I love games with mods but not every game has to support mods. I don't think anybody expected for Battlefield 4 to support mods when the previous game didn't.
ARMA is nothing like Battlefield.Ed130 said:That's OK, I'll just buy ARMA 3 instead.
The Battlefield series has gone downhill anyway.
You say it as if it's a bad thing.Woodsey said:ARMA is nothing like Battlefield.Ed130 said:That's OK, I'll just buy ARMA 3 instead.
The Battlefield series has gone downhill anyway.
OT: So they're full of shit and they're obstructing a good feature for the community. What's new?
True, you could see it as corporate evolution.Amir Kondori said:I don't think anybody expected for Battlefield 4 to support mods when the previous game didn't.
Not a bad thing at all, but I find it curious when people treat ARMA as the obvious alternative to Battlefield.Ed130 said:You say it as if it's a bad thing.Woodsey said:ARMA is nothing like Battlefield.Ed130 said:That's OK, I'll just buy ARMA 3 instead.
The Battlefield series has gone downhill anyway.
OT: So they're full of shit and they're obstructing a good feature for the community. What's new?
And who's full of shit? DICE or EA?
They don't have to exist. Should they? Yes. In every single one. "Less game is more fun for me!"Capitano Segnaposto said:Mods don't have to exist in every PC game, people.
Never has the truth been so concise and complete.wulfgar_red said:user created content is completion to their DLCs
That's not how modding works. In order for a mod to be implemented in the game, the mod has to be installed on the server. Mods have absolutely nothing to do with cheating.Yuuki said:It could be a step to keep cheaters/hackers at an absolute minimum. Reveal too much about your engine to the community and the bad apples will find a way to abuse/exploit that information to develop cheats.
If it's anything that will keep reduce the numbers of the cheating fuckers (seriously, nothing on the internet can stoop lower than cheaters in online multiplayer games) then I'm all for it.
This is a really good point. Everyone aged > 20ish(?) today will remember the thriving mod community that 1942 and (to a much lesser extent) Vietnam had and it was certainly the game that got me interested in mods and PC gaming in general. BF1942 should have died very quickly, but it persisted because of that aspect, and the same goes for BF2. This wasn't a bad thing, it was just good games becoming great, in modern terms it was awesome and free DLC that was constantly being updated. I guess EA looked at this and thought it meant less of a market for newer iterations of a franchise.Oskuro said:Let's recap:
·Battlefield 1942 comes out to a general 'meh' from the audience, and horrible bugs
·A Modding group creates Desert Combat and Bf1942's popularity skyrockets
Dude, Forgotten Hope 2 and Project Reality both shit all over Battlefield 3 in terms of game design, in a game where jets can glide incredibly slow and chase infantry with their machine guns then there isnt much else to expect from it. Mods are really good to tweak things if they are needed and BF3 really needs a lot of tweaks, unfortanly BF4 looks like it will have the same flaws.Kalezian said:Colt47 said:It sort of is, but people have wanted a moddable Battlefield game for a while and EA seems to completely ignore them, claiming they will look into it later down the road with each new release. Personally, I've never ran any of their games on PC ever since Origin became a required download for them.Karathos said:Pretty sure Bad Company didn't support mods, and pretty sure Bad Company 2 didn't support mods. BF3 doesn't support mods, and now BF4 isn't going to support mods.
How are we surprised by this? Feels like a lot of grasping at straws to get a 'news' story together.
honestly the only mod I ever liked for a Battlefield game was the Star Wars mod for Battlefield 2.
everything else just added new maps or weapons, they could hardly be called a mod. More like an item pack. Very few actually added game assets to the mix, and the number of Total Conversions was in the amazing single digits.
I remember the days when mods actually changed gameplay, like turning Quake 3 Arena into a tactical squad based shooter akin to Counterstrike.
It depends a lot on how things are set up.MeChaNiZ3D said:Maybe I'm underestimating the amount of work it takes to allow users to do things in their own time.