warren Spector didn't have anything to do with that piece of pablum.

For what it's worth, I thought Diablo 2 was a goddamn cartoon romp through the Unicorn Vale compared to the first, which actually did a pretty good job of instilling dread in the player. Especially if you're dumb enough to be a mage. Plus, I'm a sucker for randomized dungeons, especially when they're supposed to be manifested from the subconscious of someone possessed by chaos.
Agreed on d2, the original was so much more morose and poinient.
 

ecoho

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Jun 16, 2010
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RubyT said:
Another vote for Mass Effect 2.

It felt like BioWare had too much on their plate with DA:O in development too, so they outsourced ME2 to a competent but visionless developer like Treyarch. And to avoid damaging the franchise too much, they decided to not really make it a sequel, but more an intermission.

At the end of ME1 Sheppard was about to go kick some Reaper butt, now that the proxy race The Geth were destroyed. For the intermission, we introduce some convenient second proxy race with The Collectors, who weren't mentioned before and whose purpose in this whole affair seems nebulous at best.

Now the competent but visionless developer takes a prototype they once did for a mediocre, redundant cover-based shooter and just slaps the ME franchise on there for good measure. Some previous NPCs here and there, do we really need more? And since no-one can expect anyone to develop a good game in 2 years, we just sacrifice a real story with a dozen crew gathering missions, all totally independent of each other, a dozen Side Quests if you will, that predominantly featured looong charges up or down indiscriminate structures with the least-subtle orchestrated battles ever.

And at the end of ME2, we're right back where we left, about to face the Reapers. How convenient. BioWare, please take over .... PLEASE. Otherwise I fear that the first thing we'll learn in ME3 is that there's still time before the Reaper Armada engages, so first Sheppard should take care of yet another proxy race at the other side of the galaxy, who turn up their music way too loud or something.

ME2 was the most disappointing sequel since Gothic 3, incidentally another RPG that has no palpable or coherent plot but just a big effin' bunch of non-related side quests.
ok yes they were rushed and that did make the game a bit thin but they fixed the combat the story was still better then just about every other game out at the time and they did add DLC FOR FREE!!! that was very good and help fill in some gameply hours. As to the collectors. Ok they kinda came out of left feild but i mean what did you think we would fight since they already said it was a trilligy the geth? So in closeing could the game have been better? yes if they would have had say another year it would have been alot better. I have to ask this though did you or for that matter anyone truly hate the game? If so i can only think of 3 reasons:
1) you play it on the PC i know the PC is kick ass but guys it was made for the console its not gonna be as good on a PC if you hate MS wait for the PS3 version.
2)you like the inventory system in the first game if thats the case i cant help you nor will i try:)
3)your just hateing it casue you can.

Now i want to make this clear i understand that you (the guy i quoted) simply stated that you were disappointed with it so my little rant mostly does not apply to you:)
 

repeating integers

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Mar 17, 2010
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I am rather surprised at all the hatred going towards Mass Effect 2. You guys all seem to be missing the point: This thread is about BAD sequels, as in, games that are properly bad. Mass Effect 2 certainly wasn't this, it's just that you found it disappointing due to a genre shift and gameplay changes. What emerged from Bioware's development offices was something different to Mass Effect, but something that still succeeded in what it was trying to do and be.

There are things I prefer Mass Effect 1 for. I love the Mako to death and would be perfectly happy with a game that consisted entirely of driving round on one massive planet (chock full of steep mountains to climb up, of course) in it. It was ridiculous, completely insane fun, and Bioware abruptly went and replaced it with... a somewhat-entertaining-for-a-little-while minigame that took up about half your time playing the game. I don't hate planet scanning, but I much, MUCH prefer the good old Mako.

The original game was also much more of an RPG in general, what with all the stats to upgrade and visibly getting experience points and loot from enemies you killed. I liked choosing between the many different weapon and armour varieties, and upgrading my gun with certain ammo types.

But in the end, Mass Effect 2 isn't an RPG with 3rd-person shooter elements, like Mass Effect. It's a 3rd-person shooter with RPG elements. This turns some of you off, and that's fine, but the fact is... it does TPS very well. The combat is better than the original game - it probably benefits from a somewhat smarter AI, quickly-recharging powers, a tweaked cover system (just pressing A to go into cover rather than having gravitationally attractive walls makes a hell of a lot more difference than it sounds) and better weapons... or should I say, better-balanced weapons. The story, I agree, is not as good as in Mass Effect 1, but it's still above par and draws you in. The character of Shepard feels a lot more realistic than in Mass Effect 1, no matter whether you're paragon or renegade, and the many other characters are also very good - I believe many of them are better than the original squadmates. I found all this sufficiently attractive to sell Mass Effect 2 for me, as, it seems, did many of the critics.

If Mass Effect 2 isn't your kind of game, that's fine. But claiming it belongs on this list just because it's a different kind of game to Mass Effect is ridiculous. It's like saying Halo 3 is a terrible game just because it's an FPS and you don't like FPS games.
 

Squirrel1328

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Aug 5, 2009
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ShasoRmyr said:
Mercenaries 2. Not the sequel Mercs Playground of Destruction deserved. Anyone thinking of playing Mercs 2 just get the first one, not kidding, it's miles ahead of the second.
same i liked the first one alot better
 

Sebenko

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Dec 23, 2008
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ecoho said:
RubyT said:
DLC FOR FREE!!!
It's only free if you don't value your time at all. Took me hours of fucking around to get the piece of shit to work. I hate ME2.

OT: Oblivion. The Escapist has heard my complaints against that piss puddle many times.

I'm still playing Morrowind.
 

Woodsey

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Aug 9, 2009
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KotOR 2's my standard answer.

Of all the people, WHY did they outsource it to Obsidian for fuck's sake?
 

Malyc

Bullets... they don't affect me.
Feb 17, 2010
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whycantibelinus said:
deth2munkies said:
whycantibelinus said:
Mr. Moonshine said:
A bad sequel? Mass Effect 2 was CRAP. The plot was good, but they turned a perfectly good RPG into a pretty 3rd-person shooter.
While I agree with you saying they turned a perfectly good RPG into a pretty 3rd-person shooter, I don't agree that it was crap. I think a better word for it is mediocre, crap would imply it's not worth even a single play through, whereas mediocre would warrant a single play through but not anymore since its just the same shit over and over.
This. I played ME 3 times through with different decisions and classes and I can't finish my 2nd playthrough for the life of me.
Yeah, I have like 4 half played games for ME 2, but have played the first one like 5 times and just started a 6th time through. the Mako is awesome, they should have never gotten rid of it.
They coulda made the driving mechanics a bit better... Like using the camera to controll where the vehicle goes: with the bobcat like steering from the mako, it was easy to overcompensate and fall off the map.
 

Malyc

Bullets... they don't affect me.
Feb 17, 2010
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Frozen Donkey Wheel2 said:
icyneesan said:
Modern Warfare 2. Even people who weren't that interested in MW1 were disappointed by this.
Speak for yourself, I love Modern Warfare 2. Well, not the multiplayer so much, but I really did enjoy the campaign and I love Spec Ops.

But yeah, the multiplayer is bad.

Really bad.

Just horrible.

Seriously...Dual shotguns? Who the fuck thought that was gonna fly?

So bad....
Hmm... I bet this corner is clear... OH MY GOD *BOOMBOOM*
Really dude? Really? How can you even hold on to those things in recoil?? HOW DO YOU AIM???
 

Malyc

Bullets... they don't affect me.
Feb 17, 2010
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Leemaster777 said:
I'm surprised Final Fantasy X-2 hasn't been mentioned more than once already. I hate that game with a burning, unrelenting passion.

It's like Nomura went into the game saying, "Hey, you know all that good stuff about 10? The interesting turn-based battles and the complex, thought-provoking story? Yeah, lets just piss on that, and put all the girls in skimpy outfits. Cause that sells, right?".

I mean, yeah, a good sequel SHOULD change a few things, but this game just feels completely at odds with the original. Plus, it just feels cheap. Almost all the areas from the first game are re-used shamelessly, a good chunk of the enemies are also re-used (including the unforgiveable sin of re-using bosses), and the final boss was not only a let-down, but AGAIN, it was a re-used character model.

But the most annoying thing about it is that it's completely and totally pointless. I LOVED 10's ambiguous, non-fairy tale ending. It let you fill in the blanks yourself. But this one just throws all that away, in favor of telling a crappy, disjointed story.

...damn, it felt good to get that rant out of my system.
Turn-Based combat=RAGE!!!!!
 

RobCoxxy

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Feb 22, 2009
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Mikeyfell said:
the RPG elements in the first game were annoying as hell
all the biotic and tech powers were completely useless compared to the pistol
even if you powered them all the way up
and all the weapons were useless compared to the sniper
and there were enough points available to get all but one tree leveled all the way up
so the RPG element in ME1 was "how fast can i dump all my points into the sniper tree"

they did take out half the content from the first to the second game with the illumination of the explorable planets
but they gave a good reason to play as the biotic tech or mixed classes
in ME 1 the only reason to not be a soldier was to say "Look at me, I don't need heavy armor"
when all you did was snipe enemies from the next town over or run them over in the Mako

Mass Effect 2 was one of the only sequels that ever improved a game to me

but you're welcome to your opinion
even though it's my opinion that you're a tosser
I was a biotic without access to sniper rifles.... I loved using the powers, pistol and shotgun.

You're only complaining about a cheap tactic you yourself used. So ha bloody ha. Who's the tosser? Not the guy you're whinging about.

Also, I hated ME2's ammo system. It gave me the sad.
After all, I'd added shotgun attachments on me1 that made it a one-shot-one-kill-instant-overload weapon of mass (effect) destruction.
 

Dr. Feelgood

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Jul 13, 2010
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Thaius said:
I personally don't think Halo 2's campaign was as good as that of Halo: Combat Evolved. Story wasn't quite as good (but still quite good), and it got kind of repetitive near the end. But considering the overall gameplay improvements it made, as well as the vastly improved multiplayer, I don't think it counts as actually being overall worse.
I personally didn't like Halo 2's campaign as much either. I thought the graphics looked kind of ugly. Overall, I didn't hate it.
 

Dr. Octogonopus

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Aug 31, 2010
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Leemaster777 said:
I'm surprised Final Fantasy X-2 hasn't been mentioned more than once already. I hate that game with a burning, unrelenting passion.

It's like Nomura went into the game saying, "Hey, you know all that good stuff about 10? The interesting turn-based battles and the complex, thought-provoking story? Yeah, lets just piss on that, and put all the girls in skimpy outfits. Cause that sells, right?".

I mean, yeah, a good sequel SHOULD change a few things, but this game just feels completely at odds with the original. Plus, it just feels cheap. Almost all the areas from the first game are re-used shamelessly, a good chunk of the enemies are also re-used (including the unforgiveable sin of re-using bosses), and the final boss was not only a let-down, but AGAIN, it was a re-used character model.

But the most annoying thing about it is that it's completely and totally pointless. I LOVED 10's ambiguous, non-fairy tale ending. It let you fill in the blanks yourself. But this one just throws all that away, in favor of telling a crappy, disjointed story.

...damn, it felt good to get that rant out of my system.
Final Fantasy Barbie Dress up...I mean X-2 is hands down the worst sequel ever made when you compare it to the original but the problem with mentioning it in this forum means that we are acknowledging its existence.

Square-enix doesnt make FF sequels therefore by standard logic X-2 does not exist. Not the best logic in the world but it helps me sleep at night.