Really? Borderlands 2 had the crazy pistols and shotguns, and Fallout had the Gauss Rifle, Antimat rifle and shotguns. All opinions I guess though.MajorTomServo said:Worst has to go to either Fallout 3/NV or Borderlands.
Especially the Masher-type Unforgiven revolver. That was fun sending corpses flying across continents with that thing. Me and my brother never got tired of that weapon. So many fun times!romanator0 said:I'm partial to the revolvers and shotguns in the original Borderlands myself. They sounds pretty satisfying and it's always nice to shoot a bandit in the head and watch gibs go flying.
This. Bad Company 2 has the best feeling/sounding guns in any game ever.CityofTreez said:Best? Bad Company 2. The best gun sound/feel I've ever seen in a game before.
But that's how a bolter is supposed to feel, especially when it's a weedy Tau holding a weapon designed for a Space Marine. It's a hefty, huge hulk of a weapon that can potentially blow a human sized target apart with a single shot, and firing it on full auto is only when you really need to hose down a room with death. It felt exactly like a bolter should; big, heavy, and very very lethal. It's certainly better than the weak things they show in Dawn of War.Mint Rubber said:Worst: The Bolter (and all the other weapons) from Warhammer 40k: Fire Warrior. Let's just say that beyond the lousy gameplay and lackluster story Fire Warrior had terribly underwhelming weapons, which is something not to be expected from a game set in the "There is only war!" franchise of all things. The T'au pulse weapons work like toy guns that shoot multicolored lights, the las weapons shoot nerf pellets and the iconic bolter works like a slow-firing grenade launcher(?).
All in all, Fire Warrior is one of the few games I never finished, and I almost always finish games no matter how bad they are.