Best Boss Battle In A Game

PedroSteckecilo

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Feb 7, 2008
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I loved the undead/dragon head thingy in LoZ: Twilight Princess, I have trouble thinking of such an awesomely fun battle.

Also the Freaky Spider Woman thing in Okami was cool and Interesting.

Holly Summers in No More Heroes was some of the most fun I've had with a boss fight.

The Magma Spider in the first DMC

Inhert and the Giant Floating Lazer Guy in ZOE2

The End and The Boss from Snake Eater
 
Nov 28, 2007
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I'm going to be weird and say the first (and maybe last, I dunno) Ridley fight on Metroid Prime 3. The one where you ar plummeting down some sort of pipe. That was just pure awesome.
 

Lvl 64 Klutz

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Apr 8, 2008
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PedroSteckecilo said:
I loved the undead/dragon head thingy in LoZ: Twilight Princess, I have trouble thinking of such an awesomely fun battle.
How could I forget about that? That spinny thing was the coolest toy in any LoZ game ever, and to have a whole boss fight based around it... hellz yeah.
 

Kajin

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Apr 13, 2008
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while the bosses in zelda are good, I like a good fight that keeps me on my toes and expecting anything coming from anywhere... not sure if that made sense.
my favorite fight in the zelda series was the miniboss fight in windwaker where that one magic thing summons an entire battalion of enemies to fight in an allout button mashing battle

the fight that takes the points for scaring the crap out of me was fighting the werewolf in Vampire the Masquerade: Bloodlines. not really a fight per say, more like a running around screaming like a little pansy until the time runs out and you can retreat or actually figure out the only way it can die.

Ill come back to you when Ive remembered the fight that I think was indeed the best of all time, but right now I cant remember it
 

propertyofcobra

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Oct 17, 2007
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My absolute favorite Boss Battle in a game, ever? Easy.

The Joy (AKA The Boss), MGS3.
That battle is nothing short of sublime. It feels like the entire spirit of MGS3 compressed into a tiny little battlefield where hiding, CQC, risk-taking and subterfuge are all necessary in equal amounts.
The battle has an extremely surreal quality to the point where it seems to be a mere representation of the battle of wills between The Joy and Snake, the way they created that feeling is incredible, as Snake Eater plays in the background while you scout the white flowers slowly for a character you have truly come to sympathize with.
That you actually have to put a bullet into her at the end of it all just makes it sweeter, as I felt genuinely bad about doing so.
 

irishdelinquent

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Jan 29, 2008
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I must side with the masses that Zelda has some of the best boss battles IMO. Here's my top three:

3). Bongo Bongo (OoT)- Quite simply the most annoying boss to fight in the Zelda series. I have to fight a giant floating ghost drummer, all while trying to stay on a shifting platform?! Plus, hitting him in the hands and eye, followed up by slashing his eye drains the arrows pretty quick.

2). Ganon(dorf) (Any game)- All of the fights against Ganon have been epic, no matter which form he's taken.

Now how can Ganon not be the top baddie in the Legend of Zelda?! Simple. I present to you the best boss of the game

1). Dark Link (OoT)- He can match your sword skills blow-for-blow, and he strikes from nowhere. He's one of the hardest bosses I've ever faced. And he does count as a boss, since he is considered a sub-boss.
 

EnzoHonda

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Mar 5, 2008
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For *best* I'll have to agree with God of War and MGS. I'll also add Shadow of the Colossus.

My personal favourite though, is in FF2. For one boss battle, you have to fight all the element fiends in one battle. Milon, Kainazzo, Valvalis, Rubicant. It always feels epic to me.
 

Fire Daemon

Quoth the Daemon
Dec 18, 2007
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irishdelinquent said:
I must side with the masses that Zelda has some of the best boss battles IMO. Here's my top three:

3). Bongo Bongo (OoT)- Quite simply the most annoying boss to fight in the Zelda series. I have to fight a giant floating ghost drummer, all while trying to stay on a shifting platform?! Plus, hitting him in the hands and eye, followed up by slashing his eye drains the arrows pretty quick.

2). Ganon(dorf) (Any game)- All of the fights against Ganon have been epic, no matter which form he's taken.

Now how can Ganon not be the top baddie in the Legend of Zelda?! Simple. I present to you the best boss of the game

1). Dark Link (OoT)- He can match your sword skills blow-for-blow, and he strikes from nowhere. He's one of the hardest bosses I've ever faced. And he does count as a boss, since he is considered a sub-boss.
He should not have been a mini-boss. He should have been boss of the death temple in my opinion.
 

propertyofcobra

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irishdelinquent said:
Best OoT Boss which is in spoilers
..what? He was so easy. You could use the hammer and he would just stand there and TAKE IT, over and over and over again. If he wasn't a mini-boss, he'd be the games by FAR easiest Adult Link boss.
 

Fenixius

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For boss battles, we're talking Devil May Cry.

Angelo Credo was a great boss fight. You could really play around with him, because his attack patterns allowed for creative ways of fighting him. My favourite was to get him to charge at me with his Aegis Shield by using the Buster's Snatch ability, and then try to Buster-grab him, causing him to fire off a two-hit combo, but leaving him with an opening for a Buster-throw. Gooood times. Hell, the Bianco Angelos were good fun, too. Like miniature versions of Credo.

But if you want a REAL boss fight, and not someone to just muck around with, you want (depending on which game you're playing) Vergil or Dante.

In Devil May Cry 3, you fought Vergil 3 times. And each time, he was a more entertaining opponent. During the first fight I had with him, I was using Trickster, which was an absolutely perfect match for his Dark Slayer style. With each swing of his Katana, I was able to dodge or leap out of the way, just in time... until he started copying me, dashing around the arena along side me, not even letting me stand still for an instant. For every dash I took, he took a bigger one, and added in an iaijutsu strike (quick-draw katana style)! It was an awesome battle, bookended by some amazingly choreographed cinematic fights. Seeing Vergil calmly collect and return Dante's bullets was awesome. The second time you got to face Vergil, he'd picked up a new set of toys - the Beowulf armour. With these gauntlets and boots, he was an unstoppble close combat machine - perfect for my Swordmaster. For each of his brawling moves, I could counter with a flurry of sword swings from Rebellion, or use a tornado from Agni and Rudra to push him back just enough to catch my breath. It got better when he started to use Beowulf in combination with Yamato; the attacks kept coming. And then he used his Devil Trigger! Nothing quite as frightening as being backed into a corner by a barrage of fists and sword swings, and then, when I try to counter with my ultimate transformation, HE DOES IT TOO. Amazing experience. But the third fight, the hardest, was the best. See, Vergil picked up Force Edge, the broadsword wielded by Sparda, Father of Vergil and Dante. So now, not only does he have Beowulf and Yamato, he's got a copy of my Rebellion. So when I try to Stinger, he just dashes and does it back, and when I try to do an uppercut into a helmet breaker downward slash, he just mirrors my moves. Damn near unstoppable, it took me a good half hour - on NORMAL - to beat this guy. To be fair, I was playing on PC, which meant gimped controls, but still... he was an impressive force. But DMC4 had an even better boss.

They absolutely nailed the AI in Devil May Cry 4 for Dante when you fight him as Nero (the second time, of course). So when they introduced a new guy, I was all skeptical. He'd never be as fun to play as Dante. Nero, this guy who looks very similar (the difference is limited to a blue/red overcoat instead of just crimson, and a glowey blue arm), doesn't even have two guns, and has a gimmicky (or so I thought) sword... how could he ever match up to the Legendary Demon Hunter, Dante? Well, for one, he doesn't need two guns, because his gun has two barrels. It doesn't fire a constant stream, but it fires bursts, which work almost as well. And while Nero lacks the specialised combat styles of Dante, he's got his Demonic Arm, which adds a whole new dimension to fighting. Instead of just slash-slash-slash, Nero is all about grab-slash-throw. With the arm, you can snatch people from across the room (sort of like Scorpion in Mortal Combat, except without a rope, and without a spike on the end). So, this sounds cool, but against a boss, wouldn't it be overpowered? Well, most bosses resist a Snatch attempt. Except Dante. Who kicked your ass if you Snatched at him at a bad time. And dodged it only most of the time.

The great thing about Dante is how closely he mirrors the way you fight. Sort of like Vergil in DMC3, but even more similarly, because many moves are literally shared between Nero and Dante. Even the fact that we both have guns. Whenever you fire the Blue Rose, which is Nero's double-pistol, at Dante, he'll counter with the same number of bullets from Ebony and Ivory (his pistols). So on any other boss or enemy, after leaping away, or whatever, you'd let loose a barrage of fire from good ol' Rose, and keep the enemy on the back foot. Doesn't work on Dante. So, how about swords? Well, Dante's Rebellion and Nero's Red Queen are bloodly similar in terms of attacks. There's a twist (no pun intended) with Red Queen, but I'll get to that in a moment. So, Nero/Dante each have a standard pool of moves - charge, uppercut, downward slice, 3-4 move combo, aerial combo, etc. As expected of Dante, he's very hard to actually hit with a sword swing. He'll duck and roll and jump (and dash, if he's in Trickster) away from most attacks. Until he gets bored of running, and begins to mirror attacks for the hell of it, causing both of us to be stunned for a moment. And then, because he can, he begins to perform attacks quicker. So not only can he do what I can, he can do it BETTER. Ah, but Red Queen has a twist. The handle of the blade can be revved like a motorcycle's handlebar, causing a fuel to spread across the blade and be ignited when you swing. As such, Red Queen bursts into flame. A lot. It's more likely to hit Dante when it's on fire, and the awesome factor goes through the roof.

Remember how I said Nero had a demonic arm? Well, against most bosses, there's a moment where they're stunned or open, or whatever, and you can grab them then to perform a cinematic beating, and deal a massive amount of damage (sort of the inverse of what's standard of a boss fight, where they lock you down and combo you to death). Well, against Dante, if you try the Buster, most of the time, he'll COUNTER, and force you to button mash in a strength contest with him. And if you fail, then YOU'RE stunned, not him. And he'll proceed to cut you apart.

I was extremely impressed when I and he would perform mirrored attack sections - I'd charge, he'd roll, he'd charge, I'd jump into a slicing meteor strike, he'd jump and do the same! The most amazing feeling comes from fighting a boss who's just as good as you are, and you can see it. And then he kicks it up a notch, and begins to switch styles. Even as an enemy, he's got all four of his combat styles, and each of them is deadly. From countering my aerial combo with a Fireworks display from his shotgun to using his Royal Counter to knock me away to using his swordmaster chain combos to cut me apart... I was defeated repeatedly, but I was loving it. Dante in DMC4 is the epitome of a boss battle, in my books.

...that's a lot of words, in retrospect. Sorry, for people who expected a nice light threat about fun bosses. I had to get all lengthy, didn't I?
 

L.B. Jeffries

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Nov 29, 2007
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This is indulging my memories of youth a bit...but the last boss in Double-Dragon always has a special place in my heart. Hours of beating up people with bats, chains, and knives and you finally get to the last boss, only to have him whip out a machine gun and start mowing the room down with it.

Like old Sean says in 'The Untouchables', don't bring a knife to a gun fight.
 

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Planescape: Torment. For staying true to the game to the very last, rather than forcing the player into some obligatory, contrived fight that serves no purpose except to satisfy the standard (and deplorable) "every game has an end boss" convention.
 

VRaptorX

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Mar 6, 2008
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oh damn.....so many. I'll just stick with the newest mario, Zelda, metroid.

final battle with Bowser in Mario galaxy.
Diababa, Fire thing, Morpheal, The giant skeleton, Argorok, Ganon
Aroura Unit whatever number it was. yeah....sadly Prime 3 didn't have that great of bosses. Prime 1 had the best. Every one was epic in that one.
 

CommanderCool

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Mar 4, 2008
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MS3 final boss. I mean, your fighting a mutated squid-alien in mid air while driving a tank and backed up by your partner who's in a UFO. Fucking win, if i should say so.
 

knumpify

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Feb 15, 2008
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while the dark link batle does hold a warm n' fuzzy place in my heart, my favourite and most annoying boss battle was Doku from ninja gaiden black. a giant blue flame samurai kicks ass
 

Nugoo

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Jan 25, 2008
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irishdelinquent said:
1). Dark Link (OoT)- He can match your sword skills blow-for-blow, and he strikes from nowhere. He's one of the hardest bosses I've ever faced. And he does count as a boss, since he is considered a sub-boss.
Seconded, but only if you fight him with the master sword. It's not just the fight itself, but the room you fight him in is gorgeous.
 

Jennacide

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Dec 6, 2007
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Colossus 13 in Shadow of the Colossus. Chasing him around on Agro and shooting at his air sacs to bring him down and board him railroad heist style. Probably the most fun I've had in any game ever.

Come to think of it, almost every SotC boss was awesome except the fire dog.
 

Pzest

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Nov 15, 2007
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I've always had a special love of boss fights so it's hard for me to pick just one.

Jennacide said:
Colossus 13 in Shadow of the Colossus. Chasing him around on Agro and shooting at his air sacs to bring him down and board him railroad heist style. Probably the most fun I've had in any game ever.

Come to think of it, almost every SotC boss was awesome except the fire dog.
I was actually about to say that the fire dog was one of my favorite boss fights.

The Crimson King in Otogi is also a great one.