Er, almost every game already does this for the PS3. Also, the HD pack is included on the second (multiplayer) disc. It doesn't take that long to just install from disc, honestly. Yeah, the downloading process is a bit of a pain, but really the time and data management isn't at all significant with the 250 GB I have or a prospective larger labtop drive for my PS3 (have a 160GB currently).SL33TBL1ND said:What if every game you bought did this? You're going to run out of space pretty quickly unless you uninstall each time, and if you decide to play the game again, have fun re-downloading that pack.arealperson said:Haha, If I had another grand or two to spare sure (I'm aware you can get them somewhat cheaper). But if my console can offer better, why should I not expect that?SL33TBL1ND said:Sure, but then if you just start installing games on your console to get the higher resolution graphics, shouldn't you just buy a PC instead?arealperson said:Well, I have a 250 GB model, so I have no complaints as to the size, as long as developers are willing to make use of it once in a while. Though there was a 4 GB model, (which would be capable for this game) but I would still prefer 60 GB were the minimum. Also, if I remember correctly, doesn't BF3 have its multi-player on a separate disc already? Meaning that you could just sell the single player on if you wanted. Win-win?SL33TBL1ND said:DVD storage is still a major problem. Especially when you're releasing a multiplayer game on a platform with a small HDD.arealperson said:The issue is that Microsoft releases an Arcade model without a hard-drive, the PS3 would have the same issue if it didn't have a mandatory (on most titles) install (and mandatory minimum 20GB hard-drive).SL33TBL1ND said:Because Xbox('s?)(es?) use DVD's. This isn't a problem for a PC game, where you install the data on your 2TB HDD anyway. But because of the nature of consoles, it generally has to be cut down.Sectan said:I don't understand why they even have these two different texture packs. Why not have it default for the game?
Even if they didn't have the Arcade model, the relatively small HDD's of Xbox('s?)(es?) would still prevent textures from being the ridicu-res a lot of the time.
I don't completely disagree the storage is a problem? but the mitigation that a harddrive creates means it should be rather insignificant.
But, as I tried to empathize with the OP issue in my first post, I think the 'non-HD' version that EA provides is intolerable, so no, I don't expect every game to have quite the demands that this one does. Though again, only 1.5GB, not a significant demand to start with.