Bethesda: "People Underestimate How Many Core Gamers There Are"

Souplex

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Jul 29, 2008
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My theory was always Bethesda's steady transition to consoles broadened their audience to people who like games but don't pirate them.
 

JoesshittyOs

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Westaway said:
And I have been a fan since Oblivion, and I have played Morrowind. I agree with you. The stuff they took out is good. But TES are main stream. I'm in high school. Before, all I would hear about is CoD. Now all I hear about is Skyrim. "It was so epic dude, there were like 2 of them! And I was all like FUS RO DAH!"
It's annoring and has generaly pushed me away from the series, the same way it did with CoD (although the huge drop in game quality contributed too)
I'm just scared about Fallout. If normal guys are getting into fantasy world with swords and magic, they sure as hell will get into the apocolyps with guns and gore.
I've never actually seen someone come out and say they hate a game for being popular...

Congratulations?

OT: I'm pleased with it. Though admittedly, I haven't touched it in almost over a month because I really did kind of reach the peak of my excitement with it.

Personally, I think it's the cities. I didn't really like any of them nearly as much Cyrodil, and as beautiful as the game was, the snowy harsh environment sort of shut me out a bit.

Still great game, and I'm hoping the first DLC is something nifty.
 

NightHawk21

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targren said:
NightHawk21 said:
Warriors beat Archers
Mages beat Warriors
Archers beat fucking everything
Fixed that for you.
Seriously, Stealth Archery is as broken as they say. You might not be able to 1-shot Daedric-Armor wearing warriors, but you can put 3 in their face before they get close enough to hit you with a their sticks, or shoot them from just outside their max patrol range, wait for them to forget that they have 18 inches of dwarven wood (heh heh) sticking out of their eye, and repeat.
Lol ya mid to end game your right, but I mean more early game the first 10-20 levels. Mages break after that too, and warriors probably a bit later if you took smithing.
 

OManoghue

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Dec 12, 2008
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It sold because the depth is optional. I can hunt and craft and enchant, and find clues and unmarked treasure. Not to mention all the perks that do things other than just make you do more damage, magic that buffs opposed to murders and alchemy.

And someone who's never played before can just grab a sword and kill some shit. It's the proper way to make a game accessible, Dragon Age 2 tried and it just ended up being boring.
 

Hyper-space

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Nov 25, 2008
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Westaway said:
And I have been a fan since Oblivion, and I have played Morrowind. I agree with you. The stuff they took out is good. But TES are main stream. I'm in high school. Before, all I would hear about is CoD. Now all I hear about is Skyrim. "It was so epic dude, there were like 2 of them! And I was all like FUS RO DAH!"
It's annoring and has generaly pushed me away from the series, the same way it did with CoD (although the huge drop in game quality contributed too)
I'm just scared about Fallout. If normal guys are getting into fantasy world with swords and magic, they sure as hell will get into the apocolyps with guns and gore.
Why should the fact that other people also play Skyrim push you away from it? That's just hipster bullshit right there.
 

Dandark

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Sep 2, 2011
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It's because it's so big. Im going to use me and my sister as an example. My sister play's games on occasion but she is not really a regular gamer. She really enjoy's Skyrim because it's easy to play and can be a lot of fun, she pretty much runs around as a cat person doing stuff. It appeals to those who don't play game much.

I on the other hand play games more than anything, I love a good experience and although I didn't think Skyrim was th best it did offer me a great fantasy experiance, I can get bored of it easily but I keep going back to it since although the world isn't very deep or alive, it is so big that it makes up for this enough for it to be fun.
 

Meight08

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Feb 16, 2011
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ZippyDSMlee said:
They do know thats why media is ridden with crap entertainment... Oblivion is still weak, Fallout 3 still a joke and Skyrim boring as hell.
That is your opinion it is not a fact please get your shit together.
 

Robert Ewing

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Mar 2, 2011
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Everything about the game is appealing.

The graphical fidelity and scale will appeal to the noobs.

The epic story and quests will appeal to the more hardcore gamers.

The story and lore and timeless geography will appeal to the die hard TES fans.

A very diverse RPG element for the casual players.

Robust combat system for the foamy mouth players.

A collection element for the obsessive compulsive hoarders.

And there is the ability to kill dragons and propel bitches off of mountains with nothing but your voice. That pretty much covers the entire human race in the category 'what do you want in a game?'
 

Westaway

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Nov 9, 2009
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JoesshittyOs said:
Westaway said:
And I have been a fan since Oblivion, and I have played Morrowind. I agree with you. The stuff they took out is good. But TES are main stream. I'm in high school. Before, all I would hear about is CoD. Now all I hear about is Skyrim. "It was so epic dude, there were like 2 of them! And I was all like FUS RO DAH!"
It's annoring and has generaly pushed me away from the series, the same way it did with CoD (although the huge drop in game quality contributed too)
I'm just scared about Fallout. If normal guys are getting into fantasy world with swords and magic, they sure as hell will get into the apocolyps with guns and gore.
I've never actually seen someone come out and say they hate a game for being popular...

Congratulations?

OT: I'm pleased with it. Though admittedly, I haven't touched it in almost over a month because I really did kind of reach the peak of my excitement with it.

Personally, I think it's the cities. I didn't really like any of them nearly as much Cyrodil, and as beautiful as the game was, the snowy harsh environment sort of shut me out a bit.

Still great game, and I'm hoping the first DLC is something nifty.
Hyper-space said:
Westaway said:
And I have been a fan since Oblivion, and I have played Morrowind. I agree with you. The stuff they took out is good. But TES are main stream. I'm in high school. Before, all I would hear about is CoD. Now all I hear about is Skyrim. "It was so epic dude, there were like 2 of them! And I was all like FUS RO DAH!"
It's annoring and has generaly pushed me away from the series, the same way it did with CoD (although the huge drop in game quality contributed too)
I'm just scared about Fallout. If normal guys are getting into fantasy world with swords and magic, they sure as hell will get into the apocolyps with guns and gore.
Why should the fact that other people also play Skyrim push you away from it? That's just hipster bullshit right there.
Ok guys, I'm a hipster. I don't dislike it because it's popular. Oblivion was popular as hell. I play popular games every day. But not popular with these idiots at my school. I hear about hilarious Skyrim ecounters for atleast an hour a day. It pisses me off. Now, after being pissed off by kids talking about a certain video game, the likelyhood that I will go home and play that game is very slim. That is why I stopped enjoying it.

Besides, hipsters don't even exist....
 

Hyper-space

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Nov 25, 2008
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Westaway said:
WHY?!

I wish more peeps at my school would talk about Skyrim. Hell, if the "popular" douche-bags started to talk about Skyrim, that would be a +1 in my book.
 

A Free Man

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Hyper-space said:
Westaway said:
WHY?!

I wish more peeps at my school would talk about Skyrim. Hell, if the "popular" douche-bags started to talk about Skyrim, that would be a +1 in my book.
This I thought was actually a bit funny, because where I am at the moment Skyrim is talked about by a lot of the more popular people. Hell my brother has always been a lot more jock like then me and even he talked to me about Skyrim and considered getting it. Twice since it has been released I have talked (on seperate occaisions) to someone at a club and had a conversation about Skyrim, hell one of those people even had like a lot more hours then me and was 10 levels higher then me -.-
 

Westaway

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Hyper-space said:
Westaway said:
WHY?!

I wish more peeps at my school would talk about Skyrim. Hell, if the "popular" douche-bags started to talk about Skyrim, that would be a +1 in my book.
*walks in room*
"heys guys, w-"
"YOU'LL NEVER GUESS HOW MUCH EBONY ORE I FOUND"
"...oh"
Trust me, I know how dumb it sounds. But the extent of the popularity in my school is astounding. It just got on my nerves. Now I'm back to Dark Souls and jolly-cooperation.
 

Darkmantle

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Oct 30, 2011
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The reason is simple.

Quick to learn, difficult to master

Westaway said:
Hyper-space said:
Westaway said:
WHY?!

I wish more peeps at my school would talk about Skyrim. Hell, if the "popular" douche-bags started to talk about Skyrim, that would be a +1 in my book.
*walks in room*
"heys guys, w-"
"YOU'LL NEVER GUESS HOW MUCH EBONY ORE I FOUND"
"...oh"
Trust me, I know how dumb it sounds. But the extent of the popularity in my school is astounding. It just got on my nerves. Now I'm back to Dark Souls and jolly-cooperation.
I go to a game development school, for a solid several months everyday it was OMG SKYRIM :D
 

FangShadow

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Feb 18, 2009
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I must confess I bought skyrim used about 3 weeks ago. Originally, I didn't have much fun with elder scrolls 4 and thought I wasn't gonna enjoy it. But my girlfriend wanted both of us to play it. Plus we ran into a bad situation and needed something to try to raise our spirits with the bit o cash we had.

Needless to say our spirits raised and we haven't played anything else these past 3 weeks.

I originally played as a traditional redguard heavy warrior, but put him on the back burner and am now playing a khajit stealth warrior-assassin with a bit in destruction and restoration. My girlfriend plays a heavy armored breton spell-warrior

Can't wait to buy the first DLC, I owe bethesda money :)
 

idarkphoenixi

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May 2, 2011
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Skyrim isn't what I'd call a truly "hardcore" game, if anything that title goes to Morrowind. Instead it treads the line and manages to bring something to the table that can satisfy both casual and core alike. This is pretty difficult to pull off but they did it well.

Morrowind was unnecessarily difficult and theres no need to go all the way back to those days.
 

8bitlove2a03

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Mar 25, 2010
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I've played a few hundred hours of Skyrim, and I do agree with a some who say it's simplified. But is that actually a bad thing? On one hand, the simple mechanics make interactions with the structured content in the game world much more enjoyable. On the other hand, being simpler prevents some things from being possible that you may want to do. And on the third, mutant hand growing out of my back (a result of the 150 hours I spent in Fallout 3 in the months waiting for Skyrim's launch), the limitations created by any simplification can be used as a means of nudging players in the direction of any of the myriad of interesting things tucked away in remote locals, or simply to keep the game from being broken.

Consider this example. In my travels across Skyrim, I was climbing a mountain by the good old "run blindly into a 50° slope and mash the jump button" technique, having ignored what looked to be a meandering trail which wound around the mountain which I assumed would take too long to follow. About halfway up, I questioned why levitation was not included in Skyrim, as levitation is certainly a thing that exists in the TES universe (as evidenced by various books, as well as the fact that it was in Morrowind). Why is it that we can't have levitation, a spell which would be infinitely useful in a game world which features a mountain or two (or fifty)? I suspected it was due to the fact that each major city is its own cell, requiring the player to enter and exit though main gates, and that presumably it would be incredibly difficult to make entrance and exit through these possible with levitation. I reached the summit of the mountain, found something or other which I didn't care enough about to remember, and proceeded to jump off the other side using the Fade shout.

A month later, I unwittingly returned to this mountain via the trail I had ignored the previous time. Following the trail, I found a small chest filled with treasure hidden under a basket, I used ice form on a bandit and watched him roll off the side of the mountain into the valley below, I crossed a canyon by walking a narrow log after nearly falling to my death after being startled by and calming a lone bandit I had not seen sitting on the middle of the log, FUS RO DAH'd a bear into a troll, and I found/saved a pair of hunters who were being mauled by bears and spriggans next to a beautiful little lake at the top. I would not have found these things if I had a levitation spell, nor would most people, because there are few people who would climb a mountain when they can fucking fly up the side.

Of course, I'm sure most people who think the game is too simplified have a billion reasons for why they feel it should be more in depth and complex. I've not actually heard that many reasons, other than "RPGs should be as detailed as possible so that you can do anything you want within them," but I'm assuming there are a lot of legitimate points out there other than that one. To be frank, that by it self is a damn fine point. I dream of a day when we can have RPGs which allow you to do absolutely anything, respond to dialog with your own voice/text commands, and allow for true freedom to role play as you see fit with no restrictions past the physics of the game world. Sadly, it's a dream for a reason. We aren't there yet, and no one can make something like that. Maybe if Bethesda stole IBM's Watson and used it as the response generator for every bit of dialog, then spent the next fifty years working on a game where every conceivable idea was a possible game option we would have it a glimpse of it at the end of that fifty years. Unfortunately, that isn't going to happen, and I doubt your Xbox would play it anyways. As such, we are forced to rely on other human beings and pen & paper for our hardcore RPG experiences.

tl;dr some simplification and ommissions can make for a better game experience, and it's not like they're able to give everyone the absolute freedom to do whatever in their game anyways.