Oh, sweet. That unreliable narrator thing gives them quite a bit of freedom, and goes a long way to explain why the game looks more stylized than DAO. It's also a good reason for why the darkspawn look different - we can assume the dwarf has never actually seen one in person.ravenshrike said:The reason she looks like that is because the entire game is being told from someone else's point of view. This is why Bethany's boobs are bigger in the first part of the demo. The dwarf in question never actually met Flemeth, unless she comes into play later in the game.cursedseishi said:Sidenote, but who here loves the new look for Flemmeth? That generic NPC look they gave her for Origins just didn't do her any justice.
Did you get the DirectX11 to work? When I tried it, the game seemed to take it as a personal insult, and cut my FPS down to somewhere in the single digits.Seneschal said:Pity about the graphics, though. About the only thing added is some sparse DirectX11 flashiness, the odd physics-reliant cape or lock of hair, and more convincing faces.
Oh come now. Who doesn't want to join the prestigious Order of Lipstick?Easy Street said:I prefer Rogues. Rouges are always too busy fixing their make-up.Risingblade said:Rouge!!!!! Just cause!
Yeah, I thought that was just my machine sucking, which would be weird since it's an average gaming PC. It played rather smoothly when I lowered the quality, though. Then I got dynamic lighting, shadows and stuff, only blocky and blurry.shado_temple said:Did you get the DirectX11 to work? When I tried it, the game seemed to take it as a personal insult, and cut my FPS down to somewhere in the single digits.Seneschal said:Pity about the graphics, though. About the only thing added is some sparse DirectX11 flashiness, the odd physics-reliant cape or lock of hair, and more convincing faces.
The mage seems to be in DA2 but in DA:O it was the Rogue... easily.Serenegoose said:The Mage. I've not even played the demo, it's just because there's 3 options, and one of them was the Mage. It's not fair to the others, really, having to compete with Gaming's Best Class. Also, the Mage in DA1 was by faaar the best class in the game, essentially just shredding up the battlefield.
It worked well on my (average-ish) computer, but Crysis (2007) isn't exactly the benchmark to use anymore. I look forward to seeing how well it performs with the barrage of tweaks and fixes that inevitably follow these games.Seneschal said:Yeah, I thought that was just my machine sucking, which would be weird since it's an average gaming PC. It played rather smoothly when I lowered the quality, though. Then I got dynamic lighting, shadows and stuff, only blocky and blurry.shado_temple said:Did you get the DirectX11 to work? When I tried it, the game seemed to take it as a personal insult, and cut my FPS down to somewhere in the single digits.Seneschal said:Pity about the graphics, though. About the only thing added is some sparse DirectX11 flashiness, the odd physics-reliant cape or lock of hair, and more convincing faces.
But really, the graphics are nothing to write home about, even on ultra-high. I'd play the game for the story even if they made it 2D, but it's just unacceptable for a game this average to make a Crysis-capable machine sweat.
There's a reason the download is only 1.8 gigsmireko said:Also, why did they not allow certain DX11 options in the demo? That just struck me as bizarre, why would they not want to show the game in the best possible light?
Yeah, the bow had a lot more weight to it this time around, which is great.Drakenian said:Well, it all depends on what you wanna do, really. I myself prefer the Sword and Shield Warrior, simply because I prefer my PC to be on the front lines and with an ungodly amount of health.
Second choice would be Bow Rogue. I mean, Jesus Christ, have you seen how much dps that class does? Yeah, the animations for firing are certainly not as flashy or gratifying as the mage or warrior or dual wield Rogue, but sweet mother of God is that bow strong as hell.