Battlefield 3 Teaser Demonstrates Proper Anti-Sniper Demolition

DeadlyYellow

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CannibalRobots said:
I love how all these guys can say is "The Sniper Sucked."
Like they could do any better hitting a moving target behind cover, Life isn't point and click
Bit of a moot point given the context. It's a game, the vast majority of it is point and click. Unless you are trying to get sympathy for a script, which is even more perplexing.
 

Userman57

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Nov 26, 2009
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VZLANemesis said:
Userman57 said:
VZLANemesis said:
That explotion looks extremely scripted, and the explotion was way too big for a simple rpg. But the game looks awesome and I hope it looks even remotely that good on consoles. Those soldiers looked extremely realistic.
http://en.wikipedia.org/wiki/AT4
Watched a couple of youtube vids on that one, and also read the different rockets it can fire... still wouldn't be able to blow the whole front facade of a building man... it still is not only scripted but extremely exaggerated.
I was only identifying the weapon. The AT-4 is not a simple rpg.

As far as how much damage was really done the video cuts out to soon. Though with that missions taking place in Iraq there could be quite a few reasons why the building might fall apart. Ie previous damage from the war, bad constructions, munitions in the building that were set off, etc. etc. etc.

If it is scripted, then big deal. Its single player wait till the multiplayer videos are out.
 

TerribleAssassin

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Frank_Sinatra_ said:
Well if you play a good round of BC2 you'll know they almost NEVER do.
Especially with the new engine, shit will be blown to high heaven.

Looking forward to this massively, gonna eat my PC, but I will enjoy it massively!
 

maturin

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Lawyer105 said:
Also, most good snipers don't stand and fight unless they've got no other option. If their cover is blown and they get detected they run away and go hide someplace else... usually with a great view of the approaches to their previous position.
Snipers don't suppress people. They suppress with a single shot, or two if they're very brave and well-hidden. Any more is a good way to get killed. A sniper that can't hit on the first shot can't suppress very well.
Finally, they'd never waste AT that way.
Oh they abso-bally-lutely would and do every day. First of all, there are no enemy armored vehicles in Baghdad or Baghdad analogues. Second of all, we use $80,000 javelin missiles to take out individual goatherds with rusty Aks. Why they don't stick rocket pods on the humvees instead, I don't know.

And it wouldn't bring down the building like that even if they did. From 50m, they'd just use a 40mm or something. Hell, they might even be able to throw a frag that far, and with the amount of fire they were laying down, the dude was unlikely to notice it until too late.
With snipers you use maximum firepower and overkill if possible. The AT-4 is fast, M203s aren't.

If that AT-4 was the thermobaric anti-structure version, it would certainly blow all the windows out like that, and possibly knock the sign down too. The default anti-armor warhead is a rather puny explosion, like an RPG, with unreliable blast and fragmentation.
 

Abedeus

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Zer_ said:
Aethren said:
There's no way destructible buildings and objects will survive to multi-player.
I beg to differ. Bad Company 2 already has it.
Exactly. No idea why is that video that innovative or cool - people who played Bad Company 2 have already experienced, on both ends of the rocket, how devastating destroying a sniper's cover is. Especially when you destroy the sniper as well.
 

Physics Engine

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Wow! That trailer was eerily similar to this video involving insurgent snipers and some US Marines, right down to the AT4...


I'd say that Battlefield 3 is shaping up to be one awesome game!

I guess I'd better start looking into graphics cards again.
 

Tiewing

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Sephychu said:
Tiewing said:
Would be nice to see them fix some of those weapons. The one Marine doesn't even have rear iron sights and that M240 Bravo is all wrong; it has a 200 round M249 box mag which doesn't work with an M240. Also seems out of place being that your probably part of some sort of LAR or rifle platoon.

Other than that it's looking fairly promising.
While you are right about some of the models, you can't really talk about out of place when this game takes place in the future. Good observation, I must say, but not entirely relevant.

This game, however, looks utterly brilliant. If they keep up this level of madness, I might chalk it up as the second(count them) game I buy at release this year.
Yah, a whopping three years into the future. While I'm glad you appreciate my observation, it is in fact relevant. It would be kind of interesting to see the M240L in the game, but it does not look like it from what I've seen. Besides the M240L is an Army project, it would most likely just get widely issued around 2014 and the Marines would most likely not get it right away.
 

Tiewing

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Tsaba said:
Tiewing said:
Would be nice to see them fix some of those weapons. The one Marine doesn't even have rear iron sights and that M240 Bravo is all wrong; it has a 200 round M249 box mag which doesn't work with an M240. Also seems out of place being that your probably part of some sort of LAR or rifle platoon.

Other than that it's looking fairly promising.
actually, he does have rear sights (you can see at 1:08), the pork chop is out of place though, but, then again, it is in the future, could be the 240L, and for future reference, small recon platoons usually pack the 240 for the firepower, it's a nice weapon to reach out and touch somebody with. 5.56 just can't do what a 7.62 can do.
Wow, don't know how you managed to see rear sights at 1:08. I'm just going off of the profile of his M4 when he is sky lining himself on the roof. Looks like a bare flat top to me. /shrug.

Anyways, what I meant by the 240 being out of place is that if you are just part of a rifle platoon fire team then it seems strange that they would only attach one machine gunner from weapons platoon, instead of a full machine gun team to a full squad. Regardless it's too early to tell for sure I guess, hopefully they will release some specifics as to what role you actually are a part of.