Behold the Skyrim Online Mod

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latenightapplepie

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Seriously, that is a dumb idea. I don't want this, I believe the series should stay on singleplayer only. It just makes sense.
 

omicron1

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Mar 26, 2008
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This will never work.
Why? Simple: the world state. How do you ensure that all the npcs, butterflies, buckets, etc. are in the same spot on each computer? You can't merge two disparate worlds, so the next best thing is to use one host's world as a baseline and transfer it to other players, along with a stream of changes made to the world... Which means a 50+ mb download each time you connect, plus huge infrastructure changes. It cannot be done. Not by modders, anyway.
 

JoesshittyOs

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Aug 10, 2011
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Hmmm.

I like it. I'd recently been thinking why it wasn't possible for there to be something like this.

It'd have to rely on a trust system kind of like the San Andreas multiplayer mods have. You'd have to behave, and there's also the question of killing NPC's. How would it affect everyone else?

Interesting to say the least. Glad someone put time into this. It'd have to be one of the most frustrating games to incorporate a multiplayer into.
 

brunothepig

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It seems to me that it might not be that every player is, strictly speaking, there. More, the mod tracks all the players joined, and creates duplicate avatars of every other player to display to you. Which would be why no one else is in armour or carrying their weapons. I could be wrong, but it's hard to tell when I didn't see any combat. If I'm right, basically random enemy spawns might not appear for anyone except one person, and no one could help each other fight. No player would have an effect on any world except their own, and they are still all in their own worlds, they can just see other players traveling theirs. There might be ways around that, or they may be using a different method to the one I'm describing, but as far as I know Oblivion got no further than what I'm talking about, so I'm not getting my hopes up yet.
 

Akyho

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Greg Tito said:
Behold the Skyrim Online Mod

Bethesda might not be making an Elder Scrolls MMO, but that won't stop fans from doing so.

One question that keeps reverberating through the halls of Skyrim as you play is: wouldn't this game be great to play with friends? I personally do not have a reason to make Skyrim massively multiplayer - even when I play an MMO, I mostly play solo - but there is something interesting about putting persistence and living personalities behind all those NPCs you meet. A mod author has made the first steps of turning Bethesda's open world single-player game into an online multiplayer masterpiece - complete with naked avatars.
People all ready were making one for Oblivion years ago.....I don't think it worked....because its not an online game. It was buggy as hell some people said it worked and played with friend. Me and my friend couldn't connect and it was sloooooooow even if no one was connected.


Here no update since 2008. http://www.moddb.com/mods/obliviononline
 

Khada

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Jan 8, 2009
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Gimi 2-4 player co-op where 1 player is the main protagonist and the other 1-3 are just companions and I'm perfectly happy.
 

Fwee

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Sep 23, 2009
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I'd go with Two-Player, maybe three but that's about all I'd want. That cuts down the risk of being stuck with unsavory people and leaves more room for just my friends.
 

BabySinclair

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godofallu said:
It doesn't look very good yet, but one day I will beat Skyrim in Coop.

It would be like real time D&D, you just need to make areas larger and scale enemy health based around the amount of players.

Rogue archer sniping in back while stealthed while the giant warrior charges in and the mage buffs and frys from afar.
This, plus take into account that modders could change quests and everything else for the matter a literally make D&D in Skyrim or disable things that might be troublesome (slow time). Imagine putting a giant between two Unrelenting Forces, probably just explode or go squish. I'm all for this
 

ACman

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Apr 21, 2011
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I think it could have some limited appeal. The idea of having a companion or two that wasn't a computer controlled kill stealer would be nice with people taking the usual roles of dps/tank/healer.

Or you could rewrite the quest structure so that you could have a versus thing going on. One player doing empire missions the other stormcloak.

Or you could have people hunting down individuals for their bounties.
 

qwertyz

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Mar 19, 2011
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Co-op would be better for Skyrim, but I won't say no to this mod, at least not until I try it out.
 

thiosk

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Its everything I expected from a skyrim MMO:

A ton of naked dudes jumping all over the place.
 

Noceus

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I hope there will be a mode or it will allow you to only play with the people you want to play. But still very awesome mod.
 

RastaBadger

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I would certainly play Skyrim with 1 or 2 people I know. Get a fighter a mage and a thief together and then go do some dungeons together. They'd have to increase the difficulty of course. Multiplayer with people I don't know is definitely out though.
 

Arakasi

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I always thought that Skyrim, Fallout 3, etc, would make good Co-op games, or perhaps games in which you can follow your friend or go on your own adventure, occasionally meeting up and trading or killing eachother.
Something like that, but an MMO? Hell no. I get dominated enough on TF2.
 

Conza

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Nov 7, 2010
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Greg Tito said:
Behold the Skyrim Online Mod

Bethesda might not be making an Elder Scrolls MMO, but that won't stop fans from doing so.

One question that keeps reverberating through the halls of Skyrim as you play is: wouldn't this game be great to play with friends? I personally do not have a reason to make Skyrim massively multiplayer - even when I play an MMO, I mostly play solo - but there is something interesting about putting persistence and living personalities behind all those NPCs you meet. A mod author has made the first steps of turning Bethesda's open world single-player game into an online multiplayer masterpiece - complete with naked avatars.


The mod is far from complete. It looks buggy as hell and animations of players logged in to the server are non-existent. On the other hand, simply having characters move around and face a certain direction in a client running this mod is an achievement.

Now, I'm not positive if this mod is a good thing, but it certainly shows some ingenuity. Being able to enter an online mode where you can see other people logged into a server is pretty dang cool, even if the the game Bethesda wrote didn't include any kind of multiplayer at all. If someone can make this mod without the benefits of the Creation Kit, can you imagine what kinds of things we'll see when it drops in January [http://www.escapistmagazine.com/news/view/114495-Skyrim-Creation-Kit-Out-in-January-Goodbye-Backwards-Dragons]?

But honestly, I'm not sure that I would want multiplayer clogging up my Skyrim What do you guys think? Would you download a multiplayer mod? Should Bethesda include multiplayer in their Elder Scroll games or is singleplayer enough for you?

Source: VG247 [http://www.youtube.com/watch?feature=player_embedded&v=abs_yGod5MQ]

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I dislike MMOs, but I love Skyrim, and I do also like Co-op.

With that in mind, this could be great, however, I am curious to know how they'll account for the enemies in skyrim, will they all be as strong as the strongest/first player that attacks them? Or will some sort of hybrid system work, so a lvl 10 attacks a wolf, its set to lvl 10, but then when a lvl 15 attacks it too, it becomes a lvl 20 or something? That stuff I think would be hardest to work out.

Otherwise, with the infinite questing system, it has potential to work pretty well, not that any of my fellow Skyrim friends would be into it mind you.
 

Awexsome

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Mar 25, 2009
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MMO doesn't always go well with everything but there's a simple formula to go by.

RPG + Co-op = Better RPG.

There is pretty much no RPG that I can think of that would be made worse by including co-op. Some that might not change at all, but absolutely none that would be made worse. Even more linear RPG's that go for storytelling more than exploration can be that much more fun if you can just have a friend take over one of the characters in your party for battles and enjoy the story together.