I never saw creating iron daggers as a glitch.NameIsRobertPaulson said:Nope, other way around. The value of the item being created raises your skill level. So an iron dagger, with a value of 120, would only increase it a very small amount. So much for that Uber-Glitch. I guess we can just use the Infinite All Stats one.Fr said:anc[is]I think it means those iron daggers will be worth moreOhJohnNo said:Does this mean I won't be able to spam-upgrade my smithing by spamming Iron Daggers?
I hope this means we are going to be seeing more of that one week free for all content. Crossing my fingers for more lycanthropy stuff.
Simonoly said:I'm loving the new additions. But why have Bethesda still not fixed the bugs that are present in every single version/copy of Skyrim by now?
Das Boot said:Does anybody else not find it hilarious that they are spending time creating new kill cams and other worthless crap where there is still so many game breaking bugs that have yet to be addressed.
You should have all known that when you play an Elder Scrolls game you have to have at least 20 progressive saves that you can reload when you inevitably run into game breaking bugs. Sure, it means that you'll have to replay hours and hours. I lost track of how many times I had to reload 5-10+ hours old saves. I'm not trying to excuse Bethesda or say that it's okay, this is the sad reality of the Elder Scrolls series.Fappy said:Wow, they tiptoed around it but still haven't managed to fix the gamebreaking main quest bug that me and a bunch of others encountered where you can't start the quest "A Cornered Rat"? They fixed a bug regarding it but not the one that prevented getting it. You'd think the main quest would be a priority... :/
Fantastic.Earnest Cavalli said:Granted, it's a minor tweak, but since years of videogames have made me a murderous sociopath, I dig it. The only thing better than killing some jerk is killing him with slow-motion flair!
If you're talking about the Daedric bookshelf glitch. That was patched.NameIsRobertPaulson said:Nope, other way around. The value of the item being created raises your skill level. So an iron dagger, with a value of 120, would only increase it a very small amount. So much for that Uber-Glitch. I guess we can just use the Infinite All Stats one.Fr said:anc[is]I think it means those iron daggers will be worth moreOhJohnNo said:Does this mean I won't be able to spam-upgrade my smithing by spamming Iron Daggers?
I hope this means we are going to be seeing more of that one week free for all content. Crossing my fingers for more lycanthropy stuff.
I wouldn't go that far. The fact of the matter is that any vast open world game like the Skyrim is just going to be chock-full of bugs. So if you want a game like Skyrim without bugs you're pretty much shit out of luck. I don't think the fact that the developers overreach what they are capable of handling means that they treat people like kids with DS. I'm sure they're trying to fix the bugs, if you look down the list 5/6 of the update deals with fixing glitches. If you aren't willing to put up with the glitches then yeah, you probably shouldn't buy any more Elder Scrolls games.Das Boot said:Oh I understand that now. Skyrim was my first and will definitely be my last elder scrolls game. Its also the reason I feel that it was a steaming pile of shit. I check the news when I see the title to laugh at how people praise a game and developer who continues to treat them like mentally retarded children.ReiverCorrupter said:You should have all known that when you play an Elder Scrolls game you have to have at least 20 progressive saves that you can reload when you inevitably run into game breaking bugs. Sure, it means that you'll have to replay hours and hours. I lost track of how many times I had to reload 5-10+ hours old saves. I'm not trying to excuse Bethesda or say that it's okay, this is the sad reality of the Elder Scrolls series.