Battlefield 3 on Xbox Looks Awful Without HD Texture Pack

arealperson

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Oct 1, 2009
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SL33TBL1ND said:
arealperson said:
SL33TBL1ND said:
arealperson said:
SL33TBL1ND said:
arealperson said:
SL33TBL1ND said:
Sectan said:
I don't understand why they even have these two different texture packs. Why not have it default for the game?
Because Xbox('s?)(es?) use DVD's. This isn't a problem for a PC game, where you install the data on your 2TB HDD anyway. But because of the nature of consoles, it generally has to be cut down.
The issue is that Microsoft releases an Arcade model without a hard-drive, the PS3 would have the same issue if it didn't have a mandatory (on most titles) install (and mandatory minimum 20GB hard-drive).
DVD storage is still a major problem. Especially when you're releasing a multiplayer game on a platform with a small HDD.

Even if they didn't have the Arcade model, the relatively small HDD's of Xbox('s?)(es?) would still prevent textures from being the ridicu-res a lot of the time.
Well, I have a 250 GB model, so I have no complaints as to the size, as long as developers are willing to make use of it once in a while.  Though there was a 4 GB model, (which would be capable for this game) but I would still prefer 60 GB were the minimum.  Also, if I remember correctly, doesn't BF3 have its multi-player on a separate disc already?  Meaning that you could just sell the single player on if you wanted.  Win-win?

I don't completely disagree the storage is a problem? but the mitigation that a harddrive creates means it should be rather insignificant.
Sure, but then if you just start installing games on your console to get the higher resolution graphics, shouldn't you just buy a PC instead?
Haha, If I had another grand or two to spare sure (I'm aware you can get them somewhat cheaper). But if my console can offer better, why should I not expect that?
What if every game you bought did this? You're going to run out of space pretty quickly unless you uninstall each time, and if you decide to play the game again, have fun re-downloading that pack.
Er, almost every game already does this for the PS3. Also, the HD pack is included on the second (multiplayer) disc. It doesn't take that long to just install from disc, honestly. Yeah, the downloading process is a bit of a pain, but really the time and data management isn't at all significant with the 250 GB I have or a prospective larger labtop drive for my PS3 (have a 160GB currently).

But, as I tried to empathize with the OP issue in my first post, I think the 'non-HD' version that EA provides is intolerable, so no, I don't expect every game to have quite the demands that this one does. Though again, only 1.5GB, not a significant demand to start with.
 

SL33TBL1ND

Elite Member
Nov 9, 2008
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arealperson said:
SL33TBL1ND said:
arealperson said:
SL33TBL1ND said:
arealperson said:
SL33TBL1ND said:
arealperson said:
SL33TBL1ND said:
Sectan said:
I don't understand why they even have these two different texture packs. Why not have it default for the game?
Because Xbox('s?)(es?) use DVD's. This isn't a problem for a PC game, where you install the data on your 2TB HDD anyway. But because of the nature of consoles, it generally has to be cut down.
The issue is that Microsoft releases an Arcade model without a hard-drive, the PS3 would have the same issue if it didn't have a mandatory (on most titles) install (and mandatory minimum 20GB hard-drive).
DVD storage is still a major problem. Especially when you're releasing a multiplayer game on a platform with a small HDD.

Even if they didn't have the Arcade model, the relatively small HDD's of Xbox('s?)(es?) would still prevent textures from being the ridicu-res a lot of the time.
Well, I have a 250 GB model, so I have no complaints as to the size, as long as developers are willing to make use of it once in a while.  Though there was a 4 GB model, (which would be capable for this game) but I would still prefer 60 GB were the minimum.  Also, if I remember correctly, doesn't BF3 have its multi-player on a separate disc already?  Meaning that you could just sell the single player on if you wanted.  Win-win?

I don't completely disagree the storage is a problem? but the mitigation that a harddrive creates means it should be rather insignificant.
Sure, but then if you just start installing games on your console to get the higher resolution graphics, shouldn't you just buy a PC instead?
Haha, If I had another grand or two to spare sure (I'm aware you can get them somewhat cheaper). But if my console can offer better, why should I not expect that?
What if every game you bought did this? You're going to run out of space pretty quickly unless you uninstall each time, and if you decide to play the game again, have fun re-downloading that pack.
Er, almost every game already does this for the PS3.
Yeah, but it has a bigger hard drive than an Xbox, in general, so you never need to uninstall stuff.

Also, the HD pack is included on the second (multiplayer) disc. It doesn't take that long to just install from disc, honestly.
Was not aware, makes much more sense.
Yeah, the downloading process is a bit of a pain, but really the time and data management isn't at all significant with the 250 GB I have or a prospective larger labtop drive for my PS3 (have a 160GB currently).
That's still pretty small as far as data storage goes.

But, as I tried to empathize with the OP issue in my first post, I think the 'non-HD' version that EA provides is intolerable, so no, I don't expect every game to have quite the demands that this one does.
Of course they won't be as large as this one, but eventually things will start to build up. This is why a new console generation is going to be needed fairly soon.

We all sorted then? Awesome.
 

Aprilgold

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Apr 1, 2011
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Erm, I still don't care, I've been playing what I think to be a Battlefield Minecraft PVP hybrid without vechiles for a week or so, and I like how it looks better then this because it has some bloody style to it.

Either that, or I'll play Dungeon Defenders, which is absolutely stunning looking because it has a actual style.

And once I'm bored with those I'll play Guild Wars 2, which also looks better because it has some bloody style.

leonhax said:
PC master race.. shine on for we are just amazing
And may our death last 4X as long as the year death of a console. Goodness, its fun being able to enjoy the death of my favorite gaming machine for years to come.
 

arealperson

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Oct 1, 2009
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SL33TBL1ND said:
arealperson said:
SL33TBL1ND said:
arealperson said:
SL33TBL1ND said:
arealperson said:
SL33TBL1ND said:
arealperson said:
SL33TBL1ND said:
Sectan said:
I don't understand why they even have these two different texture packs. Why not have it default for the game?
Because Xbox('s?)(es?) use DVD's. This isn't a problem for a PC game, where you install the data on your 2TB HDD anyway. But because of the nature of consoles, it generally has to be cut down.
The issue is that Microsoft releases an Arcade model without a hard-drive, the PS3 would have the same issue if it didn't have a mandatory (on most titles) install (and mandatory minimum 20GB hard-drive).
DVD storage is still a major problem. Especially when you're releasing a multiplayer game on a platform with a small HDD.

Even if they didn't have the Arcade model, the relatively small HDD's of Xbox('s?)(es?) would still prevent textures from being the ridicu-res a lot of the time.
Well, I have a 250 GB model, so I have no complaints as to the size, as long as developers are willing to make use of it once in a while.  Though there was a 4 GB model, (which would be capable for this game) but I would still prefer 60 GB were the minimum.  Also, if I remember correctly, doesn't BF3 have its multi-player on a separate disc already?  Meaning that you could just sell the single player on if you wanted.  Win-win?

I don't completely disagree the storage is a problem? but the mitigation that a harddrive creates means it should be rather insignificant.
Sure, but then if you just start installing games on your console to get the higher resolution graphics, shouldn't you just buy a PC instead?
Haha, If I had another grand or two to spare sure (I'm aware you can get them somewhat cheaper). But if my console can offer better, why should I not expect that?
What if every game you bought did this? You're going to run out of space pretty quickly unless you uninstall each time, and if you decide to play the game again, have fun re-downloading that pack.
Er, almost every game already does this for the PS3.
Yeah, but it has a bigger hard drive than an Xbox, in general, so you never need to uninstall stuff.

Also, the HD pack is included on the second (multiplayer) disc. It doesn't take that long to just install from disc, honestly.
Was not aware, makes much more sense.
Yeah, the downloading process is a bit of a pain, but really the time and data management isn't at all significant with the 250 GB I have or a prospective larger labtop drive for my PS3 (have a 160GB currently).
That's still pretty small as far as data storage goes.

But, as I tried to empathize with the OP issue in my first post, I think the 'non-HD' version that EA provides is intolerable, so no, I don't expect every game to have quite the demands that this one does.
Of course they won't be as large as this one, but eventually things will start to build up. This is why a new console generation is going to be needed fairly soon.

We all sorted then? Awesome.
I'm not quite sure we're sorted, but if I take a bit more general stance we might get there. As I stated in my first post, the problem was Arcade models coming without a hard-drive. So as far as small hard-drives = bad, I agree. However, if you're comparing Xbox 360 and PS3, the streaming options for the Xbox 360 are generally more favourable than the PS3 (read access times). Therefore, many developers use a mandatory install to prevent significant problems (not always, but it seems the majority). So even though a standard 120 GB PS3 might have double the storage of a 60 GB Xbox 360, you'll find that it will be 'forced' to consume it's hard-drive faster, as Xbox 360 titles will run fine without the install (BF3 being the poor exception).

I disagree that "thing will start to build up" in part because BF3 was just an example of poor coding. Will 2 or three discs start to become the norm and be a bit of an annoyance? Maybe, but most developers have handled this well, and to uninstall a 'convenience' (I'm thinking you waste many ten minutes at max without one? About the install time, lol) install would not be a big deal at all (the save date is managed separately).

Thus, I also disagree that 160 or 250 GB drive is "small".

I'll say a few things about DVD capacity just to finish off. When the maximum capacity is reached and multiple discs are required developers have to start becoming more creative. The inside of the disc is read at slower speeds and data is spread across a larger surface, creating longer read times. So they need to sort what data goes where. In the case of multiple discs, they have to decide if they want a specific cut-off point to avoid disc-swaps or a break in immersion. If their environments are seamless, they might not be able to have as quite a large environment (I don't have any specific examples of such though, and until I hear one I'm not ready to complain). You'd have to give me some serious grievances this has created other than BF3 though, as I feel strongly that this case was a failure on their own part. If there wasn't enough capacity on a single disc for the entire campaign, then print another. They might have to eat a small surcharge? oh and that means EA not getting their way, right? Makes sense.
 

bjj hero

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Its made my Battlefield/Modern warfare decision nice and easy as BF will look like gash on my PC and 360. I could get the texture pack but it would mean juggling HD space from now on.

I prefer to get on and kill stuff.
 

WolfLordAndy

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Sep 19, 2008
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Irridium said:
So I'm fucked if I get it on the 360, then.

Got the old 12gb hard drive.

And no, I will not buy a bigger one, because it will be a cold day in hell when I pay $100 for a 120gb 360 hard drive when I can buy a 1tb hard drive for my PC for $60.

Microsoft can shove their over-priced hard drive where the sun don't shine.

And even if the graphics were super-good, the game itself is just pretty... meh. Ah well.

Sectan said:
I don't understand why they even have these two different texture packs. Why not have it default for the game?
Because there's not enough space for them on the disks the 360 uses.
Can't you use usb harddrives on the 360? I'm sure I saw Rooster Teeth do a speed test on various branded harddrives in comparison to the official 360 one? (and found the official one wasnt actually the best)
 

wooty

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Aug 1, 2009
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These comments are becoming sadder and very geeky by the minute.

My question is, does the game play well?
 

Vibhor

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Kitsuna10060 said:
i take issue with how lazy they're being, all that time, and that's all the better it looks? really? its pathetic, it should look better then that regardless of the platform, period.
This is really a retarded thing to say.
Let me put it to you this way, a kid can run 2 miles in an hour before getting tired whereas a grown man can run 5 miles per hour before getting tired. The kid doesn't eat much(low maintenance cost) whereas the adult eats a lot more compared to the kid.
What you are asking is for the kid to outrun the adult or at least at an equal speed to the adult.
I'll let you put the 2 and 2 together and make out whatever you want of the analogy.

Also, unless you enchant your Xbox with some ancient magic, it will never be able to look better than it currently is. The whole texture pack thing it the best solution anyone could come up with, that is , next to not releasing the game at all.
 

SL33TBL1ND

Elite Member
Nov 9, 2008
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arealperson said:
SL33TBL1ND said:
arealperson said:
SL33TBL1ND said:
arealperson said:
SL33TBL1ND said:
arealperson said:
SL33TBL1ND said:
arealperson said:
SL33TBL1ND said:
Sectan said:
I don't understand why they even have these two different texture packs. Why not have it default for the game?
Because Xbox('s?)(es?) use DVD's. This isn't a problem for a PC game, where you install the data on your 2TB HDD anyway. But because of the nature of consoles, it generally has to be cut down.
The issue is that Microsoft releases an Arcade model without a hard-drive, the PS3 would have the same issue if it didn't have a mandatory (on most titles) install (and mandatory minimum 20GB hard-drive).
DVD storage is still a major problem. Especially when you're releasing a multiplayer game on a platform with a small HDD.

Even if they didn't have the Arcade model, the relatively small HDD's of Xbox('s?)(es?) would still prevent textures from being the ridicu-res a lot of the time.
Well, I have a 250 GB model, so I have no complaints as to the size, as long as developers are willing to make use of it once in a while.  Though there was a 4 GB model, (which would be capable for this game) but I would still prefer 60 GB were the minimum.  Also, if I remember correctly, doesn't BF3 have its multi-player on a separate disc already?  Meaning that you could just sell the single player on if you wanted.  Win-win?

I don't completely disagree the storage is a problem? but the mitigation that a harddrive creates means it should be rather insignificant.
Sure, but then if you just start installing games on your console to get the higher resolution graphics, shouldn't you just buy a PC instead?
Haha, If I had another grand or two to spare sure (I'm aware you can get them somewhat cheaper). But if my console can offer better, why should I not expect that?
What if every game you bought did this? You're going to run out of space pretty quickly unless you uninstall each time, and if you decide to play the game again, have fun re-downloading that pack.
Er, almost every game already does this for the PS3.
Yeah, but it has a bigger hard drive than an Xbox, in general, so you never need to uninstall stuff.

Also, the HD pack is included on the second (multiplayer) disc. It doesn't take that long to just install from disc, honestly.
Was not aware, makes much more sense.
Yeah, the downloading process is a bit of a pain, but really the time and data management isn't at all significant with the 250 GB I have or a prospective larger labtop drive for my PS3 (have a 160GB currently).
That's still pretty small as far as data storage goes.

But, as I tried to empathize with the OP issue in my first post, I think the 'non-HD' version that EA provides is intolerable, so no, I don't expect every game to have quite the demands that this one does.
Of course they won't be as large as this one, but eventually things will start to build up. This is why a new console generation is going to be needed fairly soon.

We all sorted then? Awesome.
I'm not quite sure we're sorted, but if I take a bit more general stance we might get there. As I stated in my first post, the problem was Arcade models coming without a hard-drive. So as far as small hard-drives = bad, I agree. However, if you're comparing Xbox 360 and PS3, the streaming options for the Xbox 360 are generally more favourable than the PS3 (read access times). Therefore, many developers use a mandatory install to prevent significant problems (not always, but it seems the majority). So even though a standard 120 GB PS3 might have double the storage of a 60 GB Xbox 360, you'll find that it will be 'forced' to consume it's hard-drive faster, as Xbox 360 titles will run fine without the install (BF3 being the poor exception).
Totally agree.

I disagree that "thing will start to build up" in part because BF3 was just an example of poor coding. Will 2 or three discs start to become the norm and be a bit of an annoyance? Maybe, but most developers have handled this well, and to uninstall a 'convenience' (I'm thinking you waste many ten minutes at max without one? About the install time, lol) install would not be a big deal at all (the save date is managed separately).
Well that was one of the worst written paragraphs I've ever had the displeasure of reading and have to stop right there. I can't respond to something I don't understand. Sorry.
Thus, I also disagree that 160 or 250 GB drive is "small".
In the scheme of current console hard drives, it's doing alright, yeah. But saying a 250GB hard drive isn't small, in general (which is what I was referring to), is ridiculous.

I'll say a few things about DVD capacity just to finish off. When the maximum capacity is reached and multiple discs are required developers have to start becoming more creative.
No, that means that our software is getting ahead of our hardware. This has been the longest console generation ever, and it shows.

The inside of the disc is read at slower speeds and data is spread across a larger surface, creating longer read times. So they need to sort what data goes where. In the case of multiple discs, they have to decide if they want a specific cut-off point to avoid disc-swaps or a break in immersion. If their environments are seamless, they might not be able to have as quite a large environment (I don't have any specific examples of such though, and until I hear one I'm not ready to complain). You'd have to give me some serious grievances this has created other than BF3 though, as I feel strongly that this case was a failure on their own part. If there wasn't enough capacity on a single disc for the entire campaign, then print another. They might have to eat a small surcharge? oh and that means EA not getting their way, right? Makes sense.
I'm talking about the future here. I'm saying that this is an example of how problems are going to arise as long as consoles have fairly small HDD's and still use DVD's. Next console cycle everyone's going to jump up to blu-ray and have larger hard drives, eliminating this issue.
 

arealperson

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Oct 1, 2009
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SL33TBL1ND said:
arealperson said:
I'm not quite sure we're sorted, but if I take a bit more general stance we might get there. As I stated in my first post, the problem was Arcade models coming without a hard-drive. So as far as small hard-drives = bad, I agree. However, if you're comparing Xbox 360 and PS3, the streaming options for the Xbox 360 are generally more favourable than the PS3 (read access times). Therefore, many developers use a mandatory install to prevent significant problems (not always, but it seems the majority). So even though a standard 120 GB PS3 might have double the storage of a 60 GB Xbox 360, you'll find that it will be 'forced' to consume it's hard-drive faster, as Xbox 360 titles will run fine without the install (BF3 being the poor exception).
Totally agree.

I disagree that "thing will start to build up" in part because BF3 was just an example of poor coding. Will 2 or three discs start to become the norm and be a bit of an annoyance? Maybe, but most developers have handled this well, and to uninstall a 'convenience' (I'm thinking you waste many ten minutes at max without one? About the install time, lol) install would not be a big deal at all (the save date is managed separately).
Well that was one of the worst written paragraphs I've ever had the displeasure of reading and have to stop right there. I can't respond to something I don't understand. Sorry.
Apologies, I should have put more effort into proofreading that.  Let me try again (sorry if I retread things you understood but didn't care about).

I think the idea of the need for extra data installs, because of Battlefield 3, is a poor one.  It appears to be the only game requiring such for the Xbox 360 and the texture quality of the game without the install is below even what the PS2 is capable of in some cases.   Observe a PS2 game's textures with writing on it and see if you can read what's written, as low resolution as it may in fact be.  Gran Turismo 3's in-game banners come to mind as being quite capable.

You may be right about games in the future requiring more data in general in the future though.  So we would see more discs to hold this data. The time it takes to change discs and the indulgence of it all may seem annoying.  Though most developers are capable of reducing the negative factor of multiple discs in a satisfactory way, I would argue.

The save data is managed separately from the install, so the idea of uninstalling a game occasionally shouldn't be a significant hurdle.

Thus, I also disagree that 160 or 250 GB drive is "small".
In the scheme of current console hard drives, it's doing alright, yeah. But saying a 250GB hard drive isn't small, in general (which is what I was referring to), is ridiculous.
This may just be personal anecdote, but I have been quite capable of staying within the 120 Gb constraints of my labtop the past four years.  I do agree that a half terabyte would be a better standard to stick with, and 2 TB back-up minimum.  But since the topic of storage was pertaining to consoles, it's all rather moot.

I'll say a few things about DVD capacity just to finish off. When the maximum capacity is reached and multiple discs are required developers have to start becoming more creative.
No, that means that our software is getting ahead of our hardware. This has been the longest console generation ever, and it shows.
PCs still use DVD as standard, but yeah the current era of storage is a complicated place.

The inside of the disc is read at slower speeds and data is spread across a larger surface, creating longer read times. So they need to sort what data goes where. In the case of multiple discs, they have to decide if they want a specific cut-off point to avoid disc-swaps or a break in immersion. If their environments are seamless, they might not be able to have as quite a large environment (I don't have any specific examples of such though, and until I hear one I'm not ready to complain). You'd have to give me some serious grievances this has created other than BF3 though, as I feel strongly that this case was a failure on their own part. If there wasn't enough capacity on a single disc for the entire campaign, then print another. They might have to eat a small surcharge? oh and that means EA not getting their way, right? Makes sense.
I'm talking about the future here. I'm saying that this is an example of how problems are going to arise as long as consoles have fairly small HDD's and still use DVD's. Next console cycle everyone's going to jump up to blu-ray and have larger hard drives, eliminating this issue.
Fair enough.  I don't really feel comfortable with the next generation yet, but no more am I sure about being complacent with this one.  Was nice chatting with you :)
 

JamieK09

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Valagetti said:
Yeah another point for the PC master race! We have to celebrate our wins whenever we can, because they're so rare now!

Wow, now I realise I'm not sure if my machine can play this game on max setting?
So another loss?
 

Snotnarok

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Irridium said:
So I'm fucked if I get it on the 360, then.

Got the old 12gb hard drive.

And no, I will not buy a bigger one, because it will be a cold day in hell when I pay $100 for a 120gb 360 hard drive when I can buy a 1tb hard drive for my PC for $60.

Microsoft can shove their over-priced hard drive where the sun don't shine.

And even if the graphics were super-good, the game itself is just pretty... meh. Ah well.

Sectan said:
I don't understand why they even have these two different texture packs. Why not have it default for the game?
Because there's not enough space for them on the disks the 360 uses.
Yeah I agree with you 100% with that HDD statement, when I had a working 360 I was stumped why the drives were so bloody expensive, it's just a laptop HDD with a clunky adapter on it. It's easy to change any HDD in most cases, PC, laptops usually have slide out options and even the PS3 has a easy removed laptop HDD
 

Joccaren

Elite Member
Mar 29, 2011
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Not to sound like a PC elitist or anything but... Actually, stuff it, PC elitist time!

Large Rant; Recommended not to be read unless you want to read a rant on PC vs Console, even though it is largely unnecessary, I couldn't be bothered removing it after I'd finished typing it.
This is why you buy superior hardware. I remember the 'argument' of installing came up in a PC vs Console argument, and console players were talking about not having to install anything, and I thought to myself 'The time will come...', well, here it is. Maybe its not NEEDED for the PS3 version, but for the 360, with no bluray and thus worse hardware than the PS3, this is what you get. Old hardware cannot keep up with games meant for modern systems. A while back someone asked 'Will we need a new generation of consoles, I don't see why we would', here is why. They are that far behind its not funny. If every game could be like this, look this amazing on highest settings whilst still having some nice systems in place and solid gameplay, I would be happy. Unfortunately, most games are developed for consoles then ported to the PC, making this nigh on impossible, as the ports usually add in only minor changes, and sometimes completely forget that the PC has a more versatile control scheme to work with (*Cough* Mass Effect 2 *Cough*).

This is an example of consoles holding back the market. Yes, the gameplay may not be anything groundbreaking, but for anything groundbreaking, we'd need a number of things to change - hardware being one of the smaller, but no less important, things.

I personally hope more developers start stretching PC hardware limits, thought they should take the effort to downscale it enough to actually work well on consoles, regardless of how many less players it has to have, how much smaller maps and enemy counts may have to be, and how much worse the graphics may have to be. Trying to give consoles something that looks pretty but doesn't run well is a pointless venture IMO - if they truly wanted it to look that pretty, they'd spend the 2-500$ (Prices may vary dependant on regions) on upgrading their PCs. They don't, and you can logically dictate that gameplay is more important to them then graphics - as if it weren't obvious that it is that way for almost everyone...

I find it sad how a 1.5Gb graphics path can be this much of a hassle for Xbox users. I have used up over 320Gb on my main PC hardrive, and then more on my laptops harddrive, and 1.5 Gb is nothing.

If nothing else, this shows consoles need to move on to Bluray, and get larger harddrives. I'd also recommend a faster processor - a MINIMUM of 3.00 Ghz and preferably higher [My six year old processor was 3.00 at normal clock, my new one is 3.4. I see no reason why it should be lower] and a 2 core minimum with preferable 4 cores, and at least 4Gb of RAM, NOT shared between video and normal, but 4Gb normal, and at least 512 MB dedicated VRAM with a good card.

Yes, it will be an expensive upgrade for consoles, but it is much needed. I challenge the console creators however to do this without me being able to build a new PC from scratch with the same or better specs for a cheaper price. If they manage that, then without starting from scratch - having a case, a CD drive, a monitor, a keyboard and mouse, and a Chasis Fan to start with.

However, I doubt they will even reach those hardware specs - they want to make their console seem cheap to the buyers, and from their current pricing schemes, those specs would be beyond most people budgets, even though they are easily obtainable for a PC for cheap.

Anyway, that rant ended up getting off topic... so Imma put it in spoilers, but really, if this is happening, consoles NEED an upgrade, for everyone's sake. I feel kinda bad for you guy, but the fact you chose to use an Xbox largely negates that.

Also, OP, don't even pretend that this is a 'console game using the PC as your leading platform'. From the start it was a PC game that consoles were going to be allowed to play, albeit with massive nerfs.
 

Smooth Operator

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Oct 5, 2010
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Publishers saving cents on the extra disk, well that's always a nice thing to see, and what's more Dice had to spend extra time making the game look like PS2 ear... that is just a snowball of stupidity.
 

vermin_

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May 16, 2011
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No, but srlsy.

What did you people expect from 5 year old system? Get an upgrade.

This is a PC game, period. You should be happy that You actualy GOT IT.

Or just download that 1.5 gig pack and stop whining like 12 year old girls. I got a free pendrive from work that has more memory.
 

hutchy27

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Jan 7, 2011
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sravankb said:
BTW, do you guys even know how large the texture pack is?

1.5 GB.

Anyway you look at it - that is really not much. Even a 4GB Xbox will be able to run it.

Good job at making it a sensationalist article by holding back details, dude.
I got 75GB left so I'm fine. :D
 
Mar 30, 2010
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Hevva said:
Although Battlefield 3's PC graphics look amazing, things might be a little different for gamers playing the game on an Xbox. If your Xbox doesn't have Battlefield's HD texture pack installed - either because you don't have room or just don't have a hard drive - the graphics that you'll experience will be nothing like the gameplay we've seen [http://www.escapistmagazine.com/news/view/113774-Battlefield-3s-Launch-Trailer-Highlights-Single-Player-Story] up until now.
Forgive my ignorance, but where do you get the HD pack from? I've had a look on XBL marketplace and there is no mention of it there.

And if it's something ridiculously simple like a download code that comes with the game, please remember that here in the UK Battlefield 3 hasn't been released yet.