The Critic said:
That's the big problem with games, always the interactivity. For some games, where the story is essentially linear, it wouldn't be that bad, but it would affect the more open of games quite a bit. I guess you are right.
Now, this can also go back to a point I suggested in one of the billions of threads about a Twilight game - if the franchise that is being ported to an unfamiliar medium is done so in such a way that the new product is only tangentially related, there seems to be a greater chance of success. (Case in point: The best Star Wars games, in my opinion, are not the ones directly based on the movies.)
I think that while this is likely accurate in movie to game translations, I believe the inverse to be accurate as well. A movie loosely based on a game in the same franchise/universe would be more likely to be accepted. Though Super Mario Bros. is solid evidence against that.