Nice little bet you have there.NuclearShadow said:disgruntledgamer said:Just because the PS 3 is harder to develop for doesn't make it a faulty system. Your logic is as illogical as the person you accused of having faulty logic.NuclearShadow said:Regardless of the reasons this doesn't do Sony any favors and may effect people's choice of console next time around. DLC has become a huge part of the industry so much that it now expected in every AAA title.
You certainly are going to get a-lot of attention with this illogical post, certainly that is what you wanted however.Braedan said:People need to stop complaining. If it wont run on the system, it wont run on the system. We don't get mad when Skryrim doesn't run on N64s.
Ask yourself this. If you had a video game that worked well on 2/3rds of the platforms you aimed for. The faulty system that you already invested into the development of would you rather release it and make literally hundred of millions of dollars? (Skyrim quickly mad $650 million soon after release and I am sure PS3 sales are a decent chunk of that.) Or would you toss the game on that platform and lose the money you invested into it?Xcell935 said:Ok Bethesda, sit down for a second lets chat. Let me ask just one very simple question. WHY did you not just test the PS3 version of the game before shoving it in stores?!?!?!?! I could care less if the DLC will ever hit the PS3, I just want to know why you don't bother to test your own games?! Its mind numbing!!!
I'd like to think I am a man of ethics but for a hundred of millions of dollars I would have released it too, in-fact I would have released far worse for that kind of money.
I'm pretty sure you would have too.
There's also a thing called quality control and assurance, and no I would not release Skyrim on the PS 3 in it current condition, because I have enough foresight to see how it would bite me in the a$$ latter on. A lot of people who bought Skyrim will question buying another Besthesda game for the PS 3 again or buying a Bethesda game in general.
When you screw over you customers it's going to eventually come back and bite you.
First of all you are misunderstanding me. I was not calling the PS3 itself faulty but rather that it was the platfrom the game happened to be faulty on. I thought I made that fairly clear but am sorry that you took it in such a manner.
As for releasing a game and that state... you try to tell investors, large share holders, and CEOs who are looking for a large yearly bonus on why you didn't release on one of the major platforms that it was expected on. Watch how fast you become jobless.
As for it biting them in the ass? Not really, we live in world where the top 3 publishers are Activision, EA, and Ubisoft. All of them have done things to gain them a terrible reputation and yet there they are the giants of the industry. If anything their shady practices helped them get where they are today. So Bethesda suffering from this is very unlikely. Bethesda scored millions by releasing on the PS3 without long term consequences.
In-fact I am going to offer you a wager. I say Bethesda's next big title if it gets positive reviews on at-least the other platforms still manages to sell very well on the PS3 or Sony's next console if the game is released on it. Despite their previous failures on Sony's console. How about we both choose a accept amount of money and each choose a reputable charity. Whoever is wrong has to donate to the charity of choice.
But think about this, most Ps3 owners now won't be getting another Elder Scrolls game now or will wait for them to be used, because all us PS3 owners are now 100% aware of what to expect from Bethesda. Thats basically thousands if not millions of lost sales. Its called "customer satisfaction", if they can't provide we move on and they don't get our money its that simple, so yes in a way this may hurt their future sales, nothing truly damaging but if tactics like these continue it can lead to problems in their business.
Plus this is the gaming industry we're talking about, devs need to realize share holders won't always save them when they dig themselves deep, without the consumers game devs would get no where. We've fought against shady business practices and its shown to provide outcomes and change for the good (A slow progression, but progression none the less).