Of course you hate the article: it's not just disagreeing with your view but also telling you that you've been suckered, and no-one likes to feel like they're the fool.Anyways, I find this article confused or disingenuous. They totally forget to mention that the initiating tweet went on to gasslight people by pretending that the raised standard would be applied to indie games. It wouldn't.
I think that article is right on the button to note the gross misrepresentation of what these other devs are saying and thinking in order to manufacture this controversy. It's all crafted to play on the nature of fandom and simmering gamer resentments over big publishers, lazy or rushed productions, etc. to fabricate clickbait outrage.
And bluntly, your argument make no sense anyway. A load of you are in this file cheering the new raising of standards and expectations for cRPGs due to BG3. Well, wake the fuck up buddy: that's literally saying all those other games, including indy games, now look relatively worse. Worse games means lower sales.
Indie games sell less because they are relatively primitive. Some players won't go near games that don't have the latest GFX-torching graphics, or lack other forms of stuff (gameplay elements, easy UI, etc.) that gamers have become used to and expect. BG1, in its day a peak of gaming, sold millions of copies. Games made to that 20-year-old standard today sell in the tens-hundreds of thousands. That's the way it goes, otherwise we'd all still be playing games no more complex than 1980s tech.