This is a really good point. Everyone aged > 20ish(?) today will remember the thriving mod community that 1942 and (to a much lesser extent) Vietnam had and it was certainly the game that got me interested in mods and PC gaming in general. BF1942 should have died very quickly, but it persisted because of that aspect, and the same goes for BF2. This wasn't a bad thing, it was just good games becoming great, in modern terms it was awesome and free DLC that was constantly being updated. I guess EA looked at this and thought it meant less of a market for newer iterations of a franchise.Oskuro said:Let's recap:
·Battlefield 1942 comes out to a general 'meh' from the audience, and horrible bugs
·A Modding group creates Desert Combat and Bf1942's popularity skyrockets
I dislike how PC gaming is slowly becoming console gaming with a mouse and keyboard. Even RTSes, once the go-to genre for modders, have been dropping mod support for pricey DLC. I'd start gaming more on consoles if games weren't so much cheaper on PC, seriously, that is almost the only difference nowadays.
edit: But yes, I know I'm living in a fantasy dreamworld and big companies need to keep on recouping their huge operating costs annually with assembly line sequels. But I need to rant at this issue, it sucks.